Hey I need some ammo Hey I need some ammo over Hey I need some Hey I need some ammo over here Hey I need some ammo Hey I need some ammo over Hey I need some Hey I need some ammo over here Hey I need some ammo Hey I need some ammo over Hey I need some Hey I need some ammo over here Hey I need some ammo Hey I need some ammo over Hey I need some Hey I need some ammo over here Hey I need some ammo Hey I need some ammo over Hey I need some Hey I need some ammo over here Hey I need some ammo Hey I need some ammo over Hey I need some Hey I need some ammo over here.
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
NOT a fan of auto ammo/heal request at all. TF2 for example has an option to turn off the auto medic spam. I think NS2 could indeed benefit from this, once you're no longer a newbie. Although, Commanders will still go nuts with this spam!
<!--quoteo(post=1968555:date=Aug 30 2012, 01:55 AM:name=Sewlek)--><div class='quotetop'>QUOTE (Sewlek @ Aug 30 2012, 01:55 AM) <a href="index.php?act=findpost&pid=1968555"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->there is no auto heal spam, but i think auto ammo is annoying enough<!--QuoteEnd--></div><!--QuoteEEnd-->
Hey, how come you didn't think that before you guys released this to public client? (Just wondering how you guys miss such blatant issues, no offense, you obviously played 217 on internal client)
<!--quoteo(post=1968556:date=Aug 29 2012, 05:58 PM:name=DFC)--><div class='quotetop'>QUOTE (DFC @ Aug 29 2012, 05:58 PM) <a href="index.php?act=findpost&pid=1968556"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Hey, how come you didn't think that before you guys released this to public client?<!--QuoteEnd--></div><!--QuoteEEnd--> Lets say theres 50 blatent-bugs to fix by tomorrows release date (i.e some introduced by newly added features etc)....Our best case senario? lets fix 40 of them if we can, leave the least 10 <i><b>blatant-non-game-breaking-minor-annoyances</b></i> for next patch....
However, its more a case of this being overlooked..i doubt anyone in UW woke up and said.."hmm..this be a good thing to have"..etc
<!--quoteo(post=1968538:date=Aug 29 2012, 11:31 PM:name=Squeal_Like_A_Pig)--><div class='quotetop'>QUOTE (Squeal_Like_A_Pig @ Aug 29 2012, 11:31 PM) <a href="index.php?act=findpost&pid=1968538"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yes, currently the ammo/health requests are being spammed way too much, and we'll be addressing it.
--Cory<!--QuoteEnd--></div><!--QuoteEEnd-->
Its not so much as its being intentionly spammed, the new auto request is just anoyying. Allthough, it is rather efective and i quite like the new addition
Comments
first time i played yesterday i thought my team was trolling and spamming on purpose, that along with disorientating GUI, bullet => brain.
--Cory
Hey, how come you didn't think that before you guys released this to public client? (Just wondering how you guys miss such blatant issues, no offense, you obviously played 217 on internal client)
Lets say theres 50 blatent-bugs to fix by tomorrows release date (i.e some introduced by newly added features etc)....Our best case senario? lets fix 40 of them if we can, leave the least 10 <i><b>blatant-non-game-breaking-minor-annoyances</b></i> for next patch....
However, its more a case of this being overlooked..i doubt anyone in UW woke up and said.."hmm..this be a good thing to have"..etc
--Cory<!--QuoteEnd--></div><!--QuoteEEnd-->
Its not so much as its being intentionly spammed, the new auto request is just anoyying. Allthough, it is rather efective and i quite like the new addition