Evolve visual glitch
ctd
Join Date: 2009-06-01 Member: 67611Members
<div class="IPBDescription">help would love you forever</div>Hi
My mate has purchased NS2 recently and whenever he evolves the big orange ball remains on his screen. See <a href="https://getsatisfaction.com/unknownworlds/topics/aliens_evolve_bug" target="_blank">https://getsatisfaction.com/unknownworlds/t...iens_evolve_bug</a>
We have tried a fair bit of trial-and-error such as different gfx drivers, windows updates, playing with the in-game settings and resolution, disable virus buster (lol) and we haven't had any luck.
So far we have found it happens when evolving to upgrades such as carapace etc. Think he evolved to gorge and it didn't happen. As far as we know nothing else is wrong with the game on either side.
No problems with any other games or any other part of ns2 (that we are aware of).
We have submitted a bug report but was wondering if anyone else experiences this and can offer any solutions?
specs: i5 2500k, gtx570, etc etc will give more once i leave work if required
My mate has purchased NS2 recently and whenever he evolves the big orange ball remains on his screen. See <a href="https://getsatisfaction.com/unknownworlds/topics/aliens_evolve_bug" target="_blank">https://getsatisfaction.com/unknownworlds/t...iens_evolve_bug</a>
We have tried a fair bit of trial-and-error such as different gfx drivers, windows updates, playing with the in-game settings and resolution, disable virus buster (lol) and we haven't had any luck.
So far we have found it happens when evolving to upgrades such as carapace etc. Think he evolved to gorge and it didn't happen. As far as we know nothing else is wrong with the game on either side.
No problems with any other games or any other part of ns2 (that we are aware of).
We have submitted a bug report but was wondering if anyone else experiences this and can offer any solutions?
specs: i5 2500k, gtx570, etc etc will give more once i leave work if required
Comments
steam library > NS2 properties > local files > verify integrity of game cache
Please press the ~ key and then hit f12 to take a screenshot right when it happens.
Or RIGHT after quitting the game, (dont run it again) check in your %appdata%/roaming/natural selection 2/ folder for log.txt and post it
thanks!
<img src="http://i49.tinypic.com/33y5e74.jpg" border="0" class="linked-image" />
Otherwise deleting everything and reinstalling might be a good idea.
<div class='codetop'>CODE</div><div class='codemain' style='height:200px;white-space:pre;overflow:auto'>Script Error #1: lua/GUIAlienBuyMenu.lua:406: attempt to index field '?' (a nil value)
Call stack:
#1: _InitializeMouseOverInfo lua/GUIAlienBuyMenu.lua:406
self = GUIAlienBuyMenu{}
#2: Initialize lua/GUIAlienBuyMenu.lua:122
self = GUIAlienBuyMenu{}
#3: SharedCreate lua/GUIManager.lua:76
scriptName = "GUIAlienBuyMenu"
result = {1="GUIAlienBuyMenu"}
creationFunction = {kEvolveButtonTextSize=21.462890625,_UpdateCloseButton=function,kUpgradeButtonSi
ze=52.681640625,kResourceDisplayWidth=132.289453125,kBuyMenuMaskTexture="ui/alien_buymenu_mask.dds",_UninitializeEvolveButton=function,_UninitializeCurrentAlienDisplay=functi
