HMG!

DysfunctionalDysfunctional Join Date: 2003-06-06 Member: 17055Members
<div class="IPBDescription">where is it?</div>I've been following the updates for a while, but in a spotty fashion, so I probably missed anything that was said about the HMG. I just bought this game a couple days ago, and the lack of the HMG made me have a very slight panic attack. (OMFG WHERE IS MY GUN DAMNIT?!?!?!?!?!!!!)

I'd just like to know if it's coming back in any form? Or is the flamethrower the HMG replacement?

I'm just wondering if I can look forward to my favorite weapon returning from NS1. :)

Comments

  • TyphonTyphon Join Date: 2002-11-01 Member: 1899Members
    Hmg can only be weilded by the exo, so it arrives when the exo does.
  • DysfunctionalDysfunctional Join Date: 2003-06-06 Member: 17055Members
    Hmm, alright!

    Bring on the EXO's!

    Are those the new heavy armor? lol
  • TyphonTyphon Join Date: 2002-11-01 Member: 1899Members
    Yes, the exosuits are the heavies of ns2.
  • DysfunctionalDysfunctional Join Date: 2003-06-06 Member: 17055Members
    Very nice! I'll just bottle my excitement for now.

    Thanks for the speedy answers.
  • stinghawkstinghawk Join Date: 2005-07-30 Member: 57159Members
    hmg still needs to come back. rilfes become so obsolete late game.
  • MisterNubsMisterNubs Join Date: 2012-03-01 Member: 147912Members
    <!--quoteo(post=1962947:date=Aug 14 2012, 03:53 PM:name=stinghawk)--><div class='quotetop'>QUOTE (stinghawk @ Aug 14 2012, 03:53 PM) <a href="index.php?act=findpost&pid=1962947"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->hmg still needs to come back. <b>rilfes become so obsolete late game.</b><!--QuoteEnd--></div><!--QuoteEEnd-->

    Skulks say hi.
  • RuntehRunteh Join Date: 2010-06-26 Member: 72163Members, Reinforced - Shadow
    I too think there are some weapons missing, or paths missing for the marines... Shotty/lmg are the only life form weapons.

    Perhaps there could be some ammunition upgrades?

    Still feel like the flamer feels lost, I know it is anti energy. But fps players dont want 'rts' weapons that work on stats, they want something satisfying and causes things to go 'bang' when you hit them.
    Just confuses me that weapon... Perhaps for 30 it should be more direct fire causing damage, as an alternative to the exo route.
  • OprahOprah Join Date: 2012-08-14 Member: 155615Members
    <!--quoteo(post=1962947:date=Aug 14 2012, 12:53 PM:name=stinghawk)--><div class='quotetop'>QUOTE (stinghawk @ Aug 14 2012, 12:53 PM) <a href="index.php?act=findpost&pid=1962947"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->hmg still needs to come back. rilfes become so obsolete late game.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I disagree. The Assault rifle is perfectly viable late gate game. The only time it's really useless is mid game when the Fades start coming out. When you get late and you have every class of alien flying around is when they're pretty useful. Not saying a team of pure rifles is going to win you a game, but a few guys covering a GL from Skulks or focus firing an Onos.

    The Assault rifle really is middleground between the NS1 SMG and the HMG. I feel like when/if they reintroduce the HMG it's going to have to gain some tweaks. If the HMG is just an Assault rifle with more damage it's going to be pretty imba.
  • AurOn2AurOn2 COOKIES&#33; FREEDOM, AND BISCUITS&#33; Australia Join Date: 2012-01-13 Member: 140224Members, Forum Moderators, NS2 Playtester, Forum staff
    wheres the hmg? It's busy shooting you from behind, you just dont get hit because its so innacurate. also silencer.
  • TheTailsEffectTheTailsEffect Join Date: 2012-07-19 Member: 154241Members
    With all the commotion about the EXO, I hope its worth the wait! Especially if it has the HMG which may be a bit OP :/
  • SloppyKissesSloppyKisses omgawd a furreh&#33; Virginia Join Date: 2003-07-05 Member: 17942Members, Constellation
    <!--quoteo(post=1963401:date=Aug 15 2012, 08:20 AM:name=TheTailsEffect)--><div class='quotetop'>QUOTE (TheTailsEffect @ Aug 15 2012, 08:20 AM) <a href="index.php?act=findpost&pid=1963401"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->With all the commotion about the EXO, I hope its worth the wait! Especially if it has the HMG which may be a bit OP :/<!--QuoteEnd--></div><!--QuoteEEnd-->


