Pistol Fastswitch

HawkenHawken Join Date: 2012-05-04 Member: 151553Members
<div class="IPBDescription">What happend to the pistolwhipping Marines?</div>So, my brother calls me and he's like "OMG!!! NS2 is finally here, I bought it and Im playing beta right now!!"
This basically leads me to unknown worlds home page to check it out, and i see that people are allready playing organised, so i imediately click the link for the youtube vid.

And what do I see? Marines spraying like allways, and not even one whipping out the pistol for a few potshots at the oncoming skulks.
This immediately leads me to believe that the guys playing must be retarded or otherwise mentally disabled.
But alas i do a quick search on the forums and skim the results and I find that it is apparently not viable anymore.

Does this mean that all the hours i spent playing NS will be worth nada if i pick up a copy of NS2?
And if you think pistol sniping at range to conserve the LMG for the up close and personal was irrelevant in NS then you didn't master it.

Well anyways, looking forward to chomp, stomp and shoot you all when i get rid of this craptop and buy a new one :)
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Comments

  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
    Changing weapons is ultra slow and pistol is extremely unreliable. Pulling out axe is more effivicient.

    NS2 is nothing compared to NS1 regarding gameplay and you need serious cpu overclocks to play.
  • ImbalanxdImbalanxd Join Date: 2011-06-15 Member: 104581Members
    The pistol is just as effective as its ever been, with added functionality in the second fire mode.
  • Soylent_greenSoylent_green Join Date: 2002-12-20 Member: 11220Members, Reinforced - Shadow
    <!--quoteo(post=1933516:date=May 4 2012, 03:21 PM:name=Imbalanxd)--><div class='quotetop'>QUOTE (Imbalanxd @ May 4 2012, 03:21 PM) <a href="index.php?act=findpost&pid=1933516"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The pistol is just as effective as its ever been, with added functionality in the second fire mode.<!--QuoteEnd--></div><!--QuoteEEnd-->

    No.
  • Squeal_Like_A_PigSqueal_Like_A_Pig Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
    We are planning on speeding up the pistol draw animation.

    --Cory
  • ImbalanxdImbalanxd Join Date: 2011-06-15 Member: 104581Members
    I just compared pistol switching in NS1 and 2 and the difference isn't even identifiable (if there is one). I don't see how the pistol has changed in any noticeable way.
  • Raza.Raza. Join Date: 2004-01-24 Member: 25663Members, Constellation
    It is noticable. The NS2 pistol can't fire for 500-750 ms after drawing (estimated), the NS1 pistol is 2-3 times faster.
  • .ADHd.ADHd Join Date: 2012-02-18 Member: 146565Members
    <!--quoteo(post=1933529:date=May 4 2012, 05:01 PM:name=Squeal_Like_A_Pig)--><div class='quotetop'>QUOTE (Squeal_Like_A_Pig @ May 4 2012, 05:01 PM) <a href="index.php?act=findpost&pid=1933529"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We are planning on speeding up the pistol draw animation.

    --Cory<!--QuoteEnd--></div><!--QuoteEEnd-->

    Epic, since you guys changed hitreg to be more clientside I have noticed my pistol firing speed slowed down a lot as well in low fps. Hopefully a fix for that is coming soon!
  • VenatosVenatos Join Date: 2012-03-31 Member: 149762Members, Reinforced - Shadow, WC 2013 - Gold
    <!--quoteo(post=1933529:date=May 5 2012, 12:01 AM:name=Squeal_Like_A_Pig)--><div class='quotetop'>QUOTE (Squeal_Like_A_Pig @ May 5 2012, 12:01 AM) <a href="index.php?act=findpost&pid=1933529"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We are planning on speeding up the pistol draw animation.