on,kUpgradeButtonMoveTime=0.5,kMouseOverInfoOffset=Vector{y=-19.51171875,x=-29.267578125,z=0},kCloseButtonSize=46.828125,kResourceDisplayBackgroundTextureCo
ordinates={1=711,2=295,3=824,4=346},kCloseButtonTextureCoordinates={1=612,2=300,
3
=660,4=342},NotifyGUIItemDestroyed=function,_UninitializeCloseButton=function,_D
e
selectAllUpgrades=function,kUpgradeButtonTextureSize=80,_InitializeBackground=fu
n
ction,kAlienTypes={1={Name="Fade",Height=214.62890625,Index=1,XPos=4,Width=183.41015625},2={Name="Gorge",Height=162.9228515625,Index=2,XPos=2,Width=195.1171875},3={Name="Lerk",Height=246.8232421875,Index=3,XPos=3,Width=277.06640625},4={Name="Onos",Height=318.041015625,Index=4,XPos=5,Width=296.578125},5={Name="Skulk",Height=165.849609375,Index=5,XPos=1,Width=234.140625}},kSmokeSmallTextureC
oordinates={1={1=916,2=4,3=1020,4=108},2={1=916,2=15,3=1020,4=219},3={1=916,2=22
7
,3=1020,4=332},4={1=916,2=332,3=1020,4=436}},kPlayersTextSize=23.4140625,kEvolve
B
uttonYOffset=19.51171875,_InitializeCorners=function,kResourceDisplayHeight=59.7
0
5859375,kEvolveButtonTextureCoordinates={1=396,2=428,3=706,4=511},kBackgroundTex
t
ureCoordinates={1=9,2=1,3=602,4=424},kCornerPulseTime=4,kUpgradeButtonBackground
T
extureCoordinates={1=15,2=434,3=85,4=505},kDisabledColor=Color{a=0.5,b=0.5,g=0.5
,
r=0.5},kAlienSelectedBackground="ui/AlienBackground.dds",kMouseOverInfoResIconOffset=Vector{y=-58.53515625,x=-39.0234375,z=0},kEvolveButtonHeight=78.046875,_GetHasMaximumSelected=function,is
a=function,SendCharacterEvent=function,kBuyHUDTexture="ui/alien_buildmenu.dds",kEvolveButtonNeedResourcesTextureCoordinates={1=87,2=429,3=396,4=511},_Uni
nitializeGlowieParticles=function,_UpdateResourceDisplay=function,kBackgroundWid
t
h=462.81796875,_GetCanAffordAlienType=function,kBuyMenuTexture="ui/alien_buymenu.dds",OnClose=function,kHighLightTexPixelCoords={1=560,2=960,3=640,4=1040},_GetI
sMouseOver=function,_UpdateParticles=function,_HandleUpgradeClicked=function,_Un
i
nitializeResourceDisplay=function,kUpgradeButtonDistance=193.166015625,_UpdateUp
g
rades=function,kEvolveButtonWidth=243.896484375,_ShowMouseOverInfo=function,_Upd
a
teCorners=function,kResearchTextSize=23.4140625,_UpdateAlienButtons=function,kCo
r
nerHeights={TopLeft=140.484375,BottomRight=141.4599609375,TopRight=140.484375,Bo
t
tomLeft=141.4599609375},_GetNumberOfAliensAvailable=function,_UninitializeAlienB
u
ttons=function,kResourceIconWidth=32.1943359375,kCannotBuyColor=Color{a=0.5,b=0,
g
=0,r=1},SendKeyEvent=function,kAlienButtonSize=146.337890625,_UninitializeCorner
s
=function,_UninitializeSmokeParticles=function,_InitializeSmokeParticles=functio
n
,kEvolveButtonVeinsTextureCoordinates={1=600,2=341,3=915,4=428},_InitializeUpgra
d
eButtons=function,_InitializeEvolveButton=function,kCloseButtonRollOverTextureCo
o
rdinates={1=664,2=300,3=712,4=342},_UninitializeUpgradeButtons=fu
newScript = GUIAlienBuyMenu{}
#4: CreateGUIScript lua/GUIManager.lua:85
self = GUIManager{}
scriptName = "GUIAlienBuyMenu"
#5: Buy lua/Alien_Client.lua:749
self = Entity{weaponsWeight=0,layer1AnimationSpeed2=1,animationSequence=5,forbidden6=1,
physicsGroup=7,onLadder=false,baseYaw=0,viewYaw=2.0278577804565,desiredCameraDis
t
