Top 10 Multiplayer FPS Games

JirikiJiriki retired ns1 player Join Date: 2003-01-04 Member: 11780Members, NS1 Playtester, Squad Five Silver
Came across a video something like a month ago. Its basically a list made by some random dude but I like it, and the video is pretty cool. NS1 got the place it deserves. No list is perfect of course, but in terms of skill-based FPS this is pretty good. I'd say CS deserved higher spot. Painkiller and Warsow were missing but Warsow is very close to Quake. This is deffo multiplayer list though.

<center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/HC95Iz8Gtbc"></param><embed src="http://www.youtube.com/v/HC95Iz8Gtbc" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>

Comments

  • konatakonata Join Date: 2011-08-24 Member: 118296Members
    Yeah I saw this quite a long time ago. I did wonder where Warsow was.
  • Konohas Perverted HermitKonohas Perverted Hermit Join Date: 2008-09-26 Member: 65075Members
    No G-Nome or Aliens VS Predator 2?
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited December 2011
    BF2 and CoD4:MW, fun games but in no way valid choices for the top 10 FPS games of all time...
  • konatakonata Join Date: 2011-08-24 Member: 118296Members
    edited December 2011
    On reflection I'd put the original UT instead of UT2k4
  • juicejuice Join Date: 2003-01-28 Member: 12886Members, Constellation
    Unfortunately I think compared to NS1, NS2 will be trading 4 stars in difficult to master for 1 star in easy to learn, putting it outside the top 10.

    This vid helps remind people just how fast these old school fps games fly.

    But I'm getting old now so maybe I will appreciate less extreme games more and more.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--quoteo(post=1891919:date=Dec 27 2011, 10:24 PM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Dec 27 2011, 10:24 PM) <a href="index.php?act=findpost&pid=1891919"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->BF2 and CoD4:MW, fun games but in no way valid choices for the top 10 FPS games of all time...<!--QuoteEnd--></div><!--QuoteEEnd-->

    I'll agree with CoD4, but I played BF2 for quite a long time. It was pretty awesome when it first came out.
  • BacillusBacillus Join Date: 2006-11-02 Member: 58241Members
    Whenever I feel like I've had it with multiplayer FPSes, I go back to see this:

    <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/fpWZ5NpUqNA"></param><embed src="http://www.youtube.com/v/fpWZ5NpUqNA" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>

    It reminds me of how thrilling, challenging and sometimes even creative games are at their best. I think I'm still catching some details in it, there are some seriously oddball frags there.
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    are you ###### kidding with that video

    egats



    also ns
  • JirikiJiriki retired ns1 player Join Date: 2003-01-04 Member: 11780Members, NS1 Playtester, Squad Five Silver
    Haha Bacillus. Classic! I saw that quite some time ago but forgot about it.
  • konatakonata Join Date: 2011-08-24 Member: 118296Members
    That guy makes me want to cry in shame at my aim.
  • TemphageTemphage Join Date: 2009-10-28 Member: 69158Members
    I love how he dinged NS1 for being 'hard to learn' and having a 'high average skill level' so it'd be hard for newbs to learn the game, but made it sound like Q3A was the easiest thing to get into, when his videos are showing pros flawless twitch-aiming while performing ridiculously over-the-top rocket jumping and bunnyhopping techniques.
  • konatakonata Join Date: 2011-08-24 Member: 118296Members
    Well Quake 3 is easy to understand.

    Kill the other guy. Learn to bunnyhop.

    It's hard to master v opponent with some sort of skills that I can only describe as god like.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Doesn't Q3A have matchmaking so you get to play people near your own skill level? Or is that just the Live variant?
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    I don't think matchmaking existed when the original Q3A came out.
  • BacillusBacillus Join Date: 2006-11-02 Member: 58241Members
    edited January 2012
    In Quake you can pretty much pick up a rocket launcher and start learning. Surely it's tricky, but you're on the learning zone pretty much all game long. In NS you pick fade, get killed, spend the next 5 minutes saving for another.

    NS also has a dynamic and progressing state and you have to adapt a lot to what your opponent and teammates do. In Quake you do fine when you're controlling the few key powerups and scoring frags. In NS surely map control and fragging help, but they're much more situational and apart from the hive status there aren't any solid and simple ways to determine who's winning.

