Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
<!--quoteo(post=2018483:date=Nov 10 2012, 05:18 PM:name=Pingus Magical ######)--><div class='quotetop'>QUOTE (Pingus Magical ###### @ Nov 10 2012, 05:18 PM) <a href="index.php?act=findpost&pid=2018483"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Not speaking as a commander should be a bannable offense.
That is all.<!--QuoteEnd--></div><!--QuoteEEnd--> Yeah, I also hate marines that do not fire their gun :P
Some people don't have a mic or are not... Into mic speak, you lose in terms of what he is doing in that chair. but if he does research the good stuff and supports fairly well, I thin it's fine. Other then that you could always boot them from the chair as a last resort...
I've played many a game where the com doesnt speak <b><u>BUT</u></b> still leads us to victory. If a com hasnt got a mic then there is no sence in stopping what you are doing to waste time typing to you team when you could accctually be doing something.
At the very least you <b>need </b>a microphone to be a commander. I ignore most of what players say in text chat, so if the comm goes that route I simply miss whatever they're saying.
To be honest, you don't really need a mic, I've seen many great commanders without mic... Neither do I use one, as I don't want to use my broken vocal english.
If you give enough informations and actually speak to your team (You know, typing is actually communicating), then I have no problems at all...
The only commanders that are annoying for me, are that who do not type or speak through mic at all! I don't know why, but this happens with French guys (no rasism, just experience in last 2 days). Other than that, I have nothing against comms without mic.
Just the other day some marine was complaining that there comm doesn't speak English. It is becoming a pain to please these guys who want perfect English speakers in the comm chair. I told them you don't even need a mic to run the comm chair and so what if he doesn't speak your language just follow the blue arrows. I rather have a comm who speaks Russian that knows the game than a English speaking Comm who can't stop talking on the mic every second.
I'm fine if a comm uses team chat or otherwise still directs his or her fellow marines. It's the ones that refuses to communicate in any way, shape, or form that pisses me off the most. Really annoying when your power node is down to 30% health and you have to practically beg for welder for 5 minutes on voice and teamchat before you F4.
<!--quoteo(post=2018506:date=Nov 10 2012, 07:34 PM:name=Mango)--><div class='quotetop'>QUOTE (Mango @ Nov 10 2012, 07:34 PM) <a href="index.php?act=findpost&pid=2018506"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Just the other day some marine was complaining that there comm doesn't speak English. It is becoming a pain to please these guys who want perfect English speakers in the comm chair. I told them you don't even need a mic to run the comm chair and so what if he doesn't speak your language just follow the blue arrows. I rather have a comm who speaks Russian that knows the game than a English speaking Comm who can't stop talking on the mic every second.<!--QuoteEnd--></div><!--QuoteEEnd-->
I agree, I would take a person who knows the game but has some problems with communication instead of a fresh rookie with perfect communicative skills. But...
Well, if you want a request from commander and he doesn't respond at all, even if you type something very easily to understand like "Upgrade: Silence"/"Commander, regeneration" or whatever, he doesn't do anything about your request for more than 15 minutes... then it's frustrating (especially when he is flooded with team resources), am I right ?
I don't need comm to talk about his life and how he enjoyed some soccer game. I want him to do his "work", as I do mine on the field. And as you said, I do not like commanders who keep their talk on, it's annoying and actually handicaps your team, due to not being able to hear other sounds.
<!--quoteo(post=2018507:date=Nov 10 2012, 08:34 PM:name=Makenshi)--><div class='quotetop'>QUOTE (Makenshi @ Nov 10 2012, 08:34 PM) <a href="index.php?act=findpost&pid=2018507"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm fine if a comm uses team chat or otherwise still directs his or her fellow marines. It's the ones that refuses to communicate in any way, shape, or form that pisses me off the most. Really annoying when your power node is down to 30% health and you have to practically beg for welder for 5 minutes on voice and teamchat before you F4.<!--QuoteEnd--></div><!--QuoteEEnd-->
Yes. I have no problems with noob comms (gotta learn sometime) or comms who don't use voice but still manage decently. I am all of these things. It's the ones that are mute AND deaf that are so aggravating. If you wanna hop in the chair, at least be <b>responsive</b>. That's all I ask.
And if you really can't speak or understand any English ("COMM BUILD ARMS LAB FFS!"), that's unfortunate, but unless you are a very good comm and already know what you're doing, it is pretty much mandatory when comming in this game.
There's no problem with silent comms who are still highly responsive to the needs of your team. I've had comms who don't/rarely speak promptly respond to requests made by the team. Drop me an RT here? Can I get an armory here? We can use a phase gate here? You may want to build an ip and a second arms lab at our second base just in case our main falls.
Quite frankly it's tons better to have a comm who can respond to your needs in a prompt matter with or without voice than someone who has no clue what to do with your team. Though every comm should at least make a token effort to organize an assault towards a base as players have a tendency not to listen to regular players. Must be the yellow voice chat icon?