ance=2,storedHyperMutationCost=0,modelIndex=46,pushImpulse=Vector{y=0,x=0,z=0},d
a
rwinMode=false,transitionDuration=0.30000001192093,isCorroded=false,mode=1,lastT
a
kenDamageOrigin=Vector{y=0,x=0,z=0},desiredCameraPosition=Vector{y=-2.6447987556458,x=-20.331398010254,z=60.681221008301},startCameraPosition=Vector{y=-2.6447994709015,x=-20.331398010254,z=60.681221008301},layer1AnimationSequence=-1,transitionTime=0.2498779296875,upgrade3=1,stepAmount=0,lastTakenDamageTime=0,s
tartCameraYOffset=0,viewModelId=1993,timeTargetHit=0,animationStart=62749.109375
,
countingDown=false,forbidden3=1,layer1AnimationBlend=0,thirdPerson=true,gestatio
n
TypeTechId=141,onGround=true,layer1AnimationSequence2=-1,sayingsMenu=0,layer1AnimationSpeed=1,twoHives=true,dragsUmbra=false,startCamer
aAngles=Vector{y=0,x=0,z=0},movementModiferState=false,velocity=Vector{y=0,x=0,z
=
0},layer1AnimationStart=0,infestationSpeedScalar=0,enzymed=false,resources=27.20
0
000762939,abilityEnergy=100,animateYOffset=true,currentBadge=1,isUsing=false,tea
m
Number=2,detected=false,celeritySpeedScalar=0,jumpHandled=false,maxHealth=70,act
i
veWeaponId=-1,timeLastFeint=0,viewPitch=0.04822525754571,animationGraphNode=2,viewRoll=0,upg
rade2=1,timeOfLastJump=62743.26953125,evolvePercentage=1.6666666269302,locationE
n
tId=53,previousMove=Vector{y=0,x=0,z=0},desiredRoll=0,cloakedFraction=0,primaryA
t
tackLastFrame=false,maxArmor=0,crouching=false,upgrade4=1,timeOfLastWeaponSwitch
=
0,forbidden5=1,secondaryAttackLastFrame=false,lastTakenDamageAmount=0,followingT
r
ansition=true,darkVisionOn=false,inCombat=false,visibleClient=false,laggedViewYa
w
=0.45706143975258,clientIndex=56,animationGraphIndex=28,frozen=false,animationSe
q
uence2=1,forbidden4=1,processMove=true,animationStart2=62749.15625,physicsGroupF
i
lterMask=0,pushTime=0,currentOrderId=-1,slowAmount=0,startCameraDistance=0,cameraDistance=2,upgrade6=1,upgrade1=1,anim
ationBlend=0.5,sighted=false,armor=0,forbidden1=1,darkVisionLastFrame=false,tech
I
d=185,numStacks=0,timeLastMenu=0,moveTransition=false,stepStartTime=0,animationS
p
eed2=1,storedHyperMutationTime=0,fullyCloaked=false,standingBodyYaw=0,lastButton
R
eleased=0,alive=true,isCatalysted=false,onGroundNeedsUpdate=false,animationSpeed
=
1,locationId=6,cloaked=false,layer1AnimationStart2=0,gameStarted=true,desiredCam
e
raYOffset=-0,umbraBulletCount=0,isOnFire=false,modeTime=-1,layer1AnimationGraphNode=6,bodyYaw=-0.45706143975258,teamResources=171,timeLastButtonReleased=0,animateAngles=true,e
nergizeLevel=0,jumping=false,primalScreamBoost=false,flinchIntensity=0,upgrade5=
1
,animatePosition=true,timeOfLastUse=0,desiredPitch=0,desiredCameraAngles=Vector{
y
=2.0278577804565,x=0.04822525754571,z=0},collisionRep=0,showScoreboard=false,ani
m
ateDistance=true,health=51,physicsType=1,timeOfCrouchChange=0,infestationSpeedUp
g
rade=false,gameEffectsFlags=0,fov=100,giveDamageTime=0,forbidden2=1,gravityEnabl
e
d=true,threeHives=true}
#6: HandleButtons lua/Player.lua:2511
self = Entity{weaponsWeight=0,layer1AnimationSpeed2=1,animationSequence=5,forbidden6=1,
physicsGroup=7,onLadder=false,baseYaw=0,viewYaw=2.0278577804565,desiredCameraDis
t
ance=2,storedHyperMutationCost=0,modelIndex=46,pushImpulse=Vector{y=0,x=0,z=0},d
a
