ns2_deadlyarena
ScardyBob
ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
in Mapping
<div align='CENTER'><img src="http://i.imgur.com/1fDJB.jpg" border="0" class="linked-image" /></div>
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>Deadly Arena</b><!--sizec--></span><!--/sizec-->
Version: <!--coloro:Lime--><span style="color:Lime"><!--/coloro--><b>Beta 1</b><!--colorc--></span><!--/colorc-->
By: <b><!--coloro:DeepSkyBlue--><span style="color:DeepSkyBlue"><!--/coloro-->ScardyBob<!--colorc--></span><!--/colorc--></b>
<b>Story:</b>
The pressure of the war has driven President Hurg insane. He's ordered the construction of an arena to pit frontiersman against waves of kharaa, honing their skills in an endless series of combat. Only the strongest marine will survive the onslaught. Do you have what it takes to enter the Deadly Arena?
<b>Notes:</b>
This is my first map for NS2, so be gentle. Its pretty bare, but I tried to focus on a layout and gameplay different from much of the existing map selection, so its bright, is symmetrical, and has many pathways into each major room. If it gets any serious play, I'll work on it further, however, its perfectly playable in its current state.
<!--coloro:DeepSkyBlue--><span style="color:DeepSkyBlue"><!--/coloro--><b>SCREENSHOTS</b><!--colorc--></span><!--/colorc-->
<a href="http://imgur.com/tIxwM" target="_blank"><img src="http://i.imgur.com/tIxwMs.png" border="0" class="linked-image" /></a>
<a href="http://imgur.com/fw3yK" target="_blank"><img src="http://i.imgur.com/fw3yKs.jpg" border="0" class="linked-image" /></a>
<a href="http://imgur.com/TmJ0C" target="_blank"><img src="http://i.imgur.com/TmJ0Cs.jpg" border="0" class="linked-image" /></a>
<a href="http://imgur.com/uUiuC" target="_blank"><img src="http://i.imgur.com/uUiuCs.jpg" border="0" class="linked-image" /></a>
<a href="http://imgur.com/gnsao" target="_blank"><img src="http://i.imgur.com/gnsaos.jpg" border="0" class="linked-image" /></a>
<a href="http://imgur.com/qf7Ul" target="_blank"><img src="http://i.imgur.com/qf7Uls.jpg" border="0" class="linked-image" /></a>
<a href="http://imgur.com/1fDJB" target="_blank"><img src="http://i.imgur.com/1fDJBs.jpg" border="0" class="linked-image" /></a>
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b><!--coloro:DeepSkyBlue--><span style="color:DeepSkyBlue"><!--/coloro-->DOWNLOAD ns2_deadlyarena_b1<!--colorc--></span><!--/colorc--></b><!--sizec--></span><!--/sizec-->
-<a href="http://dl.dropbox.com/u/5490563/ns2_deadlyarena_b1.zip" target="_blank">Mirror 1 : Dropbox</a>
<b><!--coloro:DeepSkyBlue--><span style="color:DeepSkyBlue"><!--/coloro-->CHANGELOG<!--colorc--></span><!--/colorc--></b>
Beta 1
------
Initial Public Release
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>Deadly Arena</b><!--sizec--></span><!--/sizec-->
Version: <!--coloro:Lime--><span style="color:Lime"><!--/coloro--><b>Beta 1</b><!--colorc--></span><!--/colorc-->
By: <b><!--coloro:DeepSkyBlue--><span style="color:DeepSkyBlue"><!--/coloro-->ScardyBob<!--colorc--></span><!--/colorc--></b>
<b>Story:</b>
The pressure of the war has driven President Hurg insane. He's ordered the construction of an arena to pit frontiersman against waves of kharaa, honing their skills in an endless series of combat. Only the strongest marine will survive the onslaught. Do you have what it takes to enter the Deadly Arena?
<b>Notes:</b>
This is my first map for NS2, so be gentle. Its pretty bare, but I tried to focus on a layout and gameplay different from much of the existing map selection, so its bright, is symmetrical, and has many pathways into each major room. If it gets any serious play, I'll work on it further, however, its perfectly playable in its current state.
<!--coloro:DeepSkyBlue--><span style="color:DeepSkyBlue"><!--/coloro--><b>SCREENSHOTS</b><!--colorc--></span><!--/colorc-->
<a href="http://imgur.com/tIxwM" target="_blank"><img src="http://i.imgur.com/tIxwMs.png" border="0" class="linked-image" /></a>
<a href="http://imgur.com/fw3yK" target="_blank"><img src="http://i.imgur.com/fw3yKs.jpg" border="0" class="linked-image" /></a>
<a href="http://imgur.com/TmJ0C" target="_blank"><img src="http://i.imgur.com/TmJ0Cs.jpg" border="0" class="linked-image" /></a>
<a href="http://imgur.com/uUiuC" target="_blank"><img src="http://i.imgur.com/uUiuCs.jpg" border="0" class="linked-image" /></a>
<a href="http://imgur.com/gnsao" target="_blank"><img src="http://i.imgur.com/gnsaos.jpg" border="0" class="linked-image" /></a>
<a href="http://imgur.com/qf7Ul" target="_blank"><img src="http://i.imgur.com/qf7Uls.jpg" border="0" class="linked-image" /></a>
<a href="http://imgur.com/1fDJB" target="_blank"><img src="http://i.imgur.com/1fDJBs.jpg" border="0" class="linked-image" /></a>
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b><!--coloro:DeepSkyBlue--><span style="color:DeepSkyBlue"><!--/coloro-->DOWNLOAD ns2_deadlyarena_b1<!--colorc--></span><!--/colorc--></b><!--sizec--></span><!--/sizec-->
-<a href="http://dl.dropbox.com/u/5490563/ns2_deadlyarena_b1.zip" target="_blank">Mirror 1 : Dropbox</a>
<b><!--coloro:DeepSkyBlue--><span style="color:DeepSkyBlue"><!--/coloro-->CHANGELOG<!--colorc--></span><!--/colorc--></b>
Beta 1
------
Initial Public Release
Comments
It will be interesting to see how the middle bit could play out with double res and double techpoints.
You should consider texturing and lighting the map more though. It should be a fairly quick process since you'd only have to do 1/4 of the map and then just copy/rotate 3 times :)
Keep up the good work. Hope to see it on a server for some play testing soon.
I'd like to keep it basic to keep a barebone arena-type feel. However, I may add in a bit more detail and/or geometry where needed to fix specific gameplay issues.