Gorges are not getting enough iron in their diet
NeoRussia
Join Date: 2012-08-04 Member: 154743Members
<div class="IPBDescription">Solving gorge malnutrition problems</div>I've heard an idea in beta that was not implemented and I think it would be an excellent way to deal with turtleing marines recycling their weapons. Give the gorge an ability that allows him to "eat" a marine weapon when it's on the ground, preventing recycling, and getting some personal resources and energy from it. This would cut down on marine turtleing and punish them for over-extending, as well as improve the aggressive support role for the gorge.
Comments
For something called a "gorge" ,which when defined as a verb means 'eat greedily', this thing certainly doesn't do a lot of eating.
I think this is a good idea.
People also seem to favor the idea for bacterial growth to dissolve/cover/eat dropped weapons.
Also for fairness, because we would now have a way of removing items from the game, marines should have their dropped items last longer to compensate.
Edit: I dont like lmg's being able to be eaten for res, if you could do that then theres potential to gain pres through having a friend on the opposite team just tossing rifles at you constantly. I suggest just having the res bonus be 3 for shotguns eaten and 5 for flame thrower or GL. If its too high it would lead to gorge being picked up just to eat weapons so that they can bring out onos fast, and they wouldnt build hydras or support the team because of it.
Edit: I dont like lmg's being able to be eaten for res, if you could do that then theres potential to gain pres through having a friend on the opposite team just tossing rifles at you constantly. I suggest just having the res bonus be 3 for shotguns eaten and 5 for flame thrower or GL. If its too high it would lead to gorge being picked up just to eat weapons so that they can bring out onos fast, and they wouldnt build hydras or support the team because of it.<!--QuoteEnd--></div><!--QuoteEEnd-->
I agree, but I instead see it as an interesting new dynamic, these res hunting gorges building and hunting weapons in the hopes of getting high cost lifeforms a little early. High risk and high reward. Marines would have to start worrying about what and where they die/drop weapons, and collecting them.
Also it would be the desired asymetric answer to the marines recycle system; marines recycle weapons and structures, aliens can absorb the enemies'.
I did not know this, thanks for the tip.
I see where you are coming from. Also though there is a conceivable stabilizing effect; if marines are not extending far outside of their base (aka likely losing) they are more likely to pick up their weapons and less pres for the aliens. If marines are winning, they're weapons fall farther from home, weapons are more readily available to aliens.
The snowballing effect may be more drastic though, I do not know. Good call
i am not sure about this idea but since it ties into having the gorge do more, i like it. Ill still with my idea: giving the gorge droppable spore mines.
What I dislike is awarding pres for it. Because I can guarantee that from that point, the only reason roughly 60% players would go gorge would be to quickly get some pres for fade or onos. Which would result in them (im)patiently waiting slightly behind front lines, maybe shooting in a vague direction of the enemy so that they have at least an illusion of doing something, until other aliens finally kill all the marines in the room and they can swoop in and get that <i>precious, precious </i> extra resources.
Actually, what if gorge devour would award <i>tres</i> to the alien commander instead?
What I dislike is awarding pres for it. Because I can guarantee that from that point, the only reason roughly 60% players would go gorge would be to quickly get some pres for fade or onos. Which would result in them (im)patiently waiting slightly behind front lines, maybe shooting in a vague direction of the enemy so that they have at least an illusion of doing something, until other aliens finally kill all the marines in the room and they can swoop in and get that <i>precious, precious </i> extra resources.
Actually, what if gorge devour would award <i>tres</i> to the alien commander instead?<!--QuoteEnd--></div><!--QuoteEEnd-->
Indeed,
Tres would be much better.
It would be actually pretty good, this whole idea.
Consuming weapons for tres, simple rifles would give 1 tres maybe 2.
Shotties 3-5.
GLs 10.
Flames 10.
Maybe some remains of exos for around 10-20?
Combat gorges running around in front lines supporting skulks and other aliens, instead of hunkering back somwhere... That would promote that.
I'm up for that.
Also, this would discourage running with shotty far away as you can actually lose it this team, without ability to pick up on the next respawn.
Tres would be much better.
It would be actually pretty good, this whole idea.
Consuming weapons for tres, simple rifles would give 1 tres maybe 2.
Shotties 3-5.
GLs 10.
Flames 10.
Maybe some remains of exos for around 10-20?
Combat gorges running around in front lines supporting skulks and other aliens, instead of hunkering back somwhere... That would promote that.
I'm up for that.
Also, this would discourage running with shotty far away as you can actually lose it this team, without ability to pick up on the next respawn.<!--QuoteEnd--></div><!--QuoteEEnd-->
Tres would not be better, as you would be converting from a player count dependent value (quantity of dropped weapons) to a value that is supposed to be independent of player count.
Removing the weapons is reward enough.
Removing the weapons is reward enough.<!--QuoteEnd--></div><!--QuoteEEnd-->
Well you are right, forgot about it being independent...
Oh well, what about just making gorge an ability to disintegrate weapons dropped by marines?
It's just tiring sometimes, defending these 2 shotties dropped by 2 marines rushing out of their base, just to fight the same 2 marines sprinting to get their weapons back, 7 seconds later.
Seriously, ###### marines. I'm tired of their free ride.
People also seem to favor the idea for bacterial growth to dissolve/cover/eat dropped weapons.<!--QuoteEnd--></div><!--QuoteEEnd-->
Mmmmm Gorge devour. Eat Marine and digest him Onos style... :D
This. 100% this. If it rewards any kind of res it would be too good. After aliens have bile bomb make some cheap tech that the commander has to do to "increase the corrosion" of the bile to dissolve weapons. Problem solved.
Seriously, ###### marines. I'm tired of their free ride.<!--QuoteEnd--></div><!--QuoteEEnd-->
This also, but without the rage and no res gain at all, they just dissolve. This make trekking into enemy territory alone far more dangerous as you will not be able to respawn and recover your weapon thanks to phase gate tech.