Female Marines!

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  • AurOn2AurOn2 COOKIES! FREEDOM, AND BISCUITS! Australia Join Date: 2012-01-13 Member: 140224Members, Forum Moderators, NS2 Playtester, Forum staff
    Femaliens please.
    Also tophat gorges.
  • ZycaRZycaR Join Date: 2002-11-12 Member: 8263Members
    <!--quoteo(post=2023378:date=Nov 14 2012, 12:58 PM:name=ChickenOfWar)--><div class='quotetop'>QUOTE (ChickenOfWar @ Nov 14 2012, 12:58 PM) <a href="index.php?act=findpost&pid=2023378"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Christ just tell her the gorge is female or something, what a shallow reason to not play a game.<!--QuoteEnd--></div><!--QuoteEEnd-->All Khaa lifeforms are female .. I think it's already confirmed by charlie :D
  • bERt0rbERt0r Join Date: 2005-03-23 Member: 46181Members
    <img src="http://i45.tinypic.com/2hnlwk2.jpg" border="0" class="linked-image" />
    :D
  • CrisM1CrisM1 Join Date: 2012-11-26 Member: 173318Members
    today i bought five copies for my friends, girlfriend included.
    She's so cute, while playin totally afraid of the aliens she uses to say WHAT GAME YOU BOUGHT ME :( but she loves the game.

    She also said to me " There are female Marines ? I'd like to play female characters " and i saw a female marine as title-image for the forum board but not the in-game model.

    Are they planned to be added ?
  • KeldornKeldorn Join Date: 2012-05-05 Member: 151587Members
    <!--quoteo(post=2035147:date=Nov 26 2012, 05:43 PM:name=bERt0r)--><div class='quotetop'>QUOTE (bERt0r @ Nov 26 2012, 05:43 PM) <a href="index.php?act=findpost&pid=2035147"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->...
    :D<!--QuoteEnd--></div><!--QuoteEEnd-->

    She looks pregnant !
  • KuddlyKalliKuddlyKalli Yuggera Country Join Date: 2010-12-23 Member: 75905Members, NS2 Playtester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester
    <!--coloro:#FFC0CB--><span style="color:#FFC0CB"><!--/coloro-->As already mentioned, yes female marines will be implemented. No ETA currently though, UWE is a small team and has lots of work to do.<!--colorc--></span><!--/colorc-->

    <!--quoteo(post=2034876:date=Nov 26 2012, 04:02 PM:name=Jarl Ballin')--><div class='quotetop'>QUOTE (Jarl Ballin' @ Nov 26 2012, 04:02 PM) <a href="index.php?act=findpost&pid=2034876"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What you just said doesn't make any sense. This is a competitive game. So his argument is more than valid. What's stopping people from exploiting the female marine model to their advantage? Also, you will have a bunch of guys playing as female or even posing as female gamers. Which really takes away from the original point of having female models in the first place. To make female gamers more comfortable with the game. To be honest female gamers probably make up about 1% if that of NS2's community base. I don't think there will be a revolt on hand because there's no female models. No other FPS that's worth playing that I know of implements female models because of those exact reasons. The hitboxes are smaller, the movement will be different, and people will exploit it. It's just not realistic and the consequences outweigh the benefits if any.<!--QuoteEnd--></div><!--QuoteEEnd-->
    <!--coloro:#FFC0CB--><span style="color:#FFC0CB"><!--/coloro-->Also, this post made my day. Maybe in the marine vs marine mod your argument could hold weight. But it will not have any noticable effect on the vanilla gameplay.<!--colorc--></span><!--/colorc-->
  • WarmongerWarmonger Join Date: 2003-02-04 Member: 13126Members, Constellation
    And for those not around before the Alpha, here's a fleeting glimpse of the old female marine model:

    <a href="http://youtu.be/yH-SH1Iw6TY?t=2m25s" target="_blank">http://youtu.be/yH-SH1Iw6TY?t=2m25s</a>
  • Jarl Ballin'Jarl Ballin' Join Date: 2012-11-25 Member: 173203Members
    edited November 2012
    @ Ellen Ripley

    Do you know why none of those old games have issues with hit-boxes? Because they're projectile based shooters. Today's games are hit-scan. I've played all of those games and they're not hit-scan. There is a projectile and area of effect damage involved. Making the necessity for all models to use the same hit-boxes irrelevant. Games since the GoldSRC engine (HL1) and greater use hit scan detection. Meaning as you scan the hit-box of a target and fire your bullets, they immediately connect. In turn making a model with smaller hit-boxes or physical appearance much harder to hit. Notice how games like Counter-Strike 1.6, Counter-Strike: Source, Counter-Strike: Global Offensive, Battlefield Series, Call of Duty Series, and many other popular competitive shooters don't use female models for that specific reason. It would diminish tournament play.

