[Project] Loading Images With Tips

goblingoblin Join Date: 2004-09-05 Member: 31412Members
How about to create the loading screens with tooltips? (while loading the map)

Here is what i thought about it:

One for each alien, one for each marine weapon/equipment or two weapon for each screen, one for marine commander, one for alien commander, one for the alien evolutions (carapace,silence,...), one for resources/power nodes, one for basic alien structures, one for advanced alien structures, one for basic marines structures, one for advanced marines structures

Each screen must have the basic information and maybe advanced information

And the zoom in effect while loading must be turned off...

just a quick example:
<img src="http://img190.imageshack.us/img190/9301/lerktip.jpg" border="0" class="linked-image" />

Comments

  • SkymanderXSkymanderX Green Marine - The Few, The Proud, The Green. Join Date: 2011-07-29 Member: 113006Members
    only problem is the game is still updating itself, otherwise in love with this.
  • AshesAshes Join Date: 2010-07-15 Member: 72405Members
    It's a nice idea, but I think in this format there's too much information. It looks more like a manual this way. Most will not take the time to read it all, or will not have the time to read it all (loading times vary greatly on different PC's). It also clutters up the screen.

    I think that keeping something like this simple is best. Look at games like World of Warcraft and Battlefield 3, where there's multiple tips during loading. These usually consist of one sentence describing basic to advanced gameplay functions.

    Perhaps the game could link these to players played time, new players receiving basic tips more frequently. And the more you play, the more frequently you'll get more advanced tips. This would help guide players during their learning stages. But this is just me spewing a random idea. Point is, I think it's important not to fill up a loading screen with too much text.
  • PlasmaPlasma Join Date: 2003-04-26 Member: 15855Members, Constellation, Squad Five Blue
    I think the random tips, like "As a lerk, you can hang from the wall (roost) by holding down your use key" sort of nuggets of information would be best.

    This would let people easily contribute as well.
  • McGlaspieMcGlaspie www.team156.com Join Date: 2010-07-26 Member: 73044Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Reinforced - Onos, WC 2013 - Gold, Subnautica Playtester
    The current loading screens are just images (jpg). The "Ken Burnsian" effect would need to be disabled and replace the images and decrease the amount of time they're shown. Or we could get something that allows for random lines in a simple text file is read and shown. I do know the current loading screen is a placeholder, so it would be useful to get some feedback from UWE on this one.

    Good idea for a project though.
  • JuCCiJuCCi Join Date: 2011-08-08 Member: 114961Members, NS2 Map Tester
    <!--quoteo(post=1932558:date=May 2 2012, 08:08 AM:name=McGlaspie)--><div class='quotetop'>QUOTE (McGlaspie @ May 2 2012, 08:08 AM) <a href="index.php?act=findpost&pid=1932558"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The current loading screens are just images (jpg). The "Ken Burnsian" effect would need to be disabled and replace the images and decrease the amount of time they're shown. Or we could get something that allows for random lines in a simple text file is read and shown. I do know the current loading screen is a placeholder, so it would be useful to get some feedback from UWE on this one.

    Good idea for a project though.<!--QuoteEnd--></div><!--QuoteEEnd-->

    How easy is it for me to put a picture i want?
  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    Max said at one point he was going to put in proper Lua-scripts surrounding the level-load scenery, plenty of possibilities open if that happens.
  • goblingoblin Join Date: 2004-09-05 Member: 31412Members
    <!--quoteo(post=1932564:date=May 2 2012, 09:10 AM:name=JuCCi-PuCCi)--><div class='quotetop'>QUOTE (JuCCi-PuCCi @ May 2 2012, 09:10 AM) <a href="index.php?act=findpost&pid=1932564"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->How easy is it for me to put a picture i want?<!--QuoteEnd--></div><!--QuoteEEnd-->

    just put the .JPG files at the folder named "screens"

    i just can't remember if this folder is at the natural selection 2 root folder or at ns2 subdirectory
  • goblingoblin Join Date: 2004-09-05 Member: 31412Members
    <!--quoteo(post=1932437:date=May 1 2012, 08:02 PM:name=Plasma)--><div class='quotetop'>QUOTE (Plasma @ May 1 2012, 08:02 PM) <a href="index.php?act=findpost&pid=1932437"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I think the random tips, like "As a lerk, you can hang from the wall (roost) by holding down your use key" sort of nuggets of information would be best.

    This would let people easily contribute as well.<!--QuoteEnd--></div><!--QuoteEEnd-->


    <!--quoteo(post=1932558:date=May 2 2012, 08:08 AM:name=McGlaspie)--><div class='quotetop'>QUOTE (McGlaspie @ May 2 2012, 08:08 AM) <a href="index.php?act=findpost&pid=1932558"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The current loading screens are just images (jpg). The "Ken Burnsian" effect would need to be disabled and replace the images and decrease the amount of time they're shown. Or we could get something that allows for random lines in a simple text file is read and shown. I do know the current loading screen is a placeholder, so it would be useful to get some feedback from UWE on this one.

    Good idea for a project though.<!--QuoteEnd--></div><!--QuoteEEnd-->


    yeah, i think the random lines will be the best way to do it, it's an easier way to do the translations

    a lua file with the tips would be ok
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