rwinMode=false,transitionDuration=0.30000001192093,isCorroded=false,mode=1,lastT
a
kenDamageOrigin=Vector{y=0,x=0,z=0},desiredCameraPosition=Vector{y=-2.6447987556458,x=-20.331398010254,z=60.681221008301},startCameraPosition=Vector{y=-2.6447994709015,x=-20.331398010254,z=60.681221008301},layer1AnimationSequence=-1,transitionTime=0.2498779296875,upgrade3=1,stepAmount=0,lastTakenDamageTime=0,s
tartCameraYOffset=0,viewModelId=1993,timeTargetHit=0,animationStart=62749.109375
,
countingDown=false,forbidden3=1,layer1AnimationBlend=0,thirdPerson=true,gestatio
n
TypeTechId=141,onGround=true,layer1AnimationSequence2=-1,sayingsMenu=0,layer1AnimationSpeed=1,twoHives=true,dragsUmbra=false,startCamer
aAngles=Vector{y=0,x=0,z=0},movementModiferState=false,velocity=Vector{y=0,x=0,z
=
0},layer1AnimationStart=0,infestationSpeedScalar=0,enzymed=false,resources=27.20
0
000762939,abilityEnergy=100,animateYOffset=true,currentBadge=1,isUsing=false,tea
m
Number=2,detected=false,celeritySpeedScalar=0,jumpHandled=false,maxHealth=70,act
i
veWeaponId=-1,timeLastFeint=0,viewPitch=0.04822525754571,animationGraphNode=2,viewRoll=0,upg
rade2=1,timeOfLastJump=62743.26953125,evolvePercentage=1.6666666269302,locationE
n
tId=53,previousMove=Vector{y=0,x=0,z=0},desiredRoll=0,cloakedFraction=0,primaryA
t
tackLastFrame=false,maxArmor=0,crouching=false,upgrade4=1,timeOfLastWeaponSwitch
=
0,forbidden5=1,secondaryAttackLastFrame=false,lastTakenDamageAmount=0,followingT
r
ansition=true,darkVisionOn=false,inCombat=false,visibleClient=false,laggedViewYa
w
=0.45706143975258,clientIndex=56,animationGraphIndex=28,frozen=false,animationSe
q
uence2=1,forbidden4=1,processMove=true,animationStart2=62749.15625,physicsGroupF
i
lterMask=0,pushTime=0,currentOrderId=-1,slowAmount=0,startCameraDistance=0,cameraDistance=2,upgrade6=1,upgrade1=1,anim
ationBlend=0.5,sighted=false,armor=0,forbidden1=1,darkVisionLastFrame=false,tech
I
d=185,numStacks=0,timeLastMenu=0,moveTransition=false,stepStartTime=0,animationS
p
eed2=1,storedHyperMutationTime=0,fullyCloaked=false,standingBodyYaw=0,lastButton
R
eleased=0,alive=true,isCatalysted=false,onGroundNeedsUpdate=false,animationSpeed
=
1,locationId=6,cloaked=false,layer1AnimationStart2=0,gameStarted=true,desiredCam
e
raYOffset=-0,umbraBulletCount=0,isOnFire=false,modeTime=-1,layer1AnimationGraphNode=6,bodyYaw=-0.45706143975258,teamResources=171,timeLastButtonReleased=0,animateAngles=true,e
nergizeLevel=0,jumping=false,primalScreamBoost=false,flinchIntensity=0,upgrade5=
1
,animatePosition=true,timeOfLastUse=0,desiredPitch=0,desiredCameraAngles=Vector{
y
=2.0278577804565,x=0.04822525754571,z=0},collisionRep=0,showScoreboard=false,ani
m
ateDistance=true,health=51,physicsType=1,timeOfCrouchChange=0,infestationSpeedUp
g
rade=false,gameEffectsFlags=0,fov=100,giveDamageTime=0,forbidden2=1,gravityEnabl
e
d=true,threeHives=true}
input = Move{pitch=0.04822525754571,commands=1024,time=0.03759765625,yaw=2.0278577804565
,hotkey=24,move=Vector{y=0,x=0,z=0}}
buyButtonPressed = true
#7: HandleButtons lua/Alien.lua:474
self = Entity{weaponsWeight=0,layer1AnimationSpeed2=1,animationSequence=5,forbidden6=1,
physicsGroup=7,onLadder=false,baseYaw=0,viewYaw=2.0278577804565,desiredCameraDis
t