    @ Kallistrate

    No not in the marine vs marine mod. It holds heavy weight in the vanilla game. Especially with glancing bites as a factor. Meaning that with a smaller model, given it's already hard for skulks to land a direct bite (head or torso) on a male marine model. It will be even that much harder to land a direct bite on a female model, with smaller hit-boxes and physical appearance. Not only that the movement can't possibly be the same as the male counter-part. If you want female models in the game then they will have to mirror their male counter-parts in order to be fair. Resulting in something along the lines of this:

    <img src="http://1.images.comedycentral.com/images/shows/brickleberry/characters/Connie.jpg" border="0" class="linked-image" />
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited November 2012
    The alien team has a total of maybe 3 hitscan weapons... Parasite (which has issues), Spit (which isn't working properly) and Spike. I sincerely doubt the tiny amount of size difference the female and male marines have mostly negates your concerns... The alien team is not a team of snipers, they have firing (melee) cones for 99% of their attacks...
  • Jarl Ballin'Jarl Ballin' Join Date: 2012-11-25 Member: 173203Members
    edited November 2012
    <!--quoteo(post=2036029:date=Nov 27 2012, 02:25 PM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Nov 27 2012, 02:25 PM) <a href="index.php?act=findpost&pid=2036029"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The alien team has a total of maybe 3 hitscan weapons... Parasite (which has issues), Spit (which isn't working properly) and Spike. I sincerely doubt the tiny amount of size difference the female and male marines have mostly rules out your concerns. Or at least makes them insignificant... THe alien team is not a team of snipers they have firing (melee) cones for 99% of their attacks...<!--QuoteEnd--></div><!--QuoteEEnd-->

    So when the smaller hit-box and physical appearance are coupled with the marine's ability to jump and dodge you're telling me it's still balanced? Correct me if I'm wrong. A fade blinking into battle would have a larger chance of hitting a male model than a female one. Given that the marine is most likely jumping, sprinting or dodging around. Statistically speaking you would be more likely to avoid damage with the female model skin. Same goes for Onos and the other characters. You actually kind of proved my point. If most of the Alien's attacks use a cone, then the chance of hitting a smaller hit-box or target is reduced, especially if the target is trying to avoid you. Therefore proving my concern.

    Edit: Kouji you know you love my picture of the proposed female model. :P
  • rantologyrantology Join Date: 2012-02-05 Member: 143750Members, NS2 Developer, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Gold
    <!--quoteo(post=2036029:date=Nov 27 2012, 04:25 PM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Nov 27 2012, 04:25 PM) <a href="index.php?act=findpost&pid=2036029"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Spit (which isn't working properly)<!--QuoteEnd--></div><!--QuoteEEnd-->

    haha, spit is supposed to be hitscan?
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited November 2012
    <!--quoteo(post=2036034:date=Nov 27 2012, 10:30 PM:name=rantology)--><div class='quotetop'>QUOTE (rantology @ Nov 27 2012, 10:30 PM) <a href="index.php?act=findpost&pid=2036034"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->haha, spit is supposed to be hitscan?<!--QuoteEnd--></div><!--QuoteEEnd-->
    You know I'm not 100% sure about it, I was told they (devs) wanted to try it as a hitscan for some reason. While it is visually a projectile and has a big delay before it hits, it is quite weird if it is indeed hitscan.

    But in any case, it doesn't work properly with missing or going through targets 33% of the time...
  • MedleyMedley Join Date: 2012-11-07 Member: 167929Members
    <!--quoteo(post=2036024:date=Nov 27 2012, 11:18 PM:name=Jarl Ballin')--><div class='quotetop'>QUOTE (Jarl Ballin' @ Nov 27 2012, 11:18 PM) <a href="index.php?act=findpost&pid=2036024"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Blah stuff

    @ Kallistrate

    No not in the marine vs marine mod. It holds heavy weight in the vanilla game. Especially with glancing bites as a factor. Meaning that with a smaller model, given it's already hard for skulks to land a direct bite (head or torso) on a male marine model. It will be even that much harder to land a direct bite on a female model, with smaller hit-boxes and physical appearance. Not only that the movement can't possibly be the same as the male counter-part. If you want female models in the game then they will have to mirror their male counter-parts in order to be fair. Resulting in something along the lines of this:

