Natural Selection 2 News Update - Live Developer Q&A No. 2
Hugh
CameramanSan Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
Comments
Cory's reveal of the EXO concept art was awesome!
[troll-smile]
<!--quoteo(post=1936568:date=May 16 2012, 07:31 PM:name=DJPenguin)--><div class='quotetop'>QUOTE (DJPenguin @ May 16 2012, 07:31 PM) <a href="index.php?act=findpost&pid=1936568"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->blood splatter seems silly considering the marines literally evaporate into thin air. the decaying alien corpses are great but i still can't get behind the same idea for humans. i understand not wanting to go the gore route but even having marines sink into a small pool of blood in the ground where they died would bring back the sense that they are indeed people. not to mention revive some of the game's grittiness.<!--QuoteEnd--></div><!--QuoteEEnd-->
Absolutely. I hope the devs were just happy to show off their new pretty graphics. As pretty as it is, it doesn't fit in. A minor blood decal and fading corpses would be better.
BTW, I wonder how hard it would be for talented people to make a gore mod... A classy gore mod. :)
thanks in advance
thanks in advance<!--QuoteEnd--></div><!--QuoteEEnd-->
+1
There's only one problem with any video ever made by UWE:
Cory and Charlie talk very quiet and everybody else louder.
Would you mind using one mic per person and adjust the volumes? Sounds like you are using the cam-built-in one.
Having a, let's say, handheld mic would make perfect adjusting possible..
Heh, I'm stunned that nobody mentioned this earlier! :D
-- Exosuit is GO! :D
2 more weeks and there's nothing left to ask
2 more weeks and there's nothing left to ask<!--QuoteEnd--></div><!--QuoteEEnd-->
Maybe, I still have some questions remaining because I missed out this week :(
2 more weeks and there's nothing left to ask<!--QuoteEnd--></div><!--QuoteEEnd-->
Which will be a great complaint to have!
Hugh, your timezone math is wrong. 11:30 PST is 18:30 GMT. Remember that during the summer Greenwich is not in GMT. Stupid daylight savings time...
Definitely +1 for the customizable texture for teams.
Awesome answers, I really enjoyed the artist side questions. Completely missed the feed as I had a meeting to go to, but I have a question I really wanted to ask:
Are there any plans to have background Kharaan Structures? Meaning the maps are all Marine (human) structures and the infestation will grow over them, but in the end everything is just covered in green slime. Are there plans to have any sort of 'pretty only' structures or props that naturally grow in maps, which don't provide any abilities?
Really liked hearing about the possibility of NS3, just that you guys have plans on continuing beyond NS2.
Thanks for doing this Q&A sessions - great idea, can't wait to see more.
Hugh, your timezone math is wrong. 11:30 PST is 18:30 GMT. Remember that during the summer Greenwich is not in GMT. Stupid daylight savings time...<!--QuoteEnd--></div><!--QuoteEEnd-->
Thankyou puzl! Damn, without blokes like you picking up on these things I'd be wandering in a dark room banging into things.
Hugh, your timezone math is wrong. 11:30 PST is 18:30 GMT. Remember that during the summer Greenwich is not in GMT. Stupid daylight savings time...<!--QuoteEnd--></div><!--QuoteEEnd-->
And since it's daylight savings time, it would actually be called PDT. PST would be 10:30. :P
<!--quoteo(post=1936709:date=May 17 2012, 05:40 PM:name=Strayan (NS2HD))--><div class='quotetop'>QUOTE (Strayan (NS2HD) @ May 17 2012, 05:40 PM) <a href="index.php?act=findpost&pid=1936709"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Thankyou puzl! Damn, without blokes like you picking up on these things I'd be wandering in a dark room banging into things.<!--QuoteEnd--></div><!--QuoteEEnd-->
I've told you like 3 times already in the competitive forum threads for weekend matches/casts, so I just gave up. :D
I recommend using Wolfram Alpha to do time zones in the future.
<a href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Test&iso=20120528T1515&p1=522&ah=13&am=30" target="_blank">http://www.timeanddate.com/worldclock/fixe...ah=13&am=30</a>
love these vids keep it up!!
This! :D