Couple of issues with our server.
kamuletoe
Join Date: 2012-11-15 Member: 171207Members
<div class="IPBDescription">Client sent a move too far in the past.</div>I keep getting a "client sent a move too far in the past" error. Could this be cause by someone with high ping? I noticed the players were complaining about hard core lag, but the tick rate stayed a steady 28-30 during this time. Also the other thing I noticed is that the chat log isn't picking up what's being said through the game/webadmin page. I can see the chats on the console log when I'm viewing the computer, but it doesn't show up on my web admin (only admin posts no player posts) when I'm on a different computer.
Thanks for your time guys!
Thanks for your time guys!
Comments
I haven't done any testing past this as I was just messing around but also had the server console crash once I think as well.
Although it was kind of a pain in the butt to get everything set up to work right, but man is it totally worth it!
if you check this thread ( did not see this why put server discussion under getting started should be a link in general to go to server...)
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=124991&st=0&gopid=2030757&#entry2030757" target="_blank">http://www.unknownworlds.com/ns2/forums/in...p;#entry2030757</a>
is mine about my server. i get that and to many moves to process in a frame and its spiking my servers to over 9k ( no phun ) ping on both my servers
they are both at home, spare boxes nothign else runs on them, my net is 20\4 and they both run quad core i5's and 4 gig ddr3... i have the power my CPU usage sits at maybe 30-30 % but yet i still get this, is this network issues ?
whats wrong with the new build 231????
Awesome! I just got the new update to 231 so we'll give that a run! I'm crossing my fingers!