Collision is absolutely godawful
1dominator1
Join Date: 2010-11-19 Member: 75011Members
So about collision, in its current state it seems incredibly soft (it is easy to slide past people, collision models seem small to nonexistent especially during jumps). There is very little actual collision but a lot of sliding and slipping. I cannot count the amount of times I have seen a marine's torso slide through my screen as a lerk or skulk, or a seemingly dead on leap would magically leave me behind the marine instead of next to them on account of phasing right through their body.
It seems to me that something like solid collision is very important for consistent melee gameplay. If this is what the final deal is going to look like I think I want my money back. Not out of spite but out of the fact that currently all the small alien lifeforms are not much fun for me to play and they were by far my favourite part of NS1.
It seems to me that something like solid collision is very important for consistent melee gameplay. If this is what the final deal is going to look like I think I want my money back. Not out of spite but out of the fact that currently all the small alien lifeforms are not much fun for me to play and they were by far my favourite part of NS1.
Comments
I think that is only the removal of the glitch through legs bug, which is rather recent. The soft collision has been a feature since alpha, not that anyone cared back then cause of all the lag.
The issue with boxes is that then skulks would get stuck on things while running across walls and ceilings and even marines would start getting stuck on things even slightly jutting from the wall.
Eitherway, collisions between players are horrific at the moment.
Even if this really ends up being the case, i would still be happy with the lesser of two evils.
I have heard this too, this makes me fear it is a permanent feature.
In general the fact that I have not yet seen collision mentioned in by the devs (except for fixing the glitch through legs thing in 224) and it has really not much improved (to my eyes at all) since alpha. Although massive improvements in server performance, lag and netcode have certainly improved it the core has not been altered in any way.