NS2 forum cry fest
SmellyPants
Join Date: 2012-11-04 Member: 166704Members
What a bunch of cry baby whiners. Seriously.
The butthurt is strong in the general discussion:
<b>Alien complaints:</b>
"Skulks movements are poor"
"Alien vision is bad"
"Marines shouldn't be able to restore armor at the armory"
"Aliens need a minimap"
"Shotgun is OP"
"Medpack spamming is OP"
"Cyst chain is pointless"
"Alien commander is pointless"
<b>Marine complaints:</b>
"Fades are OP"
"Alien vision is OP"
"Fast Onos are OP"
"NS2 is not NS1, why?"
I came to these forums with hopes of interesting strategies, fun stories, or other useful information. What I've found is people who are complaining on both sides of the fence. Is it not possible that people are simply better than you? Do you find the skulk movements / bite mechanics difficult to use? Do fades constantly kill you? Shotguns difficult to counter? Why can't people chalk up his/her losses to another player's ability?
Instead of writing a book on why each of these complaints are annoying as hell, please understand that this is like every other game where a person can choose different sides. If UWE were to implement any 'fix' the average post suggests, it would only further imbalance the fragile balance that exists in the game.
If it's any consolation to new players: We all started out sucking. Imagine buying this game in Beta, where most, if not all had been playing the game much longer than I. Die multiple times from the shotgun in a game? Does this really constitute a plea to UWE to nerf the shotgun?
/rant
The butthurt is strong in the general discussion:
<b>Alien complaints:</b>
"Skulks movements are poor"
"Alien vision is bad"
"Marines shouldn't be able to restore armor at the armory"
"Aliens need a minimap"
"Shotgun is OP"
"Medpack spamming is OP"
"Cyst chain is pointless"
"Alien commander is pointless"
<b>Marine complaints:</b>
"Fades are OP"
"Alien vision is OP"
"Fast Onos are OP"
"NS2 is not NS1, why?"
I came to these forums with hopes of interesting strategies, fun stories, or other useful information. What I've found is people who are complaining on both sides of the fence. Is it not possible that people are simply better than you? Do you find the skulk movements / bite mechanics difficult to use? Do fades constantly kill you? Shotguns difficult to counter? Why can't people chalk up his/her losses to another player's ability?
Instead of writing a book on why each of these complaints are annoying as hell, please understand that this is like every other game where a person can choose different sides. If UWE were to implement any 'fix' the average post suggests, it would only further imbalance the fragile balance that exists in the game.
If it's any consolation to new players: We all started out sucking. Imagine buying this game in Beta, where most, if not all had been playing the game much longer than I. Die multiple times from the shotgun in a game? Does this really constitute a plea to UWE to nerf the shotgun?
/rant
This discussion has been closed.
Comments
Just take it in stride, at least people care enough about this game to whine about it. That's gotta count for something.
Just take it in stride, at least people care enough about this game to whine about it. That's gotta count for something.<!--QuoteEnd--></div><!--QuoteEEnd-->
I think people miss the HMG and hate the flame thrower because it is more so a weapon to help the team than oneself. Can you solo a fade with the flame thrower? Doubt it. Can you, with the help of your team, kill a fade / onos? Heck yea! The energy rape & use against alien structures make the flame thrower a fun, niche weapon.
That was the most hated weapon in alpha/beta.
Flamethrowers killed any alien in seconds, blinded them completely, and drained all their energy. The flames went through walls too. That didn't help.
So if nobody complains about the flamethrower now it's a reflection of how OP it once was.
Posts whining about whiners whining don't end well...
Flamethrowers killed any alien in seconds, blinded them completely, and drained all their energy. The flames went through walls too. That didn't help.
So if nobody complains about the flamethrower now it's a reflection of how OP it once was.
Posts whining about whiners whining don't end well...<!--QuoteEnd--></div><!--QuoteEEnd-->
Flamethrowers right now are pretty much perfect. I really like how it's meant for high utility in a attack group. It helps keeps Skulks off of Exos and burns through cysts in no time. Great backup tool without being a primary offense weapon. I love it.
