<!--quoteo(post=1958389:date=Aug 6 2012, 06:45 PM:name=6john)--><div class='quotetop'>QUOTE (6john @ Aug 6 2012, 06:45 PM) <a href="index.php?act=findpost&pid=1958389"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->right now it's just PC. other platforms are a 'hopefully later' type of thing, likely with mac and linux being next steps.<!--QuoteEnd--></div><!--QuoteEEnd-->
i realize this i was wondering when it gets enough money if its goiong to be an exclusive thing
The XBOX 360 has nowhere near enough memory to keep the LUA VM's running smoothly. Somehow I doubt they will ever port it to any console, unless there is a huge demand for it
ScardyBobScardyBobJoin Date: 2009-11-25Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
<!--quoteo(post=1958388:date=Aug 6 2012, 06:41 PM:name=Rtron)--><div class='quotetop'>QUOTE (Rtron @ Aug 6 2012, 06:41 PM) <a href="index.php?act=findpost&pid=1958388"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->and i saw platforms it said xbox pc mac linux but noooo ps3 so is it going ot be exclusive? i really really REALLY hope not<!--QuoteEnd--></div><!--QuoteEEnd--> I don't think the mention of only XBox360 meant they planned it as an exclusive. I think it was more of it NS2 was successful enough we'd start porting it over to XBox first.
<!--quoteo(post=1958432:date=Aug 6 2012, 10:11 PM:name=ScardyBob)--><div class='quotetop'>QUOTE (ScardyBob @ Aug 6 2012, 10:11 PM) <a href="index.php?act=findpost&pid=1958432"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I don't think the mention of only XBox360 meant they planned it as an exclusive. I think it was more of it NS2 was successful enough we'd start porting it over to XBox first.<!--QuoteEnd--></div><!--QuoteEEnd-->
This is the impression I got. I'm no developer, but I'd imagine that it'd be easier for first-time console devs to port from PC to the 360 as opposed to porting to the PS3.
That being said, I do not think the gameplay would work well on a console at all. Aliens move WAY too fast to track with a joystick. That's my 2 cents anyway :)
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
edited August 2012
<!--quoteo(post=1958489:date=Aug 7 2012, 09:09 AM:name=weezl)--><div class='quotetop'>QUOTE (weezl @ Aug 7 2012, 09:09 AM) <a href="index.php?act=findpost&pid=1958489"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->by the time there's gonna be any console NS we will have xbox3 and ps4, and those should be able to handle it<!--QuoteEnd--></div><!--QuoteEEnd--> All this controllers shenanigans aside, I mean you do really need a mouse+keyboard combo for both the fast pace FPS (leaping skulks/lerks/fade) and the RTS side. But it would only work if they support dedicated servers, my guess...
<!--quoteo(post=1958488:date=Aug 7 2012, 02:08 AM:name=Regnareb)--><div class='quotetop'>QUOTE (Regnareb @ Aug 7 2012, 02:08 AM) <a href="index.php?act=findpost&pid=1958488"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeah, FPS and RTS are the worst games to port on a console, unless they plan to support mouse.
I would prefer to make a port on Linux/Mac than console.<!--QuoteEnd--></div><!--QuoteEEnd-->
first linux and mac are going to be ported first probably. second theres a ton of fps that run well on consoles, third rts games that dont require a huge amount of micro do fine on the consoles if you ported starcraft for example to consoles that would not work....at ALL but this game which requires very,very,little micro except for the marines(drop med ammo,guns,nano,etc.) but all of those can "hot-keyed" l1 r1 r2 l2 square triangle circle etc. and as for the fast paced of it mouse sensitivity turned to right analog stick sensitivity......
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i realize this i was wondering when it gets enough money if its goiong to be an exclusive thing
I don't think the mention of only XBox360 meant they planned it as an exclusive. I think it was more of it NS2 was successful enough we'd start porting it over to XBox first.
This is the impression I got. I'm no developer, but I'd imagine that it'd be easier for first-time console devs to port from PC to the 360 as opposed to porting to the PS3.
That being said, I do not think the gameplay would work well on a console at all. Aliens move WAY too fast to track with a joystick. That's my 2 cents anyway :)
I would prefer to make a port on Linux/Mac than console.
All this controllers shenanigans aside, I mean you do really need a mouse+keyboard combo for both the fast pace FPS (leaping skulks/lerks/fade) and the RTS side. But it would only work if they support dedicated servers, my guess...
I would prefer to make a port on Linux/Mac than console.<!--QuoteEnd--></div><!--QuoteEEnd-->
first linux and mac are going to be ported first probably. second theres a ton of fps that run well on consoles, third rts games that dont require a huge amount of micro do fine on the consoles if you ported starcraft for example to consoles that would not work....at ALL but this game which requires very,very,little micro except for the marines(drop med ammo,guns,nano,etc.) but all of those can "hot-keyed" l1 r1 r2 l2 square triangle circle etc. and as for the fast paced of it mouse sensitivity turned to right analog stick sensitivity......