Natural Selection 2 News Update - Live Developer Q&A No. 2

HughHugh CameramanSan Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
Please post comments on the topic Natural Selection 2 News Update - Live Developer Q&A No. 2 here

Comments

  • SolitarioSolitario Join Date: 2006-10-29 Member: 58097Members
    thanks guys, I love those Q&A videos!
  • culpritculprit Join Date: 2005-01-07 Member: 33527Members, Constellation
    Great Q&A! Looking forward to next.

    Cory's reveal of the EXO concept art was awesome!

    [troll-smile]
  • DJPenguinDJPenguin Useless Join Date: 2003-07-29 Member: 18538Members
    blood splatter seems silly considering the marines literally evaporate into thin air. the decaying alien corpses are great but i still can't get behind the same idea for humans. i understand not wanting to go the gore route but even having marines sink into a small pool of blood in the ground where they died would bring back the sense that they are indeed people. not to mention revive some of the game's grittiness.
  • NammNamm Join Date: 2011-12-08 Member: 137116Members
    Merge threads? :o

    <!--quoteo(post=1936568:date=May 16 2012, 07:31 PM:name=DJPenguin)--><div class='quotetop'>QUOTE (DJPenguin @ May 16 2012, 07:31 PM) <a href="index.php?act=findpost&pid=1936568"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->blood splatter seems silly considering the marines literally evaporate into thin air. the decaying alien corpses are great but i still can't get behind the same idea for humans. i understand not wanting to go the gore route but even having marines sink into a small pool of blood in the ground where they died would bring back the sense that they are indeed people. not to mention revive some of the game's grittiness.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Absolutely. I hope the devs were just happy to show off their new pretty graphics. As pretty as it is, it doesn't fit in. A minor blood decal and fading corpses would be better.

    BTW, I wonder how hard it would be for talented people to make a gore mod... A classy gore mod. :)
  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
    Requesting writed version!

    thanks in advance
  • goblingoblin Join Date: 2004-09-05 Member: 31412Members
    <!--quoteo(post=1936599:date=May 16 2012, 05:31 PM:name=TrC)--><div class='quotetop'>QUOTE (TrC @ May 16 2012, 05:31 PM) <a href="index.php?act=findpost&pid=1936599"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Requesting writed version!

    thanks in advance<!--QuoteEnd--></div><!--QuoteEEnd-->
    +1
  • OnosFactoryOnosFactory New Zealand Join Date: 2008-07-16 Member: 64637Members
    Have the blood splatters undergo the same nanites-phase-back-to-nanite-pool effect as the bodies....
  • countbasiecountbasie Join Date: 2008-12-27 Member: 65884Members
    Thanks for that.

    There's only one problem with any video ever made by UWE:
    Cory and Charlie talk very quiet and everybody else louder.
    Would you mind using one mic per person and adjust the volumes? Sounds like you are using the cam-built-in one.
    Having a, let's say, handheld mic would make perfect adjusting possible..
  • DrakennzDrakennz Join Date: 2012-03-11 Member: 148620Members
    it says "the release date of NS3" of the home page Hugh? Is there something we should know ? lol
  • AngeluszAngelusz Harmonic entropist Join Date: 2003-07-10 Member: 18072Members, Forum Moderators, Constellation, NS2 Playtester
    <!--quoteo(post=1936616:date=May 16 2012, 05:16 PM:name=Drakennz)--><div class='quotetop'>QUOTE (Drakennz @ May 16 2012, 05:16 PM) <a href="index.php?act=findpost&pid=1936616"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->it says "the release date of NS3" of the home page Hugh? Is there something we should know ? lol<!--QuoteEnd--></div><!--QuoteEEnd-->
    Heh, I'm stunned that nobody mentioned this earlier! :D

    -- Exosuit is GO! :D
  • c0kec0ke Join Date: 2004-07-02 Member: 29676Members
    the casts are quite long for being weekly
    2 more weeks and there's nothing left to ask
  • ArkantiArkanti pub baddie Join Date: 2011-07-22 Member: 111781Members, NS2 Playtester, Squad Five Blue, Reinforced - Shadow
    <!--quoteo(post=1936633:date=May 17 2012, 11:43 AM:name=c0ke)--><div class='quotetop'>QUOTE (c0ke @ May 17 2012, 11:43 AM) <a href="index.php?act=findpost&pid=1936633"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->the casts are quite long for being weekly
    2 more weeks and there's nothing left to ask<!--QuoteEnd--></div><!--QuoteEEnd-->


    Maybe, I still have some questions remaining because I missed out this week :(
  • puzlpuzl The Old Firm Join Date: 2003-02-26 Member: 14029Retired Developer, NS1 Playtester, Forum Moderators, Constellation
    edited May 2012
    <!--quoteo(post=1936633:date=May 17 2012, 02:43 AM:name=c0ke)--><div class='quotetop'>QUOTE (c0ke @ May 17 2012, 02:43 AM) <a href="index.php?act=findpost&pid=1936633"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->the casts are quite long for being weekly
    2 more weeks and there's nothing left to ask<!--QuoteEnd--></div><!--QuoteEEnd-->


    Which will be a great complaint to have!


