CPU Bottleneck?

DiegoCopterDiegoCopter Join Date: 2012-11-07 Member: 168097Members
Hi, I just bought NS2 and am having some serious fps issues. In the graphics options if I set everything to low/off, the read out at the top says I should be getting ~130 fps. In game is a completely separate issue. I seem to get around 30-40 (again on low settings) if the action is sparse. As soon as things heat up frames often drop into the single digits. Changing graphics options helps, but not necessarily a whole lot, so I suspect a CPU bottleneck.

Specs:
AMD Anthlon IIx4 640 OC'd to 3.4ghz
2x Radeon 5770 CF
8gb 1600mhz RAM
Windows 7 64bit

I've heard that this game is not multithreaded, and only takes advantage of 1 or 2 cores. Is this true? My specs meet the recommended requirements. The game recommends a radeon 5770 (I have two) and a Dual Core 3.0ghz CPU (I have a 3.4ghz quad). Any thoughts?

Comments

  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    What are your in game settings for graphics?
  • DiegoCopterDiegoCopter Join Date: 2012-11-07 Member: 168097Members
    As I mentioned, I have been playing with everything set to the absolute lowest possible (except resolution which I have at 1080p). The only setting I have set to "on" is multicore rendering. Multicore rendering sounded like something that would actually improve my performance given I have two gpus and a quad core CPU, but honestly I don't really know what it means.
  • Restless FragerRestless Frager Join Date: 2012-11-07 Member: 167960Members
    <!--quoteo(post=2014684:date=Nov 7 2012, 07:14 PM:name=DiegoCopter)--><div class='quotetop'>QUOTE (DiegoCopter @ Nov 7 2012, 07:14 PM) <a href="index.php?act=findpost&pid=2014684"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->As I mentioned, I have been playing with everything set to the absolute lowest possible (except resolution which I have at 1080p). The only setting I have set to "on" is multicore rendering. Multicore rendering sounded like something that would actually improve my performance given I have two gpus and a quad core CPU, but honestly I don't really know what it means.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Heh. It's funny because I have a high-end computer and multicore rendering is the only option I don't have on/maxed. It drops my framerate from 80 to 40.

    (High end computer that is limited by that dumb windows 32 bit, but it's still a very potent piece of hardware)
  • WilsonWilson Join Date: 2010-07-26 Member: 72867Members
    edited November 2012
    Turn on multicore rendering, it will improve fps, as long as vertical sync is disabled.

    Type r_stats into the console while in a game and look for the line that says "Xms waiting on GPU", if it is constantly 0ms then your cpu is the bottleneck. If it is going above 0 at any point then your GPU is the bottleneck and turning down your resolution may improve FPS.

    Steve from UWE also mentioned he was going to work on some particle optimisations which should improve FPS in large battles, so you may get better performance in a few patches from now.
  • d.n.M.d.n.M. Join Date: 2012-11-04 Member: 166826Members
    <!--quoteo(post=2014673:date=Nov 7 2012, 04:03 PM:name=DiegoCopter)--><div class='quotetop'>QUOTE (DiegoCopter @ Nov 7 2012, 04:03 PM) <a href="index.php?act=findpost&pid=2014673"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The game recommends a radeon 5770 (I have two) and a Dual Core 3.0ghz CPU (I have a 3.4ghz quad). Any thoughts?<!--QuoteEnd--></div><!--QuoteEEnd-->

    While this is true, you cannot simply compare a 3,4GHz AMD quad to an Intel proccessor. In the Past (Athlon XP, Athlon 64) AMD had the upper hand in terms of performance per Megahertz, nowadays Intel is in favour. So yes, your CPU might very well be the Problem.
  • HideNSeekHideNSeek Join Date: 2012-11-01 Member: 165393Members
    <!--quoteo(post=2015378:date=Nov 8 2012, 05:23 AM:name=d.n.M.)--><div class='quotetop'>QUOTE (d.n.M. @ Nov 8 2012, 05:23 AM) <a href="index.php?act=findpost&pid=2015378"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->While this is true, you cannot simply compare a 3,4GHz AMD quad to an Intel proccessor. In the Past (Athlon XP, Athlon 64) AMD had the upper hand in terms of performance per Megahertz, nowadays Intel is in favour. So yes, your CPU might very well be the Problem.<!--QuoteEnd--></div><!--QuoteEEnd-->

    You also can't compare a Dual core @ 3.0 GHZ with a Quad @ 3.4 GHZ.
  • d.n.M.d.n.M. Join Date: 2012-11-04 Member: 166826Members
    That is true, but in a game which is bottlenecked because of a single thread which is executed on only one core you can in fact compare this way.
  • RobbyRobby Sweden Join Date: 2012-09-16 Member: 159687Members
    This game's performance is quite a mystery for me. The FPS drops only when playing as a marine while in battle. Playing as an alien, even with tons of other alien players around, the FPS remains high. Yet when i play as a marine and have <u>a single skulk</u> come at me, the FPS goes down to as low as 15. It's almost as if UWE wants it to get so low in order to give the skulk-players a chance! lol

    Regardless of high my FPS is when just looking around the map, it drops considerably <u>when an alien enemy character gets close</u>. Even with a lowered resolution and all graphics details on Low. Even with an overclocked six-core processor and 7850 overclocked GPU. Even in low resolutions!