    <img src="http://1.images.comedycentral.com/images/shows/brickleberry/characters/Connie.jpg" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->

    <img src="http://www.marieclaire.com/cm/marieclaire/images/1s/mcx-0210-toughest-woman-2-mdn.jpg" border="0" class="linked-image" />

    Come again? I mean seriously there's gonna be a minor difference at WORST, especially once you consider the Marines' armor.
    Besides, weren't female marines already confirmed? Why do we keep discussing here, then? :P
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=2036033:date=Nov 27 2012, 10:30 PM:name=Jarl Ballin')--><div class='quotetop'>QUOTE (Jarl Ballin' @ Nov 27 2012, 10:30 PM) <a href="index.php?act=findpost&pid=2036033"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->So when the smaller hit-box and physical appearance are coupled with the marine's ability to jump and dodge you're telling me it's still balanced? Correct me if I'm wrong. A fade blinking into battle would have a larger chance of hitting a male model than a female one. Given that the marine is most likely jumping, sprinting or dodging around. Statistically speaking you would be more likely to avoid damage with the female model skin. Same goes for Onos and the other characters. You actually kind of proved my point. If most of the Alien's attacks use a cone, then the chance of hitting a smaller hit-box or target is reduced, especially if the target is trying to avoid you. Therefore proving my concern.

    Edit: Kouji you know you love my picture of the proposed female model. :P<!--QuoteEnd--></div><!--QuoteEEnd-->
    Yeah, but here's the thing. The hitboxes and overall appearance aren't all that hugely different. You're trying to make it look like we''re talking about a HUGE difference in size, which it clearly isn't... Besides the hitboxes can remain the same if it truly is a problem...


    That picture you posted could pass as a Female TF2 Heavy, I guess >_>
  • Jarl Ballin'Jarl Ballin' Join Date: 2012-11-25 Member: 173203Members
    <!--quoteo(post=2036037:date=Nov 27 2012, 02:37 PM:name=Medley)--><div class='quotetop'>QUOTE (Medley @ Nov 27 2012, 02:37 PM) <a href="index.php?act=findpost&pid=2036037"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><img src="http://www.marieclaire.com/cm/marieclaire/images/1s/mcx-0210-toughest-woman-2-mdn.jpg" border="0" class="linked-image" />

    Come again? I mean seriously there's gonna be a minor difference at WORST, especially once you consider the Marines' armor.
    Besides, weren't female marines already confirmed? Why do we keep discussing here, then? :P<!--QuoteEnd--></div><!--QuoteEEnd-->

    I see a difference.

    <img src="http://www.marinecorpstimes.com/xml/news/2007/07/marine_battalion_070714w/mt_29marines_800_070713.JPG" border="0" class="linked-image" />

    <!--quoteo(post=2036039:date=Nov 27 2012, 02:40 PM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Nov 27 2012, 02:40 PM) <a href="index.php?act=findpost&pid=2036039"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeah, but here's the thing. The hitboxes and overall appearance aren't all that hugely different. You're trying to make it look like we''re talking about a HUGE difference in size, which it clearly isn't... Besides the hitboxes can remain the same if it truly is a problem...


    That picture you posted could pass as a Female TF2 Heavy, I guess >_><!--QuoteEnd--></div><!--QuoteEEnd-->

    The smallest differences can make or break a competitive game. Haha maybe a Female Exosuit?
  • TimMcTimMc Join Date: 2012-02-06 Member: 143945Members
    This is the most pointless argument ever.


    1) NS2 hitboxes are extremely simple.
    2) UWE have confirmed working on female marines. They are coming.
    3) Its not a far out suggestion to imply that UWE will be sensible and have them share hitboxes, and have similar body shapes. After all, male marines in NS2 are skinny.
    4) All arguments over 'women cannot do it' is just idiotic sexism, since a) its the future and b) its a freaking game.
  • Ellen RipleyEllen Ripley Join Date: 2012-11-06 Member: 167803Members
    <!--quoteo(post=2036024:date=Nov 27 2012, 05:18 PM:name=Jarl Ballin')--><div class='quotetop'>QUOTE (Jarl Ballin' @ Nov 27 2012, 05:18 PM) <a href="index.php?act=findpost&pid=2036024"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->@ Ellen Ripley

