[BUG?] Strange stretched out textures blocking view
MrBananaMan
Join Date: 2005-02-26 Member: 42562Members
<div class="IPBDescription">A bug or my video card?</div>I've been having a problem on some maps where there are strange ghost walls blocking my view. The worst is tram, and I've attached some screenshots to show you guys. I'm wondering if anyone else has this problem. I'm almost 100% positive that it is not my video card dying as I play planetside 2 (which is much more taxing I think) with no problems. The "ghost walls" are also not flickering. They are stable as I stand and look in the same spot. Video cards dying usually just have random flickers.
So, the screen shots (please ignore the right images, that was my second monitor):
Spot 1: <a href="http://i.imgur.com/lLGPL.jpg" target="_blank">http://i.imgur.com/lLGPL.jpg</a>
Spot 1's map: <a href="http://i.imgur.com/oPbBj.jpg" target="_blank">http://i.imgur.com/oPbBj.jpg</a>
Spot 2: <a href="http://i.imgur.com/pXjH9.jpg" target="_blank">http://i.imgur.com/pXjH9.jpg</a>
Spot 2's map: <a href="http://i.imgur.com/dRI54.jpg" target="_blank">http://i.imgur.com/dRI54.jpg</a>
Spot 3: <a href="http://i.imgur.com/VNJj6.jpg" target="_blank">http://i.imgur.com/VNJj6.jpg</a>
Spot 3's map: <a href="http://i.imgur.com/nAk8L.jpg" target="_blank">http://i.imgur.com/nAk8L.jpg</a>
I'd like to point out that I'm standing in the exact same spot for Spot 1 and Spot 2. All I did was look to the right a bit for Spot 2. Tram is by far the worst, and I don't even have issues with other maps. I'm really just trying to figure out if it's just me or other people are having this problem too. In Spot 3 you can see just how impossible it makes the game to play sometimes when this is happening all over the map.
My video card is Geforce 560ti
My video settings are:
1680x1050 res
Fullscreen windowed
Vsync disabled
Texture quality: High
Infestation: Rich
AA: off
Bloom: off
Atmospherics: on
Anisotropic filtering: on
Ambient Occlusion: off
Shadows: off
Texture streaming: off
Multicore rendering: off
So, the screen shots (please ignore the right images, that was my second monitor):
Spot 1: <a href="http://i.imgur.com/lLGPL.jpg" target="_blank">http://i.imgur.com/lLGPL.jpg</a>
Spot 1's map: <a href="http://i.imgur.com/oPbBj.jpg" target="_blank">http://i.imgur.com/oPbBj.jpg</a>
Spot 2: <a href="http://i.imgur.com/pXjH9.jpg" target="_blank">http://i.imgur.com/pXjH9.jpg</a>
Spot 2's map: <a href="http://i.imgur.com/dRI54.jpg" target="_blank">http://i.imgur.com/dRI54.jpg</a>
Spot 3: <a href="http://i.imgur.com/VNJj6.jpg" target="_blank">http://i.imgur.com/VNJj6.jpg</a>
Spot 3's map: <a href="http://i.imgur.com/nAk8L.jpg" target="_blank">http://i.imgur.com/nAk8L.jpg</a>
I'd like to point out that I'm standing in the exact same spot for Spot 1 and Spot 2. All I did was look to the right a bit for Spot 2. Tram is by far the worst, and I don't even have issues with other maps. I'm really just trying to figure out if it's just me or other people are having this problem too. In Spot 3 you can see just how impossible it makes the game to play sometimes when this is happening all over the map.
My video card is Geforce 560ti
My video settings are:
1680x1050 res
Fullscreen windowed
Vsync disabled
Texture quality: High
Infestation: Rich
AA: off
Bloom: off
Atmospherics: on
Anisotropic filtering: on
Ambient Occlusion: off
Shadows: off
Texture streaming: off
Multicore rendering: off
Comments
btw, i'm also using gtx 560 ti's. I have since disabled the second card and used cpu as physx processor.
I'll keep that in mind as mine is overclocked a bit. What I don't understand is why this game out of all the ones I play would give me issues.