ance=2,storedHyperMutationCost=0,modelIndex=46,pushImpulse=Vector{y=0,x=0,z=0},d
a
rwinMode=false,transitionDuration=0.30000001192093,isCorroded=false,mode=1,lastT
a
kenDamageOrigin=Vector{y=0,x=0,z=0},desiredCameraPosition=Vector{y=-2.6447987556458,x=-20.331398010254,z=60.681221008301},startCameraPosition=Vector{y=-2.6447994709015,x=-20.331398010254,z=60.681221008301},layer1AnimationSequence=-1,transitionTime=0.2498779296875,upgrade3=1,stepAmount=0,lastTakenDamageTime=0,s
tartCameraYOffset=0,viewModelId=1993,timeTargetHit=0,animationStart=62749.109375
,
countingDown=false,forbidden3=1,layer1AnimationBlend=0,thirdPerson=true,gestatio
n
TypeTechId=141,onGround=true,layer1AnimationSequence2=-1,sayingsMenu=0,layer1AnimationSpeed=1,twoHives=true,dragsUmbra=false,startCamer
aAngles=Vector{y=0,x=0,z=0},movementModiferState=false,velocity=Vector{y=0,x=0,z
=
0},layer1AnimationStart=0,infestationSpeedScalar=0,enzymed=false,resources=27.20
0
000762939,abilityEnergy=100,animateYOffset=true,currentBadge=1,isUsing=false,tea
m
Number=2,detected=false,celeritySpeedScalar=0,jumpHandled=false,maxHealth=70,act
i
veWeaponId=-1,timeLastFeint=0,viewPitch=0.04822525754571,animationGraphNode=2,viewRoll=0,upg
rade2=1,timeOfLastJump=62743.26953125,evolvePercentage=1.6666666269302,locationE
n
tId=53,previousMove=Vector{y=0,x=0,z=0},desiredRoll=0,cloakedFraction=0,primaryA
t
tackLastFrame=false,maxArmor=0,crouching=false,upgrade4=1,timeOfLastWeaponSwitch
=
0,forbidden5=1,secondaryAttackLastFrame=false,lastTakenDamageAmount=0,followingT
r
ansition=true,darkVisionOn=false,inCombat=false,visibleClient=false,laggedViewYa
w
=0.45706143975258,clientIndex=56,animationGraphIndex=28,frozen=false,animationSe
q
uence2=1,forbidden4=1,processMove=true,animationStart2=62749.15625,physicsGroupF
i
lterMask=0,pushTime=0,currentOrderId=-1,slowAmount=0,startCameraDistance=0,cameraDistance=2,upgrade6=1,upgrade1=1,anim
ationBlend=0.5,sighted=false,armor=0,forbidden1=1,darkVisionLastFrame=false,tech
I
d=185,numStacks=0,timeLastMenu=0,moveTransition=false,stepStartTime=0,animationS
p
eed2=1,storedHyperMutationTime=0,fullyCloaked=false,standingBodyYaw=0,lastButton
R
eleased=0,alive=true,isCatalysted=false,onGroundNeedsUpdate=false,animationSpeed
=
1,locationId=6,cloaked=false,layer1AnimationStart2=0,gameStarted=true,desiredCam
e
raYOffset=-0,umbraBulletCount=0,isOnFire=false,modeTime=-1,layer1AnimationGraphNode=6,bodyYaw=-0.45706143975258,teamResources=171,timeLastButtonReleased=0,animateAngles=true,e
nergizeLevel=0,jumping=false,primalScreamBoost=false,flinchIntensity=0,upgrade5=
1
,animatePosition=true,timeOfLastUse=0,desiredPitch=0,desiredCameraAngles=Vector{
y
=2.0278577804565,x=0.04822525754571,z=0},collisionRep=0,showScoreboard=false,ani
m
ateDistance=true,health=51,physicsType=1,timeOfCrouchChange=0,infestationSpeedUp
g
rade=false,gameEffectsFlags=0,fov=100,giveDamageTime=0,forbidden2=1,gravityEnabl
e
d=true,threeHives=true}
input = Move{pitch=0.04822525754571,commands=1024,time=0.03759765625,yaw=2.0278577804565
,hotkey=24,move=Vector{y=0,x=0,z=0}}
#8: lua/Player.lua:1608
self = Entity{weaponsWeight=0,layer1AnimationSpeed2=1,animationSequence=5,forbidden6=1,