    Do you know why none of those old games have issues with hit-boxes? Because they're projectile based shooters. Today's games are hit-scan. I've played all of those games and they're not hit-scan. There is a projectile and area of effect damage involved. Making the necessity for all models to use the same hit-boxes irrelevant. Games since the GoldSRC engine (HL1) and greater use hit scan detection. Meaning as you scan the hit-box of a target and fire your bullets, they immediately connect. In turn making a model with smaller hit-boxes or physical appearance much harder to hit. Notice how games like Counter-Strike 1.6, Counter-Strike: Source, Counter-Strike: Global Offensive, Battlefield Series, Call of Duty Series, and many other popular competitive shooters don't use female models for that specific reason. It would diminish tournament play.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Most of them utilize a combination of projectile and hitscan. (Hitscan came first, by the way. It's by no means a new thing. I'd hope you've played Wolf 3D, or at least Doom.) Weapons which fire slow moving projectiles such as rocket launchers, grenade launchers, plasma guns, goo launchers, etc. will use projectiles while any weapon that fires a fast moving bullet of some sort (machine guns, chainguns, sniper rifles, rail guns, shotguns...) will use hitscan. It's much easier to handle hitscan weaponry in an online environment (due to latency), and extremely fast moving projectiles can be buggy in older physics engines. Hell, they can be buggy in some new ones too. With few exceptions, only dedicated mil-sims like ArmA have used pure projectiles for all weapons.

    Oh, and every game you mentioned (with the arguable point of Counter Strike) is an MMS or Modern Military Shooter. I can't think of a single FPS featuring the US army or police forces that have included women. Also... I have to laugh if you're seriously saying that the COD franchise are competitive shooters. That's a good joke. CS, yeah sure. People who play CS have twitch reflexes and target recognition of the gods, but you're not going to convince me that any game featuring killstreak rewards that let you pile up free kills are in any way competitive. My boyfriend convinced me to try BO. It's good for a bit of mindless fun, but the skill ceiling is so low it's silly. It got boring fast :|

    I'm also not sure why you think hitbox size is more important for hitscan weaponry than for projectiles. You do know what hitscan does, right? Hitscan casts a ray (think laser beam) from point to point, say from your gun barrel to the point in the game world that your crosshair is over. Anything that ray hits is identified and damage is applied appropriately. ie, if you can see it you can hit it. Projectiles on the other hand require you to take travel time, latency, and sometimes gravity and wind into consideration. That means hitbox size is very relevant because the bigger your target is, the less important these other factors are in determining if you hit or not. You're basically saying that it's harder to hit a target with a laser beam than it is to hit it with a baseball. I'm not sure you thought that one through.

    The real reason MMS don't include female models is twofold. The subject matter (US military) is a VERY patriarchal, testosterone filled sausage party, that still endeavors to keep women off the front lines because we need to be "protected". This is essentially the "lore". They also know what audience they are pandering to, which is for the most part teenage boys and young men in their early/mid 20's who still think there are no girls on the internet outside of their favorite porn sites.
  • bERt0rbERt0r Join Date: 2005-03-23 Member: 46181Members
    The issue of female models have shoulders 2 pixels smaller than male models will be counterbalanced by the fact that aliens are more eager to eat female marines, because the smell so yummy.
  • KuddlyKalliKuddlyKalli Yuggera Country Join Date: 2010-12-23 Member: 75905Members, NS2 Playtester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester
    <!--coloro:#FFC0CB--><span style="color:#FFC0CB"><!--/coloro-->In the event it is deemed to be an issue, they can be made to use the exact same hitbox as the males. Halo: Reach did this successfully. In any case, your concerns about it are unwarranted.<!--colorc--></span><!--/colorc-->
  • reasareasa Join Date: 2002-11-10 Member: 8010Members, Constellation
    Oh my sweet mother of god, now I have seen everything.

    If you are seriously worried about the hitbox effects of a female marine model, you need to step the f*ck away from your computer and go outside for a looooooooong time.