    --Cory<!--QuoteEnd--></div><!--QuoteEEnd-->
    com on cory, the pistol draw animation is rediculously fast as it is man. try standing infront a mirror and match its speed, i dare you(people who want it faster).
  • Champlo0Champlo0 Join Date: 2012-04-17 Member: 150617Members
    As long as the primary weapon switch remains the same speed it will be fine; if you increase the speed of the pistol draw you will increase its use as a finishing weapon and overall versatility.
  • TechercizerTechercizer 7th Player Join Date: 2011-06-11 Member: 103832Members
    <!--quoteo(post=1933572:date=May 4 2012, 07:24 PM:name=Venatos)--><div class='quotetop'>QUOTE (Venatos @ May 4 2012, 07:24 PM) <a href="index.php?act=findpost&pid=1933572"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->com on cory, the pistol draw animation is rediculously fast as it is man. try standing infront a mirror and match its speed, i dare you(people who want it faster).<!--QuoteEnd--></div><!--QuoteEEnd-->
    What does that have to do with NS2's mechanics? Try standing in front of a mirror and triggering a jetpack or going through a phase gate; those don't work either.
  • VenatosVenatos Join Date: 2012-03-31 Member: 149762Members, Reinforced - Shadow, WC 2013 - Gold
    <!--quoteo(post=1933575:date=May 5 2012, 02:30 AM:name=Techercizer)--><div class='quotetop'>QUOTE (Techercizer @ May 5 2012, 02:30 AM) <a href="index.php?act=findpost&pid=1933575"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What does that have to do with NS2's mechanics? Try standing in front of a mirror and triggering a jetpack or going through a phase gate; those don't work either.<!--QuoteEnd--></div><!--QuoteEEnd-->
    you again.... seems we end up on opposing sites of a discusion every time, hehe.

    no worrys here man, im sure UWE will give the masses what they want. lucky for me, its modable. ;)
  • HawkenHawken Join Date: 2012-05-04 Member: 151553Members
    <!--quoteo(post=1933516:date=May 4 2012, 12:21 PM:name=Imbalanxd)--><div class='quotetop'>QUOTE (Imbalanxd @ May 4 2012, 12:21 PM) <a href="index.php?act=findpost&pid=1933516"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The pistol is just as effective as its ever been, with added functionality in the second fire mode.<!--QuoteEnd--></div><!--QuoteEEnd-->

    After watching 15 replays of organised play, I can't really believe it. But I'm going to find out later today when I'm stealing/borrowing my brothers pc.
    The pistol in NS was the difference of life and death, this is especially true for all aimers from CS.

    The way I and several others used it made it effective but also let you have a glimmer of hope if you were outnumbered.

    ie. 2 marines go for a res tower at start of the game, one is building and one is keeping watch. Around the corner 3 skulks comes bouncing along. Watchkeeper then fires his pistol at the least bouncy skulk and takes him out, then changes to LMG. Builder has also had time to aim his LMG at the oncoming 2 skulks. Time for the panicked LMG spray (just face it; sometimes it takes a full mag to get 1 skilled skulk) and the chomping.


    <!--quoteo(post=1933572:date=May 4 2012, 04:24 PM:name=Venatos)--><div class='quotetop'>QUOTE (Venatos @ May 4 2012, 04:24 PM) <a href="index.php?act=findpost&pid=1933572"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->com on cory, the pistol draw animation is rediculously fast as it is man. try standing infront a mirror and match its speed, i dare you(people who want it faster).<!--QuoteEnd--></div><!--QuoteEEnd-->

    Fy fai fo fum!
    I smell a troll that can't draw a gun!

    Just because you can't do it doesn't mean that nobody can.
    And personally I can't think of a better motivation to become as fast as possible than the thought of a skulk chomping you.
    <a href="http://www.youtube.com/watch?v=CqABkG1JpHM" target="_blank">Quick draw and sharp shooter...</a> (Youtube)
  • ImbalanxdImbalanxd Join Date: 2011-06-15 Member: 104581Members
    Ok... I'm getting a hint of delusions of grandeur from your posts. You aren't a pistol god. Everyone can use the pistol. There was nothing special about the way you used the pistol, you aren't apart of some uber secret pistol gang.

    The pistol has done what its always done, skulks are just far less consistent in speed in NS2, making the pistol harder to use. Against good skulks its best used just before the skulk gets to you, when his speed and trajectory are the most predictable. Any further away and his speed and trajectory is fluctuating as he bounces off walls and ceilings.
  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    <!--quoteo(post=1933581:date=May 5 2012, 01:01 AM:name=Venatos)--><div class='quotetop'>QUOTE (Venatos @ May 5 2012, 01:01 AM) <a href="index.php?act=findpost&pid=1933581"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->no worrys here man, im sure UWE will give the masses what they want. lucky for me, its modable. ;)<!--QuoteEnd--></div><!--QuoteEEnd-->
    The masses? Suddenly the CoD-crowd is denominating itself as the poor minority? No, it are the players who preferred NS1's sleek and fast weapon-play that are getting ###### up the arse with NS2, not you. Everything is slower, and that indeed includes the pistol.
  • cake.cake. Join Date: 2012-01-12 Member: 140165Members
    Hawken, it's a little bit pointless to post about game mechanics when u haven't even played the game. Play the game (and i dont mean just an hour) and then decide on whether it works for u or not.
  • fenrir1179fenrir1179 Join Date: 2011-11-05 Member: 131263Members
    What?
    Last weapon used binding?
    that's a great idea