    OP? An Onos versus lmg's or even shottys are OP. If they balance the HMG damage right the games should become more even than they already are on the charts that were shown the other day.
  • FloodinatorFloodinator [HBZ] Member Join Date: 2005-02-22 Member: 42087Members, Reinforced - Shadow
    edited August 2012
    <!--quoteo(post=1962957:date=Aug 14 2012, 10:11 PM:name=Runteh)--><div class='quotetop'>QUOTE (Runteh @ Aug 14 2012, 10:11 PM) <a href="index.php?act=findpost&pid=1962957"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I too think there are some weapons missing, or paths missing for the marines... Shotty/lmg are the only life form weapons.

    Perhaps there could be some ammunition upgrades?

    Still feel like the flamer feels lost, I know it is anti energy. But fps players dont want 'rts' weapons that work on stats, they want something satisfying and causes things to go 'bang' when you hit them.
    Just confuses me that weapon... Perhaps for 30 it should be more direct fire causing damage, as an alternative to the exo route.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Well you didn't mention the other roles of the Flamer:
    • insta Cyst kill
    • prevents Whips from bombarding
    • prevents Whips from whacking nades back
    • if well aimed the DMG stacks and does a ###### load of DMG
    • burns Lerk gas (not sure if Umbra also)

    So it is a pure Support gun!

    At OP:
    There will also be a Railgun for the EXO and claw as melee weapon (if they didn't changed it)
  • ellnicellnic Join Date: 2010-07-19 Member: 72559Members, Reinforced - Shadow
    The HMG is not coming back. Its going to be replaced with the EXO suits Miniguns. Also Exo's will be able to use railguns and also Dule weild Weapons
  • _Necro__Necro_ Join Date: 2011-02-15 Member: 81895Members, Reinforced - Shadow
    <!--quoteo(post=1963416:date=Aug 15 2012, 03:00 PM:name=Floodinator)--><div class='quotetop'>QUOTE (Floodinator @ Aug 15 2012, 03:00 PM) <a href="index.php?act=findpost&pid=1963416"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Well you didn't mention the other roles of the Flamer:
    • insta Cyst kill
    • prevents Whips from bombarding
    • prevents Whips from whacking nades back
    • if well aimed the DMG stacks and does a ###### load of DMG
    • burns Lerk gas (not sure if Umbra also)

    So it is a pure Support gun!

    At OP:
    There will also be a Railgun for the EXO and claw as melee weapon (if they didn't changed it)<!--QuoteEnd--></div><!--QuoteEEnd-->


    Yes! You don't even need to aim at the cyst to kill it. Just aim at the infestation and any cyst that is in the vicinity of this infestation dies. Flamers are a nightmare for every alien com. If you pair them with a jetpack and play speed-vacuum through the map, you can seriously piss-off the alien team.
  • RuntehRunteh Join Date: 2010-06-26 Member: 72163Members, Reinforced - Shadow
    edited August 2012
    Okay, you might have me there. But I just want to see some really cool flamer effects. Not that they are not cool looking, apart from that the stream seems to be based on some sort of 'spine'...

