ON | OFF option for PhaseGates
LoosTy
Join Date: 2012-04-25 Member: 151073Members
<div class="IPBDescription">ON | OFF option for PhaseGates</div>i had some ideias lately sometimes but i never posted here.
dunno how the feedback works.
so one of those ideas was if the phase gates had a POWER ON AND OFF swith
so marine commander could use to focus on tatics avoiding new players to get lost and teleporting around to 2 or more phase places.
i as a player and commander when comes to phase gates sometimes i get frustrated teleporting around to one or more points getting stuck or lost
:)
dunno how the feedback works.
so one of those ideas was if the phase gates had a POWER ON AND OFF swith
so marine commander could use to focus on tatics avoiding new players to get lost and teleporting around to 2 or more phase places.
i as a player and commander when comes to phase gates sometimes i get frustrated teleporting around to one or more points getting stuck or lost
:)
Comments
Part of NS is managing your phase gate chain and accepting the tradeoffs it creates. I don't see a problem with leaving this part of the game the way it is.
It adds to the skillcap of commanders and reduces the tiresome phasing through multiple phasegates.
It souldent take the devs a very long time to code either.