    I don't think any performance trick or hardware in the world could <i>really</i> get rid of this problem. I don't think it's the engine or some fault with the performance in general. For me, at least, it's <i>just</i> in combat on the marine side.

    It's just not reasonable or worth it to have to buy new computer components to get the performance so high in general that the FPS drops less than 35 FPS when in combat. UWE must make a compromise on the quality on all types of action that's going on during battles, or i doubt this game will ever be good enough not to have performance issues actually be behind most of the in-game deaths.

    This is the reason why i just refuse to play as marine anymore. I've been gaming for 20 years and can't even remember the last time that the performance of a game during battle was so bad that it affected my own performance as a player.

    As said, this game's performance is quite a mystery.
  • w0dk4w0dk4 Join Date: 2008-04-22 Member: 64129Members, Constellation, Reinforced - Shadow
    To be honest with you, this game's performance still kinda sucks and there is not a whole lot you can do other than maybe playing custom mods like combat or classic which are not as entity-heavy as vanilla NS2.

    The combat mod especially performs a lot better because there are not a lot of structures involved and the maps tend to be smaller anyway.
  • DiegoCopterDiegoCopter Join Date: 2012-11-07 Member: 168097Members
    Any chance of a patch? I know the game is still young, but all the performance issues are annoying (especially coupled with the unrelated network issues I've been having). I know that the anthlon iix4's are on the dated side; I've been considering an upgrade for a while now. Although, it seems to me that if I want to play this game at a decent frame rate, I might have to go for an intel chip. AMD tends to favor weaker cores in greater numbers, and (correct me if I'm wrong) this game does not seem to be very heavily multithreaded. I will try that console trick to see if my cpu is indeed the bottleneck.... This is the first game I have played on my rig that can't get decent frames on even the lowest settings.... guess my old gal is gettin' old.
  • DiegoCopterDiegoCopter Join Date: 2012-11-07 Member: 168097Members
    P.S.

    Is anyone here using an AMD chip and getting good fps? Do any of the phenom ii's cut it? I've toyed with the idea of getting a phenom iix6 1100t... but if this game won't take advantage of 6 cores, then that may not help me a whole lot.

    My problem with upgrading right now, is that I used a Windows 7 system builder when I built my rig, so my copy of windows is tied to my mobo. My mobo is an AM3 (not AM3+) so that really limits my upgrade options... unless I want to spend the money to buy windows again... and I don't.
  • RobbyRobby Sweden Join Date: 2012-09-16 Member: 159687Members
    edited November 2012
    <!--quoteo(post=2015839:date=Nov 8 2012, 11:11 PM:name=DiegoCopter)--><div class='quotetop'>QUOTE (DiegoCopter @ Nov 8 2012, 11:11 PM) <a href="index.php?act=findpost&pid=2015839"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Any chance of a patch? I know the game is still young, but all the performance issues are annoying (especially coupled with the unrelated network issues I've been having). I know that the anthlon iix4's are on the dated side; I've been considering an upgrade for a while now.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Well an upgrade always helps of course. But honestly mate, they really need to fix this on the software-side for it to be good enough not to be annoying regardless of what hardware you have.

    I've got the Phenom II X6 1055T overclocked and a very good GPU and i'm suffering greatly from FPS drops during any combat, which is where you need the most FPS.
  • DiegoCopterDiegoCopter Join Date: 2012-11-07 Member: 168097Members
    Yeah, I hope they patch this. Its at the point where, if there's a couple of exos and more than one person with a flamethrower, I might as well quit out.
  • r0wr0w Join Date: 2012-11-03 Member: 166393Members
    I am having some issue with CPU also.

    I have the exact same amout of FPS if I turn everything on or off. arround 30fps in RR.

    Thought shadows would reduce cpu usage but hmm no! :(
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    OP i noticed you are using 2 GPUs. have you tried the sticky regarding MGPU?
    I recommend NOT using AFR 2 if you are sensitive to input delay, however, but its worth a try i suppose. Often a big increase in fps with that
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