Drifters
meows
Join Date: 2008-10-14 Member: 65201Members
<div class="IPBDescription">Had an idea...</div>So was chilling out, outside on a slow day a work enjoying the Spring come Summer weather and I was watching a bee, a bee that systematically went from one dandelion bloom to another doing it's and natures bidding, for and entire patch of grass.
Watch this bee made me wonder, why can't drifters behave in a similar way, to be semi-autonomous, to just go about a duty to what is needed, either healing a damaged structure or fixing an interrupted cyst path way.
Perhaps have a max/set amount of drifters per hive, if a drifter dies have it re-spawn at the hive where they'll go back to that duties autonomously.
Just a thought as I know you guys really want to keep the drifter concept but not interfere with the khammander gardener role.
cheers
/drunkenmeows
Watch this bee made me wonder, why can't drifters behave in a similar way, to be semi-autonomous, to just go about a duty to what is needed, either healing a damaged structure or fixing an interrupted cyst path way.
Perhaps have a max/set amount of drifters per hive, if a drifter dies have it re-spawn at the hive where they'll go back to that duties autonomously.
Just a thought as I know you guys really want to keep the drifter concept but not interfere with the khammander gardener role.
cheers
/drunkenmeows
Comments
I wouldn't mind seeing the Drifter do something other than stay invisible. With the Maturation mechanic introduced, perhaps there can be more "organic" methods involved for Kharaa units.