KDR Tracking Within NS2
BradleyKhan
Join Date: 2012-10-04 Member: 161497Members
I've been watching NS2 develop over the past few years, and I couldn't wait to play it upon release.
Being a former pro CoD4 player (Promod) and StarCraft 2 enthusiast I found myself far favouring the marine side, and unsurprisingly picking it up very quickly.
One thing I would really like to see is a stats page for your steam account. I'd be really interested to know what my KDR is.
(If there is a way of finding out your overall KDR then i apologise, please let me know! :) )
Being a former pro CoD4 player (Promod) and StarCraft 2 enthusiast I found myself far favouring the marine side, and unsurprisingly picking it up very quickly.
One thing I would really like to see is a stats page for your steam account. I'd be really interested to know what my KDR is.
(If there is a way of finding out your overall KDR then i apologise, please let me know! :) )
Comments
You have to play a server with the stats mod enabled. Currently there is a problem with white listing mods, meaning they bypass the "show only non modded servers" filter, whereas before you could see them by default if running certain mods such as this one. I believe they are planning to fix it, and then you should find servers running this mod again.
Another nice perk is it adds assists to the in game scoreboard, something desperately needed imo. Also, be prepared to be flamed for suggesting to have any form of stat tracking or what not - some people just can't accept that others want to play the game in a way that differs from their own. One can track and try to achieve high KDR and not let it influence their teamplay - sometimes it is just fun to look at, regardless if you spent a round or two spam dying as gorge which influenced your stats.
Also the they really need to make it so 2 rounds are played on each map, and each team is forced to play aliens then marines, so we can stop the team stacking, nobody wants to be alien all the time, but people wants to be marines all the time, it never fails..
Should a stat system make it into the game, I vote that KDR is not included - we have enough players raping the 'marine' sign in ready-room already
"Hey! Maybe I'll try Gorge to help out my team a bit more! Er...but I hear it's more of a Support, and surely my KDR will suffer...I'll just stay as Skulk."
"WTF WHY IS NO ONE SWITCHING TO GORGE WE'RE LOSING, FK U ALL"
Team Fortress 2 is a game fully capable of tracking all sorts of stats. But like NS2, it's a team-based game, and some classes get fewer kills. Thus, only people's "scores" are shown in the [Tab] view, and any negative aspect of your stats is never tracked. For instance, it will track your longest life (can only get better) but not how many times you've died (if you let a friend play, that will go up)
All I need to know at the end of a game is that I did everything that I could to win it. Even if that means dying more.
So not only does it do stats, it improves the in game scoring system.