    Also Quake has way smarter system for all kinds of tweaking and such. There's no particular need for scripts/mwheel binds and everything you need to do is accessible through very clearly labeled console commands. No weird constistency that allows to blank some sounds, no need to configure the mouse outside the game, most of the unnecessary HUD elements and visual goodies can be removed through console. If my memory serves me right, the basic key layout is pretty smart too (at least in QL it is).
  • JirikiJiriki retired ns1 player Join Date: 2003-01-04 Member: 11780Members, NS1 Playtester, Squad Five Silver
    edited January 2012
    <!--quoteo(post=1892992:date=Jan 7 2012, 05:34 PM:name=Temphage)--><div class='quotetop'>QUOTE (Temphage @ Jan 7 2012, 05:34 PM) <a href="index.php?act=findpost&pid=1892992"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I love how he dinged NS1 for being 'hard to learn' and having a 'high average skill level' so it'd be hard for newbs to learn the game, but made it sound like Q3A was the easiest thing to get into, when his videos are showing pros flawless twitch-aiming while performing ridiculously over-the-top rocket jumping and bunnyhopping techniques.<!--QuoteEnd--></div><!--QuoteEEnd-->
    NS has high <i>average</i> skill and hard to learn, which isn't really a good things for beginners. You go to public, you are shouted to build RTs, build IPs, phase gates, cover this, shoot this, weld that etc. Then some better players just spawncamps you down. Contrast this to Q3A, everyone knows WASD-movement and aim, that's all you really need at the for quite some time. Timing and stuff is only important when you start to play it seriously. So yes, Q3A is easier to learn and what pros do in officials is irrelevant to that.

    And of course pro Quake players have ridiculous aim because Quake series was maybe the biggest game with emphasis on aiming and movement, prizes being even a Ferrari in tournaments (Q1). You can't compare that to small scene games like TFC, NS or HLDM. Even Boxer would be a shadow of himself if Starcraft had like a thousand players. It's about the incentives and number of people. Movement is a tricky question also, you can't compare Q3 1:1 to NS. Lerk or fade which are both very fast classes, have much more emphasis on movement skills, maybe even more than Quake. There's no easy answer here, they're mostly just different like different musical instruments.

    Warsow has more movement skills with 180 degree dashing than Quake imo. but since I'm not pro player in either, I'll just leave it as a guess. Warsows movement is easier to pick up but Quake's is more limited. I can do much more <i>crazier-looking</i> stuff on Warsow than on that video even in combat, but its easier to pull off. Looks can be deceiving. Something that <i>looks easy</i> like chess or poker (if you didn't know better), can be incredibly hard. Even Starcraft doesn't look that hard for an outsider, but anyone who has played that even semi-seriously knows its complete opposite. Some games like CS have more tactical intelligence but equally fast reflex demands. You need to actually play all these games at top level to understand their differences at any real accuracy.
  • konatakonata Join Date: 2011-08-24 Member: 118296Members
    When I first played Warsow I spent all night crying... now, I just cry every now and then.
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    <!--quoteo(post=1893112:date=Jan 7 2012, 10:40 PM:name=Jiriki)--><div class='quotetop'>QUOTE (Jiriki @ Jan 7 2012, 10:40 PM) <a href="index.php?act=findpost&pid=1893112"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Warsow has more movement skills with 180 degree dashing than Quake imo. but since I'm not pro player in either, I'll just leave it as a guess. Warsows movement is easier to pick up but Quake's is more limited. I can do much more <i>crazier-looking</i> stuff on Warsow than on that video even in combat, but its easier to pull off. Looks can be deceiving. Something that <i>looks easy</i> like chess or poker (if you didn't know better), can be incredibly hard. Even Starcraft doesn't look that hard for an outsider, but anyone who has played that even semi-seriously knows its complete opposite. Some games like CS have more tactical intelligence but equally fast reflex demands. You need to actually play all these games at top level to understand their differences at any real accuracy.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I kinda liked the built-in walljump, but relearning the timings for a bunch of things (bunnyhop, queuing jumps, ramp jumping) just annoyed the crap out of me. Still, it definitely looked slick, but never stuck with me.
  • fanaticfanatic This post has been edited. Join Date: 2003-07-23 Member: 18377Members, Constellation, Squad Five Blue
    <!--quoteo(post=1892156:date=Dec 30 2011, 09:13 PM:name=Bacillus)--><div class='quotetop'>QUOTE (Bacillus @ Dec 30 2011, 09:13 PM) <a href="index.php?act=findpost&pid=1892156"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Whenever I feel like I've had it with multiplayer FPSes, I go back to see this:

    <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/fpWZ5NpUqNA"></param><embed src="http://www.youtube.com/v/fpWZ5NpUqNA" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>

    It reminds me of how thrilling, challenging and sometimes even creative games are at their best. I think I'm still catching some details in it, there are some seriously oddball frags there.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Eh, I want my six minutes back mister. The only thing worth watching in that is the not-so-subtle poke at the q3 fragmovie "annihilation" near the end. The frags weren't even any good, just about anybody can do that against randoms on pubs.
  • konatakonata Join Date: 2011-08-24 Member: 118296Members
    Well then, I must not be "just about anybody" then.
  • BacillusBacillus Join Date: 2006-11-02 Member: 58241Members
    edited January 2012
    <!--quoteo(post=1893176:date=Jan 9 2012, 01:58 AM:name=fanatic)--><div class='quotetop'>QUOTE (fanatic @ Jan 9 2012, 01:58 AM) <a href="index.php?act=findpost&pid=1893176"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Eh, I want my six minutes back mister. The only thing worth watching in that is the not-so-subtle poke at the q3 fragmovie "annihilation" near the end. The frags weren't even any good, just about anybody can do that against randoms on pubs.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Yeah, it's not obviously a serious fragmovie in that sense. I really like it because of that. It's more about a bunch of decent players speeding off, doing weird stuff and seeing what falls off.