    ;)
  • ArkantiArkanti pub baddie Join Date: 2011-07-22 Member: 111781Members, NS2 Playtester, Squad Five Blue, Reinforced - Shadow
    <!--quoteo(post=1933698:date=May 6 2012, 02:09 AM:name=fenrir1179)--><div class='quotetop'>QUOTE (fenrir1179 @ May 6 2012, 02:09 AM) <a href="index.php?act=findpost&pid=1933698"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What?
    Last weapon used binding?
    that's a great idea


    ;)<!--QuoteEnd--></div><!--QuoteEEnd-->

    It's a keybind currently implemented with the menu mod, so hopefully when the official non flash menu is released it will have similar additional functions.
  • Albe23Albe23 Join Date: 2012-03-24 Member: 149272Members
    <!--quoteo(post=1933572:date=May 4 2012, 08:24 PM:name=Venatos)--><div class='quotetop'>QUOTE (Venatos @ May 4 2012, 08:24 PM) <a href="index.php?act=findpost&pid=1933572"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->com on cory, the pistol draw animation is rediculously fast as it is man. try standing infront a mirror and match its speed, i dare you(people who want it faster).<!--QuoteEnd--></div><!--QuoteEEnd-->

    I can. I also have <.25 sec between my shots. Then again I shoot USPSA competitions quite a bit. <a href="http://www.uspsa.org/" target="_blank">http://www.uspsa.org/</a>
  • 1dominator11dominator1 Join Date: 2010-11-19 Member: 75011Members
    edited May 2012
    The lmg is also a lot more accurate than it was in NS1, you can easily pick off skulks from a great distance.
  • fenrir1179fenrir1179 Join Date: 2011-11-05 Member: 131263Members
    edited May 2012
    <!--quoteo(post=1933753:date=May 5 2012, 03:39 PM:name=Albe23)--><div class='quotetop'>QUOTE (Albe23 @ May 5 2012, 03:39 PM) <a href="index.php?act=findpost&pid=1933753"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I can. I also have <.25 sec between my shots. Then again I shoot USPSA competitions quite a bit. <a href="http://www.uspsa.org/" target="_blank">http://www.uspsa.org/</a><!--QuoteEnd--></div><!--QuoteEEnd-->


    nice... when I was in the navy i got picked up for blackhawk... my buddy gotta a super sweet new (2011) 1911 custom at cost
    you do any 3 gun comps?
    yeah a bit off subject
    so
    when the menu is fixed last weapon used bind for mai mouse :)
  • Master BlasterMaster Blaster Join Date: 2012-03-17 Member: 148908Banned
    <!--quoteo(post=1933572:date=May 4 2012, 04:24 PM:name=Venatos)--><div class='quotetop'>QUOTE (Venatos @ May 4 2012, 04:24 PM) <a href="index.php?act=findpost&pid=1933572"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->com on cory, the pistol draw animation is rediculously fast as it is man. try standing infront a mirror and match its speed, i dare you(people who want it faster).<!--QuoteEnd--></div><!--QuoteEEnd-->

    Better yet, try standing in front of a mirror and uninstalling NS2.
  • kingmobkingmob Join Date: 2002-11-01 Member: 3650Members, Constellation
    I'll be happier once they implement the lastinv functionality.
    I used to use it on both marines and aliens playing NS1
  • Albe23Albe23 Join Date: 2012-03-24 Member: 149272Members
    <!--quoteo(post=1933939:date=May 6 2012, 02:30 PM:name=fenrir1179)--><div class='quotetop'>QUOTE (fenrir1179 @ May 6 2012, 02:30 PM) <a href="index.php?act=findpost&pid=1933939"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->nice... when I wa in the navy i got picked up for blackhawk... my buddy gotta a super sweet new (2011) 1911 custom at cost
    you do any 3 gun comps?
    yeah a bit off subject<!--QuoteEnd--></div><!--QuoteEEnd-->

