Mnb = Marine N00b Bashing *i See This Everyday*

Adon_IdomAdon_Idom Join Date: 2002-12-24 Member: 11456Members
<div class="IPBDescription">MNB</div> I offically call this MNB, short for Marine n00b Bashing, and if you say you created the saying, you are a liar =P anyways every new game starts. everyone's ALWAYS going for Marine, you see pile ups of people stacked onto each other just to get in as a Marine. Now ill admit ive done this myself before. but its usually when im not in the mood to be eatting people with my bite attack as a skulk, or if i just got done playing as an alien.

Marine n00b bashing. aka the MNB needs to be stopped somehow. i think that they should do it like some servers do it. when you go into the game first. and then you go to Marines *or Aliens but this is rare when you cant join Aliens* it should say and give you the option of this "The Marines/Aliens Team is full, however you do have 2 options, you can stay in the Ready Room and chat with people in the room. or you can join the Aliens/Marines team".

Comments

  • Adon_IdomAdon_Idom Join Date: 2002-12-24 Member: 11456Members
    Oh and here is a pic of what im talking about
    MNB.JPG 32.2K
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    I'm confused to what you want.
  • uranium_235uranium_235 Join Date: 2002-11-20 Member: 9478Banned
    Actually, if you step in a team area that is full, it should put you on the other team after 20 seconds. After all, you were going to join the other team anyway to balance the game right?
  • CatpokerCatpoker Join Date: 2002-06-25 Member: 816Members
    i have a picture of 1 alien and 2 marines in game and the reast in the ready room piled up on top of each other (24 person server btw, it was funny)

    imo, marines are just more fun to play
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    Just make it so there is a looooong tunnel in every map to join a specific team. And the random one should only be like a door. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • kaxmankaxman Join Date: 2002-11-02 Member: 4149Members
    <!--QuoteBegin--XCan+Dec 24 2002, 10:06 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (XCan @ Dec 24 2002, 10:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Just make it so there is a looooong tunnel in every map to join a specific team. And the random one should only be like a door. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Oh my. That's...that's brilliant. In fact, I love it, and I think all mappers should implement it immediately. Or maybe if the game could only keep track of what team you were on last, it would give you more allowance for joining the other team.

    Or, in a perfect world, we would all be friends and this wouldn't matter. Oh well.
  • InsidiousInsidious Join Date: 2002-11-21 Member: 9553Members
    Personally I always thought ready rooms should have mazes, traps, and difficult jumps to make if you want to join a specific team. If you miss a jump, or trip a trap, you're just teleported back to the start of the maze (where the random team door would be, easy access for all).
  • tseepratseepra Join Date: 2002-12-11 Member: 10530Members
    lol, imagine the readyroom being more exciting than the game itself
  • xectxect Join Date: 2002-11-24 Member: 9807Members
    <!--QuoteBegin--tseepra+Dec 24 2002, 12:26 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (tseepra @ Dec 24 2002, 12:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->lol, imagine the readyroom being more exciting than the game itself<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Well, i think the idea of forced alien join after 20 seconds sounds fine, at least as a server option.
  • ECA_TelECA_Tel Join Date: 2002-12-24 Member: 11465Members
    I reckon that the Host of the server could have a option where people who just joined the server got to go to the ready room and people who played the last game where put in teams assigned to there score.
  • DArtagnanDArtagnan Join Date: 2002-12-22 Member: 11336Members
    <!--QuoteBegin--Insidious+Dec 24 2002, 05:48 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Insidious @ Dec 24 2002, 05:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Personally I always thought ready rooms should have mazes, traps, and difficult jumps to make if you want to join a specific team.  If you miss a jump, or trip a trap, you're just teleported back to the start of the maze <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Haha, reminds me of the difficulty selection part of Quake 1... you know, if you want to play on "Easy" you just run down a passage. If you want to play "Medium" you jump from platform to platform and if you fall you try again. If you want to play on "Hard" you jump from platform to platform over a pit of LAVA and if you fall in you DIE. Good times...
  • Lt_Jose_JimenezLt_Jose_Jimenez Join Date: 2002-11-18 Member: 9170Members
    ..and if you want to play on Impossible, you'll have to get to that secret door, across the beams <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
  • Adon_IdomAdon_Idom Join Date: 2002-12-24 Member: 11456Members
    i'd just like to see something done about this ya know?
  • ECA_ShocK-TroopeRECA_ShocK-TroopeR Join Date: 2002-12-24 Member: 11472Banned
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Personally I always thought ready rooms should have mazes, traps, and difficult jumps to make if you want to join a specific team. If you miss a jump, or trip a trap, you're just teleported back to the start of the maze (where the random team door would be, easy access for all). <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    awsome idea

