Commander camera able to go down and CC relocate
Gaerus
Join Date: 2011-07-25 Member: 112121Members
<div class="IPBDescription">Please think about it</div>Hi everyone,
As in the title , i would like to ask if it was possible to allow back the camera to be moved down as a commander since i find it really annoying to have to click on mini map to go a little bit more at the bottom of the map to send med pack and other commander's stuff.
If you guys wanna discuss about it i would be pleased to hear your arguments about this little feature.
My second point is full of nostalgy: i find it to be a big shame to put aside the "free" CC relocation in maps as in NS1 since it allowed to make real strategys as a comm and made the game even more evolutive and versatil.
Why not, for exemple allow to build others CC anywhere on the map maybe not on a pipe in a corner of a room in the air if hit box does not support it like in NS1 but maybe a smaller CC, maybe with less armor and that does not require those pre established cc spots...
Looking forward to hear more from you guys and hope some of you will agree with me.
Firendly
Gaerus
As in the title , i would like to ask if it was possible to allow back the camera to be moved down as a commander since i find it really annoying to have to click on mini map to go a little bit more at the bottom of the map to send med pack and other commander's stuff.
If you guys wanna discuss about it i would be pleased to hear your arguments about this little feature.
My second point is full of nostalgy: i find it to be a big shame to put aside the "free" CC relocation in maps as in NS1 since it allowed to make real strategys as a comm and made the game even more evolutive and versatil.
Why not, for exemple allow to build others CC anywhere on the map maybe not on a pipe in a corner of a room in the air if hit box does not support it like in NS1 but maybe a smaller CC, maybe with less armor and that does not require those pre established cc spots...
Looking forward to hear more from you guys and hope some of you will agree with me.
Firendly
Gaerus
Comments
<b>
<!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo-->If the CC is not on a tech point, there should be some kind of negative consequence, like the CC does not count as a "tier boosting CC", and can not utilize a local beacon.<!--sizec--></span><!--/sizec--></b>
I'd really like to see this implemented officially!
Also, an additional, smaller and weaker mobile command station is a great idea, as Magneto suggested!
And any reaction to the camera issue? The more i play as a commander, the more i get bored of not being able to move the camera bot as a commander.. this is frustrating...
Edit: what about being able to build this squishy CC (a bit like the one in NS1 like a chair, means less armor that the actual CC, and have to BUY the ability to consider it as a techpoint? and can only build one at a time?)
Having a free placed CC that is not build on a tech point not count as one, wouldn't really be an incentive for a relocate. Why would you sacrifice your locked down tech point for a CC without one?
Also model-changes are costly. I don't think this will happen.
While I liked the free relocates in NS1 too, they are hardly balance-able. You can always find some unfair spot in the map that will frustrate aliens to get it down even if they have full map control. I don't consider Vent-Bases from NS1 more fun as the occasional marine turtle-fests we see every now and than.
Looking forward to the mods that bring this back (probably some NS 2 classic mod, porting the true awesomesauce that was NS 1 ) Also, you could simply not allow CCs to be placed in vents, those were really the only 'problematic' vent spots to be honest. Anywhere else on the map is fair game as far as I'm concerned.
But what about the commander camera? I feel like i'm the only one having this problem? Can you guys move the camera bottom of the screen with the mouse as a commander or am i the only one stuck at moving left/right/top and not bot? eems like it's not annoying anyone o_O.
For my part i find it really boring to have to clik on mini map to be able to send a med pack on a marine who moved a little bit more to the south of the screen during time you where following him.
Any suggestion? Like adding an option which allows this camera movement bot or not if people prefer it?
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=118878" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=118878</a>
CC is fat in NS2, I doubt it would fit in any vent.
<b>
<!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo-->If the CC is not on a tech point, there should be some kind of negative consequence, like the CC does not count as a "tier boosting CC", and can not utilize a local beacon.<!--sizec--></span><!--/sizec--></b>
I'd really like to see this implemented officially!
Also, an additional, smaller and weaker mobile command station is a great idea, as Magneto suggested!<!--QuoteEnd--></div><!--QuoteEEnd-->
This will confuse players as to why they can't buy jetpacks/exo even though they have 2 CCs.
The new CC would probably need to be called something like "Auxiliary Command Console" and have a new model for this to be implemented intuitively.
Not to mention that relocations in NS2 will probably just be used for marine last stands because leaving your start area just gives aliens a free tech point.
See what i mean?
This way, relocating is still good since you can have a better map control or a better placement, doesn t break the tech point system and give you a negative consequence: you have to protect the plate and your ACC seperatly so twice of work for your team for the same result ( 1 tech point) but with the relocation thing.
Up for the commander camera problem by the way.