    Somehow I've ended up enjoying this a lot more than many movies with way, way more effort put into them. For me it kind of captures a mood of playing the game rather than just trying to show off with editing and frags, I guess.
  • fanaticfanatic This post has been edited. Join Date: 2003-07-23 Member: 18377Members, Constellation, Squad Five Blue
    <!--quoteo(post=1893201:date=Jan 9 2012, 06:55 AM:name=Bacillus)--><div class='quotetop'>QUOTE (Bacillus @ Jan 9 2012, 06:55 AM) <a href="index.php?act=findpost&pid=1893201"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeah, it's not obviously a serious fragmovie in that sense. I really like it because of that. It's more about a bunch of decent players speeding off, doing weird stuff and seeing what falls off.

    Somehow I've ended up enjoying this a lot more than many movies with way, way more effort put into them. For me it kind of captures a mood of playing the game rather than just trying to show off with editing and frags, I guess.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I can appreciate that, I just think that if you're doing a movie like that, with nothing but public frags, the frags need to be a lot better.
  • JirikiJiriki retired ns1 player Join Date: 2003-01-04 Member: 11780Members, NS1 Playtester, Squad Five Silver
    I thought that video was hilarious. But if you wanna see some cool jumping, check <a href="http://www.quakeunity.com/file=2377" target="_blank">Cattuthaj Jhana</a>. I can't judge the difficulty or coolness of those jumps but the video is very well made. Then there's like a million Quake frag movies, most recent and cool I saw was <a href="http://youtu.be/YxNHxlX8cCw" target="_blank">DeHang</a>.
  • sherpasherpa stopcommandermode Join Date: 2006-11-04 Member: 58338Members
    <!--quoteo(post=1891919:date=Dec 28 2011, 02:24 AM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Dec 28 2011, 02:24 AM) <a href="index.php?act=findpost&pid=1891919"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->BF2 and CoD4:MW, fun games but in no way valid choices for the top 10 FPS games of all time...<!--QuoteEnd--></div><!--QuoteEEnd-->

    MW1 can definitely go on the list. Don't forget: you don't hate it because it was a bad game, you hate it because it's hugely popular.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited January 2012
    No just no! Handholding, trough wall information about the enemy, Rewards for kill streaks (Slippery Slope), Cover to give health, Ranking system. Hell I can't even begin to list the things wrong with that game. It simply has no place on the top 10 list like this!

    Sure it can be quite addictive and fun to play, if you can get past those issues. But it is by no means a good game in terms of balance, gameplay and skill. You simply can't take it serious compared to the other quite competitive games on this list...
  • konatakonata Join Date: 2011-08-24 Member: 118296Members
    <!--quoteo(post=1894388:date=Jan 14 2012, 02:16 PM:name=sherpa)--><div class='quotetop'>QUOTE (sherpa @ Jan 14 2012, 02:16 PM) <a href="index.php?act=findpost&pid=1894388"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->MW1 can definitely go on the list. Don't forget: you don't hate it because it was a bad game, you hate it because it's hugely popular.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Everything good about MW died after #1.
  • marksmarks Join Date: 2008-07-28 Member: 64720Members
    <!--quoteo(post=1894388:date=Jan 14 2012, 12:16 PM:name=sherpa)--><div class='quotetop'>QUOTE (sherpa @ Jan 14 2012, 12:16 PM) <a href="index.php?act=findpost&pid=1894388"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->MW1 can definitely go on the list. Don't forget: you don't hate it because it was a bad game, you hate it because it's hugely popular.<!--QuoteEnd--></div><!--QuoteEEnd-->

    No Jim, I hate it because its an awful game.
  • sherpasherpa stopcommandermode Join Date: 2006-11-04 Member: 58338Members
    Dude go back 4 years to when MW1 was released before all the (deserved) vitriolic hate for repackaging the same game yearly.

    The game was loved, even by <a href="http://www.metacritic.com/game/pc/call-of-duty-4-modern-warfare/user-reviews" target="_blank">people on the internet</a>.
  • JirikiJiriki retired ns1 player Join Date: 2003-01-04 Member: 11780Members, NS1 Playtester, Squad Five Silver
    COD:UO was gud. Tho I like games with movement-system like zillion times much more.
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