Aliens using feign death return to life with zero energy
ScardyBob
ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
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Indeed once they remove the health regen during faint, it should be fine.
Starting with zero energy might be cool, I suppose. But I think it would be better if you did away with the invisibility--if I can see the carcass moving away then that seems fair to me. That or get rid of it altogether. I see no way to make it work in it's current form while maintaining good game balance.
Starting with zero energy might be cool, I suppose. But I think it would be better if you did away with the invisibility--if I can see the carcass moving away then that seems fair to me. That or get rid of it altogether. I see no way to make it work in it's current form while maintaining good game balance.<!--QuoteEnd--></div><!--QuoteEEnd-->
This. A marine should be rewarded for seeing through Feign Death -- if he shoots the feigning alien enough before it gets up, that alien should die. Either this change or something equivalent should be made, because it is completely imba.