physicsGroup=7,onLadder=false,baseYaw=0,viewYaw=2.0278577804565,desiredCameraDis
t
ance=2,storedHyperMutationCost=0,modelIndex=46,pushImpulse=Vector{y=0,x=0,z=0},d
a
rwinMode=false,transitionDuration=0.30000001192093,isCorroded=false,mode=1,lastT
a
kenDamageOrigin=Vector{y=0,x=0,z=0},desiredCameraPosition=Vector{y=-2.6447987556458,x=-20.331398010254,z=60.681221008301},startCameraPosition=Vector{y=-2.6447994709015,x=-20.331398010254,z=60.681221008301},layer1AnimationSequence=-1,transitionTime=0.2498779296875,upgrade3=1,stepAmount=0,lastTakenDamageTime=0,s
tartCameraYOffset=0,viewModelId=1993,timeTargetHit=0,animationStart=62749.109375
,
countingDown=false,forbidden3=1,layer1AnimationBlend=0,thirdPerson=true,gestatio
n
TypeTechId=141,onGround=true,layer1AnimationSequence2=-1,sayingsMenu=0,layer1AnimationSpeed=1,twoHives=true,dragsUmbra=false,startCamer
aAngles=Vector{y=0,x=0,z=0},movementModiferState=false,velocity=Vector{y=0,x=0,z
=
0},layer1AnimationStart=0,infestationSpeedScalar=0,enzymed=false,resources=27.20
0
000762939,abilityEnergy=100,animateYOffset=true,currentBadge=1,isUsing=false,tea
m
Number=2,detected=false,celeritySpeedScalar=0,jumpHandled=false,maxHealth=70,act
i
veWeaponId=-1,timeLastFeint=0,viewPitch=0.04822525754571,animationGraphNode=2,viewRoll=0,upg
rade2=1,timeOfLastJump=62743.26953125,evolvePercentage=1.6666666269302,locationE
n
tId=53,previousMove=Vector{y=0,x=0,z=0},desiredRoll=0,cloakedFraction=0,primaryA
t
tackLastFrame=false,maxArmor=0,crouching=false,upgrade4=1,timeOfLastWeaponSwitch
=
0,forbidden5=1,secondaryAttackLastFrame=false,lastTakenDamageAmount=0,followingT
r
ansition=true,darkVisionOn=false,inCombat=false,visibleClient=false,laggedViewYa
w
=0.45706143975258,clientIndex=56,animationGraphIndex=28,frozen=false,animationSe
q
uence2=1,forbidden4=1,processMove=true,animationStart2=62749.15625,physicsGroupF
i
lterMask=0,pushTime=0,currentOrderId=-1,slowAmount=0,startCameraDistance=0,cameraDistance=2,upgrade6=1,upgrade1=1,anim
ationBlend=0.5,sighted=false,armor=0,forbidden1=1,darkVisionLastFrame=false,tech
I
d=185,numStacks=0,timeLastMenu=0,moveTransition=false,stepStartTime=0,animationS
p
eed2=1,storedHyperMutationTime=0,fullyCloaked=false,standingBodyYaw=0,lastButton
R
eleased=0,alive=true,isCatalysted=false,onGroundNeedsUpdate=false,animationSpeed
=
1,locationId=6,cloaked=false,layer1AnimationStart2=0,gameStarted=true,desiredCam
e
raYOffset=-0,umbraBulletCount=0,isOnFire=false,modeTime=-1,layer1AnimationGraphNode=6,bodyYaw=-0.45706143975258,teamResources=171,timeLastButtonReleased=0,animateAngles=true,e
nergizeLevel=0,jumping=false,primalScreamBoost=false,flinchIntensity=0,upgrade5=
1
,animatePosition=true,timeOfLastUse=0,desiredPitch=0,desiredCameraAngles=Vector{
y
=2.0278577804565,x=0.04822525754571,z=0},collisionRep=0,showScoreboard=false,ani
m
ateDistance=true,health=51,physicsType=1,timeOfCrouchChange=0,infestationSpeedUp
g
rade=false,gameEffectsFlags=0,fov=100,giveDamageTime=0,forbidden2=1,gravityEnabl
e
d=true,threeHives=true}
input = Move{pitch=0.04822525754571,commands=1024,time=0.03759765625,yaw=2.0278577804565
,hotkey=24,move=Vector{y=0,x=0,z=0}}
#9: [C]:-1
Client : 62770.082031 : Tried to use invalid looping flamethrower sound entity id: 423