    but if u fall off u get randomly assigned =)
  • BigrickBigrick Join Date: 2002-11-01 Member: 3750Members
    I was thinking about making an NS map and to be honest i'll just force random team, not to be an **obscenity** but because the ready room wastes valuable map resources. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • pardzhpardzh Join Date: 2002-10-25 Member: 1601Members
    If I ever get around to learning VHE(cough,never) and get a map done(cough,never) my map will definitely have only one door.

    Random Team. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' valign='absmiddle' alt='mad.gif'><!--endemo-->
  • RazorClawRazorClaw Join Date: 2002-11-06 Member: 7413Members
    It would not be good for clangames though, now would it?
  • PrOzAkPrOzAk Join Date: 2002-11-16 Member: 8881Members
    <!--QuoteBegin--Bigrick+Dec 24 2002, 09:36 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bigrick @ Dec 24 2002, 09:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I was thinking about making an NS map and to be honest i'll just force random team, not to be an **obscenity** but because the ready room wastes valuable map resources. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Heh, Unless Mass changes in the community change...I'll guarantee hardly anyone will play your map. Not saying its bad....Just most of the PUB's are newb...which everyone is stating go marines. So they'd stick w/ the map pack and just pile up in the door still <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->........Atleast if i were a MNB I'd do that...hell if i would play on a custom that I could be alien on. **obscenity** ALIENS (ya right, i only play alien :/ )
  • BigrickBigrick Join Date: 2002-11-01 Member: 3750Members
    Aliens are more noob friendly!

    Hadn't thought of clan matchs though, oh well.
  • Adon_IdomAdon_Idom Join Date: 2002-12-24 Member: 11456Members
  • AaronAaron vroom vroom der party startah Join Date: 2002-11-05 Member: 7020Members
    <!--QuoteBegin--RazorClaw+Dec 24 2002, 11:18 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RazorClaw @ Dec 24 2002, 11:18 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->It would not be good for clangames though, now would it?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I don't know, wold jointeam1 jointeam2 still work? then everybody who is clueless can join random team, and those who are cluefull can try to join a specific team <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->

    Or maybe just a door that says:

    "Only join your favorite team"

    and when you enter you just hang outside in space for the duration of the map...
  • NumbersNotFoundNumbersNotFound Join Date: 2002-11-07 Member: 7556Members
    Just reverse the labels... duh.
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    <!--QuoteBegin--D'Artagnan+Dec 24 2002, 11:55 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (D'Artagnan @ Dec 24 2002, 11:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Haha, reminds me of the difficulty selection part of Quake 1... you know, if you want to play on "Easy" you just run down a passage. If you want to play "Medium" you jump from platform to platform and if you fall you try again. If you want to play on "Hard" you jump from platform to platform over a pit of LAVA and if you fall in you DIE. Good times...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    nah, medium was as easy as easy, but hard you had to jump the lava <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

    I remember I died so many times like that. Lo, that was before my jumping skills arose.
  • Eater1Eater1 Join Date: 2002-12-18 Member: 11106Members
    <!--QuoteBegin--|-ECA.ShocK-TroopeR+Dec 24 2002, 08:46 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (|-ECA.ShocK-TroopeR @ Dec 24 2002, 08:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Personally I always thought ready rooms should have mazes, traps, and difficult jumps to make if you want to join a specific team. If you miss a jump, or trip a trap, you're just teleported back to the start of the maze (where the random team door would be, easy access for all). <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    awsome idea

    but if u fall off u get randomly assigned =)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    No, if you fall you're assigned to the other team and not allowed to disconnect or stop playing until the game ends (and if you turn off your computer, two gentlemen in black suits show up at the door and persuade you to keep playing).

    Eater.
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