Cloaked structures in alien vision

PF_PF_ Join Date: 2012-11-10 Member: 169217Members
Hello,

Am I the only one who thinks that alien structures (and players) should be more visible in alien vision?
The alien vision is supposed to help aliens to navigate through the map and gain supremacy in dark rooms. However, cloaked structures are almost invisible in alien vision which renders it useless, for example in times when playing as Onos where there are invisible structures blocking the way. This can be very confusing and frustrating. I believe that cloaked players and structures should be more transparent than uncloaked ones but still visible when activating alien sight.

Comments

  • TunskaTunska Join Date: 2003-03-01 Member: 14176Members
    I agree. Specially when you are the commander I often lose track of my drifters if I forget to put them in control groups. (btw they should add double tapping countrol group selection would move camera to where ever that group is, like in starcraft)
  • TimmahIsASaintTimmahIsASaint Join Date: 2012-09-24 Member: 160678Members
    <!--quoteo(post=2018878:date=Nov 10 2012, 03:11 PM:name=PF_)--><div class='quotetop'>QUOTE (PF_ @ Nov 10 2012, 03:11 PM) <a href="index.php?act=findpost&pid=2018878"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Hello,

    Am I the only one who thinks that alien structures (and players) should be more visible in alien vision?
    The alien vision is supposed to help aliens to navigate through the map and gain supremacy in dark rooms. However, cloaked structures are almost invisible in alien vision which renders it useless, for example in times when playing as Onos where there are invisible structures blocking the way. This can be very confusing and frustrating. I believe that cloaked players and structures should be more transparent than uncloaked ones but still visible when activating alien sight.<!--QuoteEnd--></div><!--QuoteEEnd-->


    You should try fiddling with your monitor settings. I used to have that issue when my contrast was set too low and messing with that and the brightness really helped me!
  • PF_PF_ Join Date: 2012-11-10 Member: 169217Members
    I work as a freelance photographer and designer so my display is calibrated.

    It may be because I play NS2 on rather low quality settings because my GTX 260 simply doesn't cut it and my view may be lacking enough definition (ie. shadows). But still - I think that alien sight should help in seeing cloaked aliens and right now it ignores them.
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    Hm, never noticed.

    Definitely an issue then.

    Could we phase this to Issues & Suggestions subforum?
  • PF_PF_ Join Date: 2012-11-10 Member: 169217Members
    <!--quoteo(post=2019000:date=Nov 11 2012, 01:45 AM:name=spellman23)--><div class='quotetop'>QUOTE (spellman23 @ Nov 11 2012, 01:45 AM) <a href="index.php?act=findpost&pid=2019000"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->(...)

    Could we phase this to Issues & Suggestions subforum?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Good idea. Can a moderator do this, please?
  • twilitebluetwiliteblue bug stalker Join Date: 2003-02-04 Member: 13116Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=2018878:date=Nov 11 2012, 10:11 AM:name=PF_)--><div class='quotetop'>QUOTE (PF_ @ Nov 11 2012, 10:11 AM) <a href="index.php?act=findpost&pid=2018878"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Hello,

    Am I the only one who thinks that alien structures (and players) should be more visible in alien vision?
    The alien vision is supposed to help aliens to navigate through the map and gain supremacy in dark rooms. However, cloaked structures are almost invisible in alien vision which renders it useless, for example in times when playing as Onos where there are invisible structures blocking the way. This can be very confusing and frustrating. I believe that cloaked players and structures should be more transparent than uncloaked ones but still visible when activating alien sight.<!--QuoteEnd--></div><!--QuoteEEnd-->
    What you are describing is a side effect of the cloak shader effect, because it not having any solid polygons. There will definitely be more improvements to alien vision in the future.
  • MangoMango Join Date: 2012-10-11 Member: 162061Members
    One thing they should add in the alien vision is the range abilities. Gorges bile bomb, spit you can't see it especially the Bile bomb I have to always switch from alien vision to normal vision when I use bile bomb.
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