Flamethrowers killed any alien in seconds, blinded them completely, and drained all their energy. The flames went through walls too. That didn't help.
So if nobody complains about the flamethrower now it's a reflection of how OP it once was.
Posts whining about whiners whining don't end well...<!--QuoteEnd--></div><!--QuoteEEnd-->
You're probably right. I simply find reading the forums to be futile, when it is made up entirely of complaints toward UWE. I enjoy the game, and cannot comprehend how people can pay $25 (assuming they have bought it since release), from an extremely small game development company, and expect what one might receive from a multi-million dollar development company.
Sorry if these types of posts are equally annoying. I hate hearing it in-game as well. "Fades are imba" ..shut the hell up. haha
I could say the same. Is it not possible that maybe there might be a balancing problem with some of those? It's a bit of both. There's a lot of non-balance complaints stemming from poor play, and there's a lot of what I, at-least, consider legitimate balance issues.
<!--quoteo(post=2019450:date=Nov 11 2012, 04:21 AM:name=SmellyPants)--><div class='quotetop'>QUOTE (SmellyPants @ Nov 11 2012, 04:21 AM) <a href="index.php?act=findpost&pid=2019450"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I enjoy the game, and cannot comprehend how people can pay $25 (assuming they have bought it since release), from an extremely small game development company, and expect what one might receive from a multi-million dollar development company.<!--QuoteEnd--></div><!--QuoteEEnd-->
I cannot comprehend how people assume one needs a multi-million dollar development company to balance a game. I can sort-of understand that argument for engine optimization, but for everything else? Nope.
I cannot comprehend how people assume one needs a multi-million dollar development company to balance a game. I can sort-of understand that argument for engine optimization, but for everything else? Nope.<!--QuoteEnd--></div><!--QuoteEEnd-->
Tell me, what you in all your glory, would do to 'fix' the balance issues? People are complaining on BOTH sides.
I think I've seen one of those and I've been on here most days
My guess is that those threads aren't that popular, but you wish to shine on a light on them at this time?
Also anything I've complained about is strangely absent from the list so I'm guessing either you think my suggestions are legit whine/cry or I'm not being loud enough for you
The better you get, well, the better you get. That's it. If you don't know how to wall jump with skulk, get to it. If your aim with shotgun is poor against a wall jumper skulk, well, get to it.
It's all about mechanics.
You can't please all of the people all of the time. Somebody will always be willing to complain about 'balance' because their favourite lifeform isn't a solopwnmobile.
You can't change people's behavior.
You can choose which posts you read and which threads you respond to.
that's pretty much summerize most posts on the forum but that's how it is everywhere (Tryn OP , for those who play LoL)
Anyway, as some of the people said, it shows people like to talk about the game which shows they care about it which is always nice.
Often cries of "horrible" imbalance that don't correlate to the aggregate win\loss stats.
Then you have some bashing the game basically because it's different from NS1.
You can't please all of the people all of the time. Somebody will always be willing to complain about 'balance' because their favourite lifeform isn't a solopwnmobile.
You can't change people's behavior.
You can choose which posts you read and which threads you respond to.<!--QuoteEnd--></div><!--QuoteEEnd-->
Maybe you misinterpreted my purpose. People complain when they don't get immediate feedback from their action. For example, if a person can't pick up how to play a skulk immediately they will assume they are failing because the marines are better. A lot of the 'imbalances' are players who simply lack the experience in utilizing what is built into the game to understand what they are complaining about.
Meanwhile in competitive play aliens are limited to going onos and losing games because of how unfinished and underpowered they are
I recommend playing with better players before complaining about their views on game balance.
I truly don't mean this in a dismissive way, but what's your point? What are you trying to do about it?
You have a purpose? Color me surprised.
they <u>ALL</u> think they have a point, and that's the root of the problem.
everyone has their own idea of fun and balance, therefore the only sensible identification of 'problem areas' is to use patterns from mass scale data, competitive data or the perceived intentions of the developers. everything else is basically "X is overpowered, because i said so!".
Locked.