Broken celerity

Know painKnow pain Join Date: 2012-09-04 Member: 157674Members
Ahh the sound of the wind blowing thru your beautiful locks of hair err, I mean scales but when you stop the sound doesn’t. So when you’re trying to hide as a skulk the sound of blowing wind is still around you and the marines can hear that.

Comments

  • MaximumSquidMaximumSquid Join Date: 2010-07-20 Member: 72593Members
    <u><b>Know pain:</b></u>

    You must have the sound up really high. . .

    I didn't even know there was a wind effect
  • Snypr18Snypr18 Join Date: 2012-11-09 Member: 168566Members
    Are you sure marines can hear that?
  • RuntehRunteh Join Date: 2010-06-26 Member: 72163Members, Reinforced - Shadow
    The Fade blink sound still overplays, and that has been in since... forever.
  • Bad MojoBad Mojo Join Date: 2009-05-01 Member: 67317Members
    The Lerk's getting hit screech also plays for far too long in many instances.
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    the celerity wind tunnel noise is really obnoxious, but mostly when you're crawling in a vent and it WOOOOOOOOOOSHHHHHHHHHHHHHHHHH

    I don't think that marines can hear that, though, it's just severely annoying
  • DarksterDarkster Join Date: 2010-02-17 Member: 70612Members, Reinforced - Gold
    I'm not sure if it's this, but I constantly hear an annoying wind sound while commanding on Mineshaft near Crusher. Extremely obnoxious as even when I move away from that area, the sound continues to play.
  • Know painKnow pain Join Date: 2012-09-04 Member: 157674Members
    <!--quoteo(post=2026329:date=Nov 16 2012, 04:42 PM:name=Gliss)--><div class='quotetop'>QUOTE (Gliss @ Nov 16 2012, 04:42 PM) <a href="index.php?act=findpost&pid=2026329"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->WOOOOOOOOOOSHHHHHHHHHHHHHHHHH

    I don't think that marines can hear that, though, it's just severely annoying<!--QuoteEnd--></div><!--QuoteEEnd-->

    Hmm theres a skulk or a lerk around me.
  • ShahnazShahnaz Join Date: 2012-11-12 Member: 170201Members
    Same thing happen in refinery, that lava falling noise follows you around like the plague. So loud you can't hear anything else.
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    edited November 2012
    "I don't think the sound file plays for marines" is what I meant to say
  • KuddlyKalliKuddlyKalli Yuggera Country Join Date: 2010-12-23 Member: 75905Members, NS2 Playtester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester
    <!--quoteo(post=2026329:date=Nov 17 2012, 10:42 AM:name=Gliss)--><div class='quotetop'>QUOTE (Gliss @ Nov 17 2012, 10:42 AM) <a href="index.php?act=findpost&pid=2026329"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->the celerity wind tunnel noise is really obnoxious, but mostly when you're crawling in a vent and it WOOOOOOOOOOSHHHHHHHHHHHHHHHHH

    I don't think that marines can hear that, though, it's just severely annoying<!--QuoteEnd--></div><!--QuoteEEnd-->
    <!--coloro:#FFC0CB--><span style="color:#FFC0CB"><!--/coloro-->Yeah, marines won't hear it. But chances are you won't hear them either! :P

    It is indeed obnoxious, especially considering how painfully slow aliens are in NS2.<!--colorc--></span><!--/colorc-->
  • Know painKnow pain Join Date: 2012-09-04 Member: 157674Members
    Well I have heard it as a marine, now thats maybe just I have my head set turned up so it's more sensitive to sounds. Might have something to do with me hearing marines in repair on tram as an alien comm but their actaully just walking into logistechs.
  • Know painKnow pain Join Date: 2012-09-04 Member: 157674Members
    Is there a way to turn off the Woshing sound, it gets so loud I can't even hear the marines walking or running by?
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