Error: Couldn't open file 'cinematics/alien/cloak.cinematic'
Chat Team 2 - Winter: uhm the orb thingy in the background of the evolve menu is stuck on my screen
Error: Couldn't open file 'cinematics/alien/cloak.cinematic'
Chat Team 2 - Winter: anyone know a fix?
Error: Couldn't open file 'cinematics/alien/cloak.cinematic'
Error: Couldn't open file 'cinematics/alien/cloak.cinematic'
Error: Couldn't open file 'cinematics/alien/cloak.cinematic'
Error: Attempted to load remote options from a file that does not exist.</div>
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go to the lua folder in NS2 in steam and delete these files: GUIAlienBuyMenu.lua, GUIManager.lua, Alien_Client.lua and Player.lua (or to be safe just move them into another folder or rename them to .old)
Then verify the game cache and it should detect these files are no longer there and redownload them with the latest copies stored up on Steam. Seems like the script errors are being thrown by these files.
Worth a shot and I hope it helps. You can also try going to %AppData%/Natural Selection 2 and removing the contents and try launching the game again. Should repopulate everything on launch.
go to the lua folder in NS2 in steam and delete these files: GUIAlienBuyMenu.lua, GUIManager.lua, Alien_Client.lua and Player.lua (or to be safe just move them into another folder or rename them to .old)
Then verify the game cache and it should detect these files are no longer there and redownload them with the latest copies stored up on Steam. Seems like the script errors are being thrown by these files.
Worth a shot and I hope it helps. You can also try going to %AppData%/Natural Selection 2 and removing the contents and try launching the game again. Should repopulate everything on launch.<!--QuoteEnd--></div><!--QuoteEEnd-->
I don't think it's a corrupt file causing it. It happens like once per ten rounds. Shouldn't it <i>always</i> happen when there's a corrupt file?
Verified the game cache and played two games as alien on one server and didn't get the bug. Not sure if it fixed it or if it was just a coincidence. I'm hoping it was the former.
If it was corrupt yes, but it is possible on the off chance that someone might have had a copy of the file from a previous build which could cause something like this. Steam for whatever reason could have just skipped that file or given them a previous copy. Unlikely but plausible.
I'd suggest trying it if you have the bug - post the result here so people can see if it works or not.
He fixed it by pressing the B key rather than holding it down to evolve
That's not the cause; I've never installed the combat mod and I got the bug too.
Given the amount of fun I had in NS1, it was a no-brainer.
First alien game, the ball after like the 2nd or 3rd time evolving. Very annoying. (still had a ton of fun though xD)
So, for me this was a clean download, fresh from steam.
Thanks again guys
As a work around for 215, don't hold down the Evolve/Buy button. Just tap it once, the menu will remain open.
As a work around for 215, don't hold down the Evolve/Buy button. Just tap it once, the menu will remain open.<!--QuoteEnd--></div><!--QuoteEEnd-->
Nice work guys!