A comm without mic is ok, a comm who doesn't use text chat either is ok, if and only if they do respond to what the team say. I've played games where it's felt that the comm has just ignored all requests from the team, and that's eject worthy.
I know my way around researching and I know what to build, but I at the very least try to keep my team informed of enemy activity on the map. I don't expect my team to run around with the map constantly open (that's what commanders are for). Plus it's helpful to keep people informed of what researches are going/are being planned for.
<!--quoteo(post=2018492:date=Nov 10 2012, 01:23 PM:name=Pistachio)--><div class='quotetop'>QUOTE (Pistachio @ Nov 10 2012, 01:23 PM) <a href="index.php?act=findpost&pid=2018492"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->At the very least you <b>need </b>a microphone to be a commander. I ignore most of what players say in text chat, so if the comm goes that route I simply miss whatever they're saying.<!--QuoteEnd--></div><!--QuoteEEnd-->
So comm needs a mic because you have tunnel vision and cant read english? Whose fault is that now?
<!--quoteo(post=2018492:date=Nov 10 2012, 10:23 AM:name=Pistachio)--><div class='quotetop'>QUOTE (Pistachio @ Nov 10 2012, 10:23 AM) <a href="index.php?act=findpost&pid=2018492"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Genuinely it puts the team at a disadvantage.
At the very least you <b>need </b>a microphone to be a commander. I ignore most of what players say in text chat, so if the comm goes that route I simply miss whatever they're saying.<!--QuoteEnd--></div><!--QuoteEEnd-->
<!--quoteo(post=2018483:date=Nov 10 2012, 10:18 AM:name=Pingus Magical ######)--><div class='quotetop'>QUOTE (Pingus Magical ###### @ Nov 10 2012, 10:18 AM) <a href="index.php?act=findpost&pid=2018483"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Not speaking as a commander should be a bannable offense.
That is all.<!--QuoteEnd--></div><!--QuoteEEnd--> Ban players who don't feel comfortable in speaking in a mic, or are not good at the English language?
That would make Natural Selection 2 a terrible game.
Comments
That is all.<!--QuoteEnd--></div><!--QuoteEEnd-->
Yeah, I also hate marines that do not fire their gun :P
Some people don't have a mic or are not... Into mic speak, you lose in terms of what he is doing in that chair. but if he does research the good stuff and supports fairly well, I thin it's fine. Other then that you could always boot them from the chair as a last resort...
So no, it shouldn't be a be a bannable offense.
That is all.
At the very least you <b>need </b>a microphone to be a commander. I ignore most of what players say in text chat, so if the comm goes that route I simply miss whatever they're saying.
If you give enough informations and actually speak to your team (You know, typing is actually communicating), then I have no problems at all...
The only commanders that are annoying for me, are that who do not type or speak through mic at all! I don't know why, but this happens with French guys (no rasism, just experience in last 2 days). Other than that, I have nothing against comms without mic.
I agree, I would take a person who knows the game but has some problems with communication instead of a fresh rookie with perfect communicative skills.
But...
Well, if you want a request from commander and he doesn't respond at all, even if you type something very easily to understand like "Upgrade: Silence"/"Commander, regeneration" or whatever, he doesn't do anything about your request for more than 15 minutes... then it's frustrating (especially when he is flooded with team resources), am I right ?
I don't need comm to talk about his life and how he enjoyed some soccer game. I want him to do his "work", as I do mine on the field.
And as you said, I do not like commanders who keep their talk on, it's annoying and actually handicaps your team, due to not being able to hear other sounds.
Yes. I have no problems with noob comms (gotta learn sometime) or comms who don't use voice but still manage decently. I am all of these things. It's the ones that are mute AND deaf that are so aggravating. If you wanna hop in the chair, at least be <b>responsive</b>. That's all I ask.
And if you really can't speak or understand any English ("COMM BUILD ARMS LAB FFS!"), that's unfortunate, but unless you are a very good comm and already know what you're doing, it is pretty much mandatory when comming in this game.
Quite frankly it's tons better to have a comm who can respond to your needs in a prompt matter with or without voice than someone who has no clue what to do with your team. Though every comm should at least make a token effort to organize an assault towards a base as players have a tendency not to listen to regular players. Must be the yellow voice chat icon?
I've done games without speaking into the mic
It requires a lot more click and using waypoints, but generally it will make you a better comm because of the practice with microing
<i>Don't be so quick to judge</i>
So comm needs a mic because you have tunnel vision and cant read english? Whose fault is that now?
At the very least you <b>need </b>a microphone to be a commander. I ignore most of what players say in text chat, so if the comm goes that route I simply miss whatever they're saying.<!--QuoteEnd--></div><!--QuoteEEnd-->
No offense, but that's your problem.
That is all.<!--QuoteEnd--></div><!--QuoteEEnd-->
Ban players who don't feel comfortable in speaking in a mic, or are not good at the English language?
That would make Natural Selection 2 a terrible game.