Trigger_random

p00tp00t Join Date: 2002-12-20 Member: 11254Members
<div class="IPBDescription">umm how the hell does it work</div> k im basically just messing around with the entities in NS seeing hwo they work etc....

i came across the trigger_random

1. is this triggered by soemone walking into it? by just sitting in space and randomly doing things?

2. in multiplayer games is this fully controlled by the server so if i have it make an explosion somewhere it will be in the same spot for everyone?

love these smilies <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' valign='absmiddle' alt='turret.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--> <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->

Comments

  • watch_me_diewatch_me_die Join Date: 2002-11-10 Member: 8107Members
    take a look <a href='http://www.planethalflife.com/nsworld/MappingGuide/MappingGuide.asp#Entities' target='_blank'>here</a>, should explain it for you <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • p00tp00t Join Date: 2002-12-20 Member: 11254Members
    thnx for the reply

    i looked at it before but it never said what controlled it im thinking its server side since thats the only way for it to be the same for everyone <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->

    alright 1 more question and ill leave ya alone....

    i created resource towers that are supposed to have a res tower on it for a certain team , but everytime i do it it comes out double <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo--> hmm ill make a screen shot for ya:

    <img src='http://24.191.97.131:81/testin0000.jpg' border='0' alt='user posted image'>

    ok dont think this is an actual map im tryign to make its just a map so i can explore how to set up diff ns stuff... dont hurt me!

    <img src='http://24.191.97.131:81/testin0001.jpg' border='0' alt='user posted image'>

    must be some flag or somethin im **obscenity** up... i set the res tower up and then set the model to b_restower-t or whatever...
  • watch_me_diewatch_me_die Join Date: 2002-11-10 Member: 8107Members
    edited December 2002
    you've changed the R point model to the R turret model

    change it back to "models/b_resource_nozzle.mdl"
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    There's no need to fool around with the func_resource entity parameters. Just stick it in the map, and it's good to go.

    trigger_random: give it a name, and it can be triggered by any other triggering entity (func_button, trigger_once, whatever), or have it start on.
  • p00tp00t Join Date: 2002-12-20 Member: 11254Members
    ohh nit automatically puts one on the closes nozzle to the hive!!! how ingenious !!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
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