    I just... just... want it to look like this:

    <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/D9DkciMTsLI"></param><embed src="http://www.youtube.com/v/D9DkciMTsLI" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>

    FPS is all about how guns 'feel' to fire, CS being a great example.
  • swalkswalk Say hello to my little friend. Join Date: 2011-01-20 Member: 78384Members, Squad Five Blue
    <!--quoteo(post=1963482:date=Aug 15 2012, 04:42 PM:name=Runteh)--><div class='quotetop'>QUOTE (Runteh @ Aug 15 2012, 04:42 PM) <a href="index.php?act=findpost&pid=1963482"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Okay, you might have me there. But I just want to see some really cool flamer effects. Not that they are not cool looking, apart from that the stream seems to be based on some sort of 'spine'...

    I just... just... want it to look like this:

    <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/D9DkciMTsLI"></param><embed src="http://www.youtube.com/v/D9DkciMTsLI" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>

    FPS is all about how guns 'feel' to fire, CS being a great example.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Yea. The current flamer still kinda feels like fighting with an enlarged lightsaber(with a few joints on the saber itself, lol).
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    if they get the flamethrower to look that good, it would be the only weapon i'll ever need :D
  • ellnicellnic Join Date: 2010-07-19 Member: 72559Members, Reinforced - Shadow
    Yeah, But am glad the NS2 flamethrower is safer then that one
  • RTVRTV Join Date: 2008-06-09 Member: 64417Members
    <!--quoteo(post=1963415:date=Aug 15 2012, 02:00 PM:name=SloppyKisses)--><div class='quotetop'>QUOTE (SloppyKisses @ Aug 15 2012, 02:00 PM) <a href="index.php?act=findpost&pid=1963415"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->OP? An Onos versus lmg's or even shottys are OP. If they balance the HMG damage right the games should become more even than they already are on the charts that were shown the other day.<!--QuoteEnd--></div><!--QuoteEEnd-->
    omg...still people complain with no idea how the game works.
    Onos 75 Res
    LMG = FREE
    shotgun 20 res.
    jetpack = 10 res
    jetpack+shotgun=30 res, how much a lerk cost so what are you talking about?
    Go play onos, you will feel the pain at 4 marines.
    and no, getting 75 res takes A LONG TIME!
    At my last games, i don't saw a single onos, nobody had so much res.
    Game in 216 taks about 15-25 minutes.
    If something is op, then its the marine team with jetpacks.
    Marines can teleport through the whole map to any location, move faster then any lifeform except fade and lerk with cheap 10 res jetpack.
  • SkiTSkiT Join Date: 2012-05-22 Member: 152452Members
    Learn to play fade bro.
  • CobraCommanderCobraCommander Join Date: 2012-07-30 Member: 154472Members
    Also lrn2skulk while you're playing against vets in the beta ;)
  • MuckyMcFlyMuckyMcFly Join Date: 2012-03-19 Member: 148982Members, Reinforced - Supporter, Reinforced - Shadow
    LMG late game is useless, may as well use harsh language at things like Fades. Looking forward to the Exo and HMG's.
  • NakorsonNakorson Join Date: 2012-01-13 Member: 140253Members, NS2 Playtester, Reinforced - Shadow, WC 2013 - Shadow
    <!--quoteo(post=1965461:date=Aug 21 2012, 03:47 AM:name=MuckyMcFly)--><div class='quotetop'>QUOTE (MuckyMcFly @ Aug 21 2012, 03:47 AM) <a href="index.php?act=findpost&pid=1965461"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->LMG late game is useless, may as well use harsh language at things like Fades. Looking forward to the Exo and HMG's.<!--QuoteEnd--></div><!--QuoteEEnd-->

    LMG is still very effective against skulks, gorges and most importantly the onos.