    There is a depth to how sad one can get. Anyone worried about hitboxes on the female marine has hit this depth and requested a shovel.
  • Smug_LobsterSmug_Lobster Join Date: 2009-06-22 Member: 67903Members
    I know right, and what's with whiny babies saying "wah I want there to be black/asian/hispanic characters in my game". Gosh, can't they just deal with the fact that white males are the default and everything else comes secondary. White male supremacy, deal with it :wipes cheeto dust from chin, dons fedora, farts:
  • Jarl Ballin'Jarl Ballin' Join Date: 2012-11-25 Member: 173203Members
    edited November 2012
    <!--quoteo(post=2036326:date=Nov 27 2012, 09:03 PM:name=Ellen Ripley)--><div class='quotetop'>QUOTE (Ellen Ripley @ Nov 27 2012, 09:03 PM) <a href="index.php?act=findpost&pid=2036326"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Oh, and every game you mentioned (with the arguable point of Counter Strike) is an MMS or Modern Military Shooter. I can't think of a single FPS featuring the US army or police forces that have included women. Also... I have to laugh if you're seriously saying that the COD franchise are competitive shooters. That's a good joke. CS, yeah sure. People who play CS have twitch reflexes and target recognition of the gods, but you're not going to convince me that any game featuring killstreak rewards that let you pile up free kills are in any way competitive. My boyfriend convinced me to try BO. It's good for a bit of mindless fun, but the skill ceiling is so low it's silly. It got boring fast :|<!--QuoteEnd--></div><!--QuoteEEnd-->

    I just woke up so I really don't feel like commenting on every paragraph, but this one I will. COD 4 Modern Warfare was a highly competitive game. Had brackets in CEVO, Alienware Arena, CGS, and other high rated tournaments. COD4 in "public" play only featured 3 kill streaks.: UAV, Airstrike, and Automated Chopper. In tournament play stun grenades, rpg's, noob tubes, perks, kill streaks, and attachments were all removed. Ever hear of "Pro Mod" for call of duty. Used only for tournament play.
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    I am sad but not surprised by this thread's evolution.

    Evidently the developers are already working on a female model. What is left to discuss?
  • bERt0rbERt0r Join Date: 2005-03-23 Member: 46181Members
    We want pheromones back.
  • Jarl Ballin'Jarl Ballin' Join Date: 2012-11-25 Member: 173203Members
    edited November 2012
    But all the females will be spending all their time in Cafeteria. :/

    Sorry had to.
  • CrushaKCrushaK Join Date: 2012-11-05 Member: 167195Members, NS2 Playtester
    <!--quoteo(post=2035409:date=Nov 27 2012, 01:04 AM:name=Warmonger)--><div class='quotetop'>QUOTE (Warmonger @ Nov 27 2012, 01:04 AM) <a href="index.php?act=findpost&pid=2035409"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->And for those not around before the Alpha, here's a fleeting glimpse of the old female marine model:

    <a href="http://youtu.be/yH-SH1Iw6TY?t=2m25s" target="_blank">http://youtu.be/yH-SH1Iw6TY?t=2m25s</a><!--QuoteEnd--></div><!--QuoteEEnd-->

    Not just a glimpse:
    <a href="http://www.youtube.com/watch?v=40saY4AOcmk#t=2m" target="_blank">http://www.youtube.com/watch?v=40saY4AOcmk#t=2m</a>
  • CrisM1CrisM1 Join Date: 2012-11-26 Member: 173318Members
    woman skin, male hitboxes.

    still people arguing ?
  • Smug_LobsterSmug_Lobster Join Date: 2009-06-22 Member: 67903Members
    <!--quoteo(post=2037606:date=Nov 29 2012, 08:23 PM:name=CrushaK)--><div class='quotetop'>QUOTE (CrushaK @ Nov 29 2012, 08:23 PM) <a href="index.php?act=findpost&pid=2037606"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Not just a glimpse:
    <a href="http://www.youtube.com/watch?v=40saY4AOcmk#t=2m" target="_blank">http://www.youtube.com/watch?v=40saY4AOcmk#t=2m</a><!--QuoteEnd--></div><!--QuoteEEnd-->

    I like the direction that it has been going, although the boobplate is ridiculous. Putting indents into armor like that introduces weaknesses. Just give her real armor, make her slightly smaller, less of a masculine V shape, and bam. A woman in armor.
  • MedleyMedley Join Date: 2012-11-07 Member: 167929Members
    Help my thread has long since gone out of control how does one even close these :c
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited November 2012
    <!--quoteo(post=2038119:date=Nov 30 2012, 11:23 PM:name=Medley)--><div class='quotetop'>QUOTE (Medley @ Nov 30 2012, 11:23 PM) <a href="index.php?act=findpost&pid=2038119"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Help my thread has long since gone out of control how does one even close these :c<!--QuoteEnd--></div><!--QuoteEEnd-->
    You contact a mod, I'll lock this one by request ;)
This discussion has been closed.