Skulk "Movement Special" Wall walking
L etranger
Join Date: 2012-09-06 Member: 158076Members
<div class="IPBDescription">Bug or as intented?</div>Since the last patch, when you use the "Movement special" key (walk key for alien, sprint for marine). When you are a skulk, you don't stay glued to the wall, when moving through angle, which is very frustrating. Before the patch, you was able, with this key, to follow the wall and ceiling curve without worry to fall on the ground.
Is it intended or a bug ?
Is it intended or a bug ?
Comments
clumsy alien puppies?
<!--sizeo:1--><span style="font-size:8pt;line-height:100%"><!--/sizeo-->(I dislike first hive camo because it makes skulks afraid to attack, can be easily countered with scans, means you HAVE to get 3 hives to be effective mid-late game (need for shift/crag upgrades), and because I don't have enough patience to creep around!)<!--sizec--></span><!--/sizec-->