Mods

xen32xen32 Join Date: 2012-10-18 Member: 162676Members, Reinforced - Supporter
<div class="IPBDescription">You'd like to see</div>So, is there anything you would like to see?

I really hope somebody makes marines vs marines mod.
Or a mod that adds third team.

Comments

  • ShrimmShrimm Join Date: 2012-10-05 Member: 161652Members
    I would like to see a mod that focuses on adding more things to the RTS side of the game. Such as more unit types (player units and NPC units), more hard counters, more scouting and planning ahead how you want your team setup, Bigger maps appropriate for this type of gameplay, etc.
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=125096" target="_blank">Starcraft mod.</a>
    Aliens versus Predator mod
    XCOM mod
  • sharnrocksharnrock Join Date: 2012-11-02 Member: 166084Members
    I was thinking about making a mod the other day. Rather than having the linear progression skulk>gorge>lerk>fade>onos, it would branch out.

    ______lerk>fade>onos: attack class
    skulk<
    ______gorge>queen/super gorge thing: Builder/healer class

    I was thinking the alien team would only get 1 super gorge/queen for the team, and that would negate the need for a formal khamm. This thing would slide around spreading cysts, possibly spawn aliens where it is, put down hives. It would have a huge amount of life, and maybe end the game by killing the queen. I thought it would be cool if you had a sliding base that the marines had to hunt down. It could also be used as a forward base. I have a bunch of little ideas, that I think would be cool, but I don't know. I could use some feedback.

    What do you guys think? I would love to work on a mod.

    I played NS1 and loved the idea of the aliens not having a commander because they had the hive-mind. I'm taking a light load next semester, and was considering actually putting this into code.
  • MullvadenMullvaden Join Date: 2012-11-08 Member: 168302Members
    <!--quoteo(post=2038335:date=Dec 1 2012, 02:12 PM:name=xen32)--><div class='quotetop'>QUOTE (xen32 @ Dec 1 2012, 02:12 PM) <a href="index.php?act=findpost&pid=2038335"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I really hope somebody makes marines vs marines mod.<!--QuoteEnd--></div><!--QuoteEEnd-->

    There is a marines vs marines mod in making already: <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=116645" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=116645</a>
  • xen32xen32 Join Date: 2012-10-18 Member: 162676Members, Reinforced - Supporter
    <!--quoteo(post=2038371:date=Dec 1 2012, 08:27 AM:name=Mullvaden)--><div class='quotetop'>QUOTE (Mullvaden @ Dec 1 2012, 08:27 AM) <a href="index.php?act=findpost&pid=2038371"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->There is a marines vs marines mod in making already: <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=116645" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=116645</a><!--QuoteEnd--></div><!--QuoteEEnd-->
    Awesome!
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Dungeon Keeper like, you know the concept is pretty damn good and also not that complex. Yet time and time again these socalled "DK likes" seem to miss the vibe and things that made DK DK...
  • MestaritonttuMestaritonttu Join Date: 2004-07-29 Member: 30229Members, Reinforced - Shadow, WC 2013 - Gold
    I want someone to import Quake 3 crosshairs to the game.
  • xen32xen32 Join Date: 2012-10-18 Member: 162676Members, Reinforced - Supporter
    <!--quoteo(post=2038404:date=Dec 1 2012, 10:39 AM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Dec 1 2012, 10:39 AM) <a href="index.php?act=findpost&pid=2038404"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Dungeon Keeper like, you know the concept is pretty damn good and also not that complex. Yet time and time again these socalled "DK likes" seem to miss the vibe and things that made DK DK...<!--QuoteEnd--></div><!--QuoteEEnd-->
    I don't remember DK much, but AFAIR khamm plays a game pretty similar to that. And he can play as a fps unit as well ^_^
  • RuntehRunteh Join Date: 2010-06-26 Member: 72163Members, Reinforced - Shadow
    edited December 2012
    I really like the idea of an RTS vs FPS mod, or just a mod that has greater interactivity between the two. Perhaps with more levels of gameplay.

    I think it would be cool if you could have a game within a game within a game type fps/rts/rpg mash up. Where getting to the end result becomes complex.

    Maybe at times you have to rely on what people tell you on comms.
  • NeoRussiaNeoRussia Join Date: 2012-08-04 Member: 154743Members
    edited December 2012
    proper movement mod
    aka make the game fun mod
    not NS2:C

    remove marine jump restrictions/sprint
    bhop for all aliens
    skulk walljump momentum buff
    proper fade blink bhop aka make blink not sh!t
    diagonal jetpack movement equalization

    Also would like to see classic viewmodel and sound mod to change all of the marine viewmodels and sounds to NS1 ones, while at it have a setting that allows to change the transparency of the viewmodel like in TFC.

    Mod that allows a proper in-game lobby system, makes people able to queue up to be commander so that there is no delay in who goes in the chair at the start and that every game starts with a commander.

    Custom crosshair mod that allows you to change your crosshairs to your liking with a wide selection of colours and crosshair types.

    Start with all tech and structures mod. Don't have to research shiet. Go blow things up.

    Grenade mod. Add frag grenades to marines and maybe even C4. Explosions are fun.

    No more infestation mod. Goodbye infestation, hello good framerate.
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    RTS mod that allows for more than two sides (i.e. multiple marine or alien teams).
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