swalkSay hello to my little friend.Join Date: 2011-01-20Member: 78384Members, Squad Five Blue
<!--quoteo(post=1954463:date=Jul 28 2012, 12:04 AM:name=Tweadle)--><div class='quotetop'>QUOTE (Tweadle @ Jul 28 2012, 12:04 AM) <a href="index.php?act=findpost&pid=1954463"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I don't think it would add enough to the game to warrant time being spent on it. There are more pressing issues requiring attention.<!--QuoteEnd--></div><!--QuoteEEnd--> +1 Though after release, this could be something to look at. I find it easier to locate enemies from the minimap when it's rotating.
douchebagatronCustom member titleJoin Date: 2003-12-20Member: 24581Members, Constellation, Reinforced - Shadow
spinning minimaps are useful for finding enemies, not useful for navigating. in NS2 navigation is much more difficult and much more important with real objectives (defend a hive) and more complex maps.
<!--quoteo(post=1954119:date=Jul 26 2012, 03:45 PM:name=ubikjam)--><div class='quotetop'>QUOTE (ubikjam @ Jul 26 2012, 03:45 PM) <a href="index.php?act=findpost&pid=1954119"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->90% of people will just stick with whichever is the default so saying both isn't an answer at all.
Id keep it static so it isn't disorientating when you switch to the big map.<!--QuoteEnd--></div><!--QuoteEEnd--> 10% of people make up stupid pointless lies in the form of statistics based on nothing.
I seriously doubt 9/10 of PC gamers are running the stock config.
Comments
+1
Though after release, this could be something to look at.
I find it easier to locate enemies from the minimap when it's rotating.
Id keep it static so it isn't disorientating when you switch to the big map.<!--QuoteEnd--></div><!--QuoteEEnd-->
10% of people make up stupid pointless lies in the form of statistics based on nothing.
I seriously doubt 9/10 of PC gamers are running the stock config.