end the lame lamers

measlesmeasles Join Date: 2007-02-26 Member: 60122Members, Constellation
<div class="IPBDescription">SG PROOF HIVES</div>
Hives need a 'fall out' area. So that if a hive is fired upon it releases toxic gases to about a 5-10 meter radius, atleast.

Similarly, it would make a fair balance if CC's emitted a light electric pulse that would do damage to alien units attacking with melee.
I know you'ere gunna do it, but I like people to think I came up with the idea ^^)

Comments

  • RichardRahlRichardRahl Join Date: 2011-06-15 Member: 104594Members
    horrible idea. -1, thanks but no thanks.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    yes, games taking longer to finish is exactly what we need right now
  • twilitebluetwiliteblue bug stalker Join Date: 2003-02-04 Member: 13116Members, NS2 Playtester, Squad Five Blue
    Whip/Hydra with Crags should be enough to deter sneaky Marines. Hopefully Whips will receive some well deserved buffs.
  • Racer1Racer1 Join Date: 2002-11-22 Member: 9615Members
    Even if the entire room is spammed with multiple whips, hydras, and crags, two marines with shotguns and a commander (spamming healthpacks) can take out a hive in no time.
  • LV426-ColonistLV426-Colonist Space Jockey Join Date: 2011-08-05 Member: 114269Members, Constellation
    edited October 2011
  • HybridclawHybridclaw Join Date: 2003-11-03 Member: 22271Members
    <!--quoteo(post=1880994:date=Oct 21 2011, 04:45 AM:name=measles)--><div class='quotetop'>QUOTE (measles @ Oct 21 2011, 04:45 AM) <a href="index.php?act=findpost&pid=1880994"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Similarly, it would make a fair balance if CC's emitted a light electric pulse that would do damage to alien units attacking with melee.<!--QuoteEnd--></div><!--QuoteEEnd-->
    They are going to add electrified command chairs?

    If they do that, then they should at least give the hive some kind of upgrade.
  • KalabalanaKalabalana Join Date: 2003-11-14 Member: 22859Members
    No automated defenses for the hive.
  • CannonFodder100CannonFodder100 Join Date: 2011-09-14 Member: 121355Members
    Would extend the game artificially; the aliens don't really need automated defenses as anything more than a speed bump for marines.
  • Vladimir Van VodkaVladimir Van Vodka Sexy Beast Join Date: 2010-07-30 Member: 73364Members, Reinforced - Shadow
    edited October 2011
    Yeah, sorry, but a hive should be defended by it's hatchlings. I thought this was a core concept.

    It's like if you would be saying that a Flag in a hypothetical "Capture the Flag" gamemode would have a grenade strapped to it that would instantly kill whomever tries to pick it up.

    completely anti-climactic and counter productive for a goal system.

    I hope you understand what I'm trying to express by this.
  • Egad!Egad! Join Date: 2011-10-19 Member: 128250Members
    edited October 2011
    I don't like the idea in regards to gameplay (for all the reasons mentioned above), but I <i>do</i> like it, in a way, in terms of animation.

    While the marine structures explode and break into pieces quite nicely when they are destroyed, the alien structures just fall over, then mysteriously vanish. I think there should be some other animation added to the death sequence to make it less jarring. Something like it bursts into a cloud of green gas (but deals no damage), or withers and deliquesces into a pool of goo. That I think would look more natural, and would be even more rewarding for the victorious frontersmen.
  • inFamous DesigninFamous Design Join Date: 2011-10-16 Member: 127667Members
    The main idea for the self defense system it self is dumb to me. The hive just needs whips/craigs to defend it in time for reinforcements to come in and kill the marines. About the dying animation, I like Egad!'s idea. It should fall off and disintegrate.
  • TechercizerTechercizer 7th Player Join Date: 2011-06-11 Member: 103832Members
    The whole point to the hive is that it is the archetypical defenseless core, the brain-in-a-tank of the alien team if you will. It's the building that can control everything on the map for the simple reason that it needs that control to survive.

    Giving hives machine-gun lurk turrets, or making com chairs grow arms and beat attackers to death, just defeats the point of having a com chair or hive to attack. At that point it's just another weapon.
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