    Fades and lerks are better killed with the SG.
  • t0net0ne Join Date: 2012-07-15 Member: 154142Members
    <!--quoteo(post=1963427:date=Aug 15 2012, 09:20 AM:name=ellnic)--><div class='quotetop'>QUOTE (ellnic @ Aug 15 2012, 09:20 AM) <a href="index.php?act=findpost&pid=1963427"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The HMG is not coming back. Its going to be replaced with the EXO suits Miniguns. Also Exo's will be able to use railguns and also Dule weild Weapons<!--QuoteEnd--></div><!--QuoteEEnd-->

    I was going to state this, but you just did.

    anyone can look in their game console and see that the game currently tries to load models for the exosuit and MINIGUN
  • ellnicellnic Join Date: 2010-07-19 Member: 72559Members, Reinforced - Shadow
    <!--quoteo(post=1965575:date=Aug 21 2012, 08:22 PM:name=t0ne)--><div class='quotetop'>QUOTE (t0ne @ Aug 21 2012, 08:22 PM) <a href="index.php?act=findpost&pid=1965575"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I was going to state this, but you just did.

    anyone can look in their game console and see that the game currently tries to load models for the exosuit and MINIGUN<!--QuoteEnd--></div><!--QuoteEEnd-->

    I know, Yet people are still saying I cant wait for the HMG.

    Like i said there is no plans for a HMG and there wont be one released. They are swapping it for Miniguns and Railguns on the EXO
  • SanCoSanCo Join Date: 2012-08-18 Member: 155744Members
    <!--quoteo(post=1965461:date=Aug 21 2012, 11:47 AM:name=MuckyMcFly)--><div class='quotetop'>QUOTE (MuckyMcFly @ Aug 21 2012, 11:47 AM) <a href="index.php?act=findpost&pid=1965461"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->LMG late game is useless, may as well use harsh language at things like Fades. Looking forward to the Exo and HMG's.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Say that to the semi pro guy (a known on servers, pretty good overall) that I killed with Rifle AND no jet packs 1on1. He was pretty sad. Then again, that's likely to never happen again. Still.. Rilfe > Fade at that one moment, haha
  • ellnicellnic Join Date: 2010-07-19 Member: 72559Members, Reinforced - Shadow
    <!--quoteo(post=1965829:date=Aug 22 2012, 01:36 PM:name=SanCo)--><div class='quotetop'>QUOTE (SanCo @ Aug 22 2012, 01:36 PM) <a href="index.php?act=findpost&pid=1965829"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Say that to the semi pro guy (a known on servers, pretty good overall) that I killed with Rifle AND no jet packs 1on1. He was pretty sad. Then again, that's likely to never happen again. Still.. Rilfe > Fade at that one moment, haha<!--QuoteEnd--></div><!--QuoteEEnd-->

    A couple of marines with rifels can take a fade down, but best to have 3 or more when using LMG
  • AurOn2AurOn2 COOKIES&#33; FREEDOM, AND BISCUITS&#33; Australia Join Date: 2012-01-13 Member: 140224Members, Forum Moderators, NS2 Playtester, Forum staff
    edited August 2012
    <!--quoteo(post=1963415:date=Aug 15 2012, 11:00 PM:name=SloppyKisses)--><div class='quotetop'>QUOTE (SloppyKisses @ Aug 15 2012, 11:00 PM) <a href="index.php?act=findpost&pid=1963415"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->OP? An Onos versus lmg's or even shottys are OP. If they balance the HMG damage right the games should become more even than they already are on the charts that were shown the other day.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Crazy talk that, i can easily solo a onos so long as i have the high ground, if you're letting an onos get you the maps rigged against you or you arent resourceful enough! that or just unlucky.

    A single marine determined enough can take down a fade, so long as the fades stupid enough to not gtfo before he does. :P
  • VeNeMVeNeM Join Date: 2002-07-13 Member: 928Members
    <!--quoteo(post=1962923:date=Aug 14 2012, 12:52 PM:name=Typhon)--><div class='quotetop'>QUOTE (Typhon @ Aug 14 2012, 12:52 PM) <a href="index.php?act=findpost&pid=1962923"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Hmg can only be weilded by the exo, so it arrives when the exo does.<!--QuoteEnd--></div><!--QuoteEEnd-->


    wow... downvote
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