Infestation does not cross axes
1dominator1
Join Date: 2010-11-19 Member: 75011Members
What the title says. Infestation at the moment does not spread from floor to wall or vice versa (at least not that I have seen). If you put a cyst on the floor near the wall the infestation will not go up the wall but will only spread along the floor, the same goes for a cyst on the wall. Is this intentional? If so, why?
Comments
and yea.. its a placeholder, infestation. and they dont want to improve upon it because they will be redoing it..... soon?
and yea.. its a placeholder, infestation. and they dont want to improve upon it because they will be redoing it..... soon?<!--QuoteEnd--></div><!--QuoteEEnd-->
Plural of axis is axes I believe.
i didnt even bother checking, before :)
but yea here's something from cory, the artist dev, after i mentioned the visual quality of infestation:
<!--quoteo(post=1899979:date=Feb 5 2012, 01:30 PM:name=Squeal_Like_A_Pig)--><div class='quotetop'>QUOTE (Squeal_Like_A_Pig @ Feb 5 2012, 01:30 PM) <a href="index.php?act=findpost&pid=1899979"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Thanks for the feedback. Regarding this specific point, it is not the resolution of the infestation texture that is the problem. It is actually quite large, currently a 2048x2048 texture. The problem is that the decal that uses the texture is being scaled up to such a large size for initial hive infestation that the texture is going to look low res no matter it's resolution. This will be fixed with the final implementation of infestation, which will tile the texture, rather then stretching it up so large, and we'll also be able to add normal maps to the texture (something we can't do just yet for decals), which will give it added detail and depth. But, it doesn't make much sense to spend a lot of time to make the placeholder infestation look better, when that time could just go into working on the final implementation, instead.
--Cory<!--QuoteEnd--></div><!--QuoteEEnd-->