    Super off topic
    Hey I was Navy as well, EM2N - Nuclear Electrician on the USS West Virginia. As for 3-guns I have only done one and had to use borrowed guns. Only have enough money for the XDm 9mm's I use for Production class. I would love to own a nice 2011 to turn into a limited class gun. But, if I did that I might as well get my own presses since hollow/flat .40's are getting more and more expensive to buy.
  • swalkswalk Say hello to my little friend. Join Date: 2011-01-20 Member: 78384Members, Squad Five Blue
    <!--quoteo(post=1933516:date=May 4 2012, 09:21 PM:name=Imbalanxd)--><div class='quotetop'>QUOTE (Imbalanxd @ May 4 2012, 09:21 PM) <a href="index.php?act=findpost&pid=1933516"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The pistol is just as effective as its ever been, with added functionality in the second fire mode.<!--QuoteEnd--></div><!--QuoteEEnd-->
    This made me lol.
  • ImbalanxdImbalanxd Join Date: 2011-06-15 Member: 104581Members
    <!--quoteo(post=1934425:date=May 8 2012, 04:37 PM:name=swalk)--><div class='quotetop'>QUOTE (swalk @ May 8 2012, 04:37 PM) <a href="index.php?act=findpost&pid=1934425"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This made me lol.<!--QuoteEnd--></div><!--QuoteEEnd-->

    What has changed exactly (from NS1)? Considering the damage and health of the pistol and skulk respectively have both remained the same, and the skulk is largely regarded as being slower and easier to predict now.
  • xDragonxDragon Join Date: 2012-04-04 Member: 149948Members, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow
    The draw time is longer vs NS1, skulks hit detection is meh compared to NS1, the pistol does 25 light damage compared to 20 normal in NS1, which makes leading with the pistol not as useful (4 points per armor instead of 2 with LMG).

    TBH the secondary mode is really annoying to use because of the delay between shots, and the delay for the actual shot to happen.
  • fanaticfanatic This post has been edited. Join Date: 2003-07-23 Member: 18377Members, Constellation, Squad Five Blue
    edited May 2012
    <!--quoteo(post=1934473:date=May 8 2012, 05:23 PM:name=xDragon)--><div class='quotetop'>QUOTE (xDragon @ May 8 2012, 05:23 PM) <a href="index.php?act=findpost&pid=1934473"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->skulks hit detection is meh compared to NS1<!--QuoteEnd--></div><!--QuoteEEnd-->
    That's putting it mildly.

    Hit detection is abysmal.
    Server performance is poor.
    Client performance is even worse.
    Skulks are sometimes harder to predict, and hitboxes go all weird, because of walljumping + unrestrained "air control" (sometimes it feels like the skulks spend more time in the air than they do on the ground with the current walljumping mechanic -- not good).

    All of these contribute to making inflicting damage very difficult in ns2.
  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    <!--quoteo(post=1934507:date=May 8 2012, 05:35 PM:name=fanatic)--><div class='quotetop'>QUOTE (fanatic @ May 8 2012, 05:35 PM) <a href="index.php?act=findpost&pid=1934507"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Server performance is poor.
    Client performance is even worse.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Tis the other way around. Client-performance, while really bad, doesn't even come close to how horrifically slow servers are (no, 4.5GHz Sandybridges don't count, although even those run badly, which just goes to show).
  • ImbalanxdImbalanxd Join Date: 2011-06-15 Member: 104581Members
    <!--quoteo(post=1934473:date=May 8 2012, 06:23 PM:name=xDragon)--><div class='quotetop'>QUOTE (xDragon @ May 8 2012, 06:23 PM) <a href="index.php?act=findpost&pid=1934473"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The draw time is longer vs NS1, skulks hit detection is meh compared to NS1, the pistol does 25 light damage compared to 20 normal in NS1, which makes leading with the pistol not as useful (4 points per armor instead of 2 with LMG).

    TBH the secondary mode is really annoying to use because of the delay between shots, and the delay for the actual shot to happen.<!--QuoteEnd--></div><!--QuoteEEnd-->

    The draw time is slightly longer, though not at all "laughable". The NS1 pistol kills a vanilla skulk in 5 hits, as does the NS2 pistol. The hit detection is bad across all weapons, so there's no reason not to switch to it since the LMG is just as affected.
  • xDragonxDragon Join Date: 2012-04-04 Member: 149948Members, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow
    Any time matters tbh, skulks close distance decently quickly. Also if you have 50 bullets vs 10 you have a much better chance of getting some hits with 50. Pulling out the pistol and trying to land the 5 shots to kill can leave you without sufficient time to switch back to lmg (again drawtime is longer) and finish the skulk should you be unable to get the hits needed. I believe the pistols fire rate was faster in NS1 also, so it was easier to get quick kills with it. Unless your jumping in NS2 which seems to make anything faster lol.
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