Flashlight prisming

maD maXmaD maX Join Date: 2010-01-28 Member: 70347Members
<div class="IPBDescription">Or ghosting for cloaked aliens</div>Flashlight is currently kinda pointless except right when the lights agent go out. I think it would be neat if instead of my infrared idea the flashlight subtaly revealed the cloak alien.

So unless the aliens are using some magic cloak field we we can assume they have super pigment shifting skin(explains why they have to walk slow)

Coolness, if flashlight confuses their cloak a little bit causing the light to prism and shoot small rainbows on the wall... Or just have it de-cloak like 10% so it's visible to the aware rine.

Cloak needs a balance to encourage the skilled rine otherwise will continue to be a blatant noob tactic ... No more cloaking in the middle of an open hallway, cloak in a nitch an ensure your surprise.

Comments

  • KalabalanaKalabalana Join Date: 2003-11-14 Member: 22859Members
    After the cloak evolve ability was nerfed, it's usage dropped off the map. If anything it needs a buff.

    Returning it to it's old state, and adding in some sort of anti-cloak marine ability would enrich, and diversify the game, but will not happen. Invisibility will not be a game mechanic done right in NS2 I believe, we've strayed from the path. :p
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1888846:date=Dec 7 2011, 02:57 AM:name=Kalabalana)--><div class='quotetop'>QUOTE (Kalabalana @ Dec 7 2011, 02:57 AM) <a href="index.php?act=findpost&pid=1888846"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Invisibility will not be a game mechanic done right in NS2 I believe, we've strayed from the path. :p<!--QuoteEnd--></div><!--QuoteEEnd-->
    Well at least we wont see it :D
  • konatakonata Join Date: 2011-08-24 Member: 118296Members
    Cloak is more tactical now. You need a shade in a given area on infestation, the commander needs to trigger it. It promotes team work rather than solo ramboing. It's limited in time too.

    If anything, this flashlight would only help for running in to a hive that's cloaked.. although you'd already be aware of it with the slowdown and the infestation around you anyway.

    It's not a good purpose for the flashlight.
  • KalabalanaKalabalana Join Date: 2003-11-14 Member: 22859Members
    The cloak shade ability is more tactical now, yes I agree, but evolve cloak is not, it was nerfed, and I lost a sizable portion of my repertoire subsequently.
    Wasn't happy about that, it opened a new game dynamic, that was basically untested by the average player.
  • HybridclawHybridclaw Join Date: 2003-11-03 Member: 22271Members
    <!--quoteo(post=1888512:date=Dec 5 2011, 12:22 PM:name=maD maX)--><div class='quotetop'>QUOTE (maD maX @ Dec 5 2011, 12:22 PM) <a href="index.php?act=findpost&pid=1888512"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Flashlight is currently kinda pointless except right when the lights agent go out.<!--QuoteEnd--></div><!--QuoteEEnd-->
    That is the whole purpose of flashlights in general.
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