Interesting Bug

OhnojojoOhnojojo Join Date: 2011-08-01 Member: 113400Members
<div class="IPBDescription">Needs fixing</div><a href="http://youtu.be/4r9aSaFB89I" target="_blank">http://youtu.be/4r9aSaFB89I</a>
Video credit goes to 8-Bit. I don't have FRAPS but luckily he did. THANKS! :)


I found an interesting bug by accident.
Here is the step by step break down in a nutshell.

Find a marine structure
Build clogs above the structure
Build Hydras on the clogs
Destroy the Clogs that are holding the Hydras in place
The Hydras will fall through the structure and be lodged inside, where the Hydras will kill the structure from the inside-out.

This works on all structures but is best on the command station, armory, and arms lab.
Most other marine structures have legs or openings where you can still shoot the Hydras.
But on a tech point, the Hydras fall through the floor and into the bottom of the tech point.

The only way to Kill these hydras is with ARCS or recycle the structure and rebuild it.
Its not a big bug considering that its nearly impossible to sneak into a marine base, go gorge, build clogs and hydras.
But it needs to be fixed.

Comments

  • NordicNordic Long term camping in Kodiak Join Date: 2012-05-13 Member: 151995Members, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow
    2nd thread about this bug. Hopefully it gets some attention
  • WarboyWarboy Join Date: 2012-09-05 Member: 157929Members, NS2 Playtester, Squad Five Blue, Subnautica Playtester
    I already posted it Ject, but it's fine :P you took awhile to post it.
  • TimMcTimMc Join Date: 2012-02-06 Member: 143945Members
    Alien structures should die if they fall into contact with a marine one.
  • WarboyWarboy Join Date: 2012-09-05 Member: 157929Members, NS2 Playtester, Squad Five Blue, Subnautica Playtester
    <!--quoteo(post=1974113:date=Sep 8 2012, 03:56 PM:name=TimMc)--><div class='quotetop'>QUOTE (TimMc @ Sep 8 2012, 03:56 PM) <a href="index.php?act=findpost&pid=1974113"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Alien structures should die if they fall into contact with a marine one.<!--QuoteEnd--></div><!--QuoteEEnd-->


    That would cause different issues. The basic thing is they should clip with marine buildings.
  • ellnicellnic Join Date: 2010-07-19 Member: 72559Members, Reinforced - Shadow
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=120851" target="_blank">Its been done and reported already</a>

    Thread needs locking
  • DeadzoneDeadzone Join Date: 2003-07-03 Member: 17911Members, Reinforced - Shadow
    Do NOT post how-to's for exploits on public forums! PM somebody or report it privately. -_-
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    ^ Please report exploits to any of the playtesters or devs through PMs, steam, or email in lieu of posting them publicly.
    Playtesters also live for bugs as well so please send em our way first before buggin a dev so we can tell you if its already reported or not etc. :-P

    But yea, i reported this one earlier today with the included video.
    Thanks again guys!
    Feel free to keep em coming
  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    edited September 2012
    Thanks for spotting this bug. ironhorse has reported it to the developers.
    In future, report discovered exploits to playtesters via PM or email, not on the forums.
    This thread has served its purpose - <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->LOCKED<!--colorc--></span><!--/colorc-->
This discussion has been closed.