    Hugh, your timezone math is wrong. 11:30 PST is 18:30 GMT. Remember that during the summer Greenwich is not in GMT. Stupid daylight savings time...
  • BacillusBacillus Join Date: 2006-11-02 Member: 58241Members
    I guess it's a personal preference I've mentioned a million times by now, but I'd really like to see some heavier content. Less time spent joking about the exo concept art, more talk about how the game is actually going, how are things going to get fixed, what kind of things are going to stay and what are going to change and so on.
  • botchiballbotchiball Join Date: 2003-04-24 Member: 15810Members, Constellation
    *Pushed from unofficial thread*

    Definitely +1 for the customizable texture for teams.

    Awesome answers, I really enjoyed the artist side questions. Completely missed the feed as I had a meeting to go to, but I have a question I really wanted to ask:
    Are there any plans to have background Kharaan Structures? Meaning the maps are all Marine (human) structures and the infestation will grow over them, but in the end everything is just covered in green slime. Are there plans to have any sort of 'pretty only' structures or props that naturally grow in maps, which don't provide any abilities?

    Really liked hearing about the possibility of NS3, just that you guys have plans on continuing beyond NS2.
    Thanks for doing this Q&A sessions - great idea, can't wait to see more.
  • paradoxumparadoxum United Kingdom Join Date: 2012-03-05 Member: 148193Members
    I for one enjoy the joking, it's great. strayan staring directly at the camera near the start was probably unintentionally hilarious to me, I felt like he was staring in to my soul when I had the video fullscreened.
  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
    <!--quoteo(post=1936646:date=May 17 2012, 06:48 PM:name=puzl)--><div class='quotetop'>QUOTE (puzl @ May 17 2012, 06:48 PM) <a href="index.php?act=findpost&pid=1936646"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Which will be a great complaint to have!


    Hugh, your timezone math is wrong. 11:30 PST is 18:30 GMT. Remember that during the summer Greenwich is not in GMT. Stupid daylight savings time...<!--QuoteEnd--></div><!--QuoteEEnd-->

    Thankyou puzl! Damn, without blokes like you picking up on these things I'd be wandering in a dark room banging into things.
  • DghelneshiDghelneshi Aims to surpass Fana in post edits. Join Date: 2011-11-01 Member: 130634Members, Squad Five Blue, Reinforced - Shadow
    edited May 2012
    <!--quoteo(post=1936646:date=May 17 2012, 10:48 AM:name=puzl)--><div class='quotetop'>QUOTE (puzl @ May 17 2012, 10:48 AM) <a href="index.php?act=findpost&pid=1936646"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Which will be a great complaint to have!


    Hugh, your timezone math is wrong. 11:30 PST is 18:30 GMT. Remember that during the summer Greenwich is not in GMT. Stupid daylight savings time...<!--QuoteEnd--></div><!--QuoteEEnd-->
    And since it's daylight savings time, it would actually be called PDT. PST would be 10:30. :P

    <!--quoteo(post=1936709:date=May 17 2012, 05:40 PM:name=Strayan (NS2HD))--><div class='quotetop'>QUOTE (Strayan (NS2HD) @ May 17 2012, 05:40 PM) <a href="index.php?act=findpost&pid=1936709"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Thankyou puzl! Damn, without blokes like you picking up on these things I'd be wandering in a dark room banging into things.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I've told you like 3 times already in the competitive forum threads for weekend matches/casts, so I just gave up. :D
  • RyneRyne Join Date: 2012-02-25 Member: 147408Members, NS2 Map Tester
    <!--quoteo(post=1936709:date=May 17 2012, 08:40 AM:name=Strayan (NS2HD))--><div class='quotetop'>QUOTE (Strayan (NS2HD) @ May 17 2012, 08:40 AM) <a href="index.php?act=findpost&pid=1936709"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Thankyou puzl! Damn, without blokes like you picking up on these things I'd be wandering in a dark room banging into things.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I recommend using Wolfram Alpha to do time zones in the future.
  • goblingoblin Join Date: 2004-09-05 Member: 31412Members
    or just this:

    <a href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Test&iso=20120528T1515&p1=522&ah=13&am=30" target="_blank">http://www.timeanddate.com/worldclock/fixe...ah=13&am=30</a>
  • TimMcTimMc Join Date: 2012-02-06 Member: 143945Members
    Thanks for the casts. Very funny and informative. :)
  • thecowsaysmoothecowsaysmoo Join Date: 2008-02-02 Member: 63557Members
    you guys are great, next time test the sound out before hand though :)

    love these vids keep it up!!
  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
    This is what you get when an Australian is employed for this kind of thing - back home there were two times, light and dark.
  • McGlaspieMcGlaspie www.team156.com Join Date: 2010-07-26 Member: 73044Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Reinforced - Onos, WC 2013 - Gold, Subnautica Playtester
    So...Hugh. When are you going to interview yourself? ;)
  • OrzOrz Join Date: 2010-03-24 Member: 71069Members
    <!--quoteo(post=1936606:date=May 17 2012, 06:04 AM:name=OnosFactory)--><div class='quotetop'>QUOTE (OnosFactory @ May 17 2012, 06:04 AM) <a href="index.php?act=findpost&pid=1936606"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Have the blood splatters undergo the same nanites-phase-back-to-nanite-pool effect as the bodies....<!--QuoteEnd--></div><!--QuoteEEnd-->

    This! :D
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