ONOS!

SeaStormSeaStorm Join Date: 2011-05-15 Member: 98808Members
<div class="IPBDescription">\o/</div><a href="http://twitter.com/#!/NS2/status/118362689557905408" target="_blank">http://twitter.com/#!/NS2/status/118362689557905408</a>


<img src="http://www.naturalselection2.com/storage/kharaa_onos_render.jpg" border="0" class="linked-image" />
«13

Comments

  • whoppaXXLwhoppaXXL Join Date: 2006-11-03 Member: 58298Members, Reinforced - Shadow
    but we need it bundled with the exo for massive battles D:
  • Trainee.gerTrainee.ger Join Date: 2011-05-22 Member: 100097Members
  • FloodinatorFloodinator [HBZ] Member Join Date: 2005-02-22 Member: 42087Members, Reinforced - Shadow
    Ok that tweet is nice and really unexpected! :-)
  • konatakonata Join Date: 2011-08-24 Member: 118296Members
    I hope the armor will actually be recognised in-game. So the front absorbs a lot more damage than being hit side/back on.
  • FloodinatorFloodinator [HBZ] Member Join Date: 2005-02-22 Member: 42087Members, Reinforced - Shadow
    Btw they are updating the Desing Doc
  • vizioNzvizioNz InversionNS2.com Join Date: 2003-12-21 Member: 24595Members, Constellation, NS2 Playtester
    Please do not implement this without JP/HMG!!! I don't mind Exo taking longer, but an Onos/Fade against current Marines will result in lots of Sad Face games for Marines! :]
  • Deagle2Deagle2 Join Date: 2010-11-30 Member: 75360Members
    They could implement it and make it availlable through cheats while working on Hexo, that would still be cool.
    I tell you, whenever we hit it, build 200 Is going to be AWESOME.
  • SteinhauerSteinhauer Join Date: 2010-07-17 Member: 72493Members
    edited September 2011
    Now that I get a good look at it... it looks too gorilla-like to me...

    I always saw the Onos as an elephant/rhino cross, focusing on using its snout, horn, and mouth to attack... this thing looks like it's going to gore you with it's front hand-things!

    Maybe this was always the plan and I had no idea D:
  • SeaStormSeaStorm Join Date: 2011-05-15 Member: 98808Members
    the most funny thing on this is the Bizeps on his front legs ;)
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <div align='center'><!--sizeo:7--><span style="font-size:36pt;line-height:100%"><!--/sizeo--><!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->F4!<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--></div>
  • LUSITANERLUSITANER Join Date: 2010-09-19 Member: 74086Members
    And for when the hoovaring scorpion?
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1877012:date=Sep 26 2011, 05:11 PM:name=LUSITANER)--><div class='quotetop'>QUOTE (LUSITANER @ Sep 26 2011, 05:11 PM) <a href="index.php?act=findpost&pid=1877012"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->And for when the hoovaring scorpion?<!--QuoteEnd--></div><!--QuoteEEnd-->
    I think we're lacking a smart_bomb to be able to pull that one off!
  • Cyberwarrior00785Cyberwarrior00785 Join Date: 2010-02-20 Member: 70651Members
    edited September 2011
    YESSS finally, I knew we would be seeing this soon once their build speed slowed down, after this build its full speed to onos!!! right????
  • autograderautograder Join Date: 2011-06-24 Member: 106181Members
    Good news, I hope this also indicates performance jumps for the next patch(s).
  • vizioNzvizioNz InversionNS2.com Join Date: 2003-12-21 Member: 24595Members, Constellation, NS2 Playtester
    edited September 2011
    <div align='center'><img src="http://3.bp.blogspot.com/_z_nVOuaUIFs/Sh5nGgt4rDI/AAAAAAAABkE/29Y-RSDjfXI/s320/Onos1.jpg" border="0" class="linked-image" />
    <b><!--sizeo:1--><span style="font-size:8pt;line-height:100%"><!--/sizeo-->SURPRISE! I R COMING TO BASH DOWN UR DOORZ<!--sizec--></span><!--/sizec-->!</b></div>
  • -[420]-Papageorgio-[420]-Papageorgio Join Date: 2011-09-23 Member: 122961Members
    <!--quoteo(post=1877003:date=Sep 26 2011, 11:49 AM:name=vizionz)--><div class='quotetop'>QUOTE (vizionz @ Sep 26 2011, 11:49 AM) <a href="index.php?act=findpost&pid=1877003"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Please do not implement this without JP/HMG!!! I don't mind Exo taking longer, but an Onos/Fade against current Marines will result in lots of Sad Face games for Marines! :]<!--QuoteEnd--></div><!--QuoteEEnd-->

    I second this. Aliens already win 80% of games.
  • Cyberwarrior00785Cyberwarrior00785 Join Date: 2010-02-20 Member: 70651Members
    <!--quoteo(post=1877003:date=Sep 26 2011, 08:49 AM:name=vizionz)--><div class='quotetop'>QUOTE (vizionz @ Sep 26 2011, 08:49 AM) <a href="index.php?act=findpost&pid=1877003"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Please do not implement this without JP/HMG!!! I don't mind Exo taking longer, but an Onos/Fade against current Marines will result in lots of Sad Face games for Marines! :]<!--QuoteEnd--></div><!--QuoteEEnd-->
    Yes I admit I don't like one sided battles, jetpacker at least will make it more fun for the marine team
  • jergodzjergodz Join Date: 2011-05-20 Member: 99745Members
    Who care's ONOS!!<a href="http://www.youtube.com/watch?v=jQgJipNJ6Vw&feature=related" target="_blank">!!!</a>
  • Dragon-GuardDragon-Guard Join Date: 2011-07-25 Member: 112159Members
    <!--quoteo(post=1877008:date=Sep 26 2011, 07:05 PM:name=SeaStorm)--><div class='quotetop'>QUOTE (SeaStorm @ Sep 26 2011, 07:05 PM) <a href="index.php?act=findpost&pid=1877008"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->the most funny thing on this is the Bizeps on his front legs ;)<!--QuoteEnd--></div><!--QuoteEEnd-->

    This.

    This always bothered my, his front upper legs look like they are the wrong way around, the leg scissors to the back thus the biceps should be on the backside of the leg.
    and its not his triceps thats showing, a triceps doesnt bulge like that, or at least, not as much as the biceps, yet from the picture and proportions the backside of the leg looks smaller then the frontside muscle, which means the muscle in the front is the biceps in this pic.

    And yes, i know aliens might not have muscles called biceps and triceps but the way joints and muscles work still is the same as they are organic like us.
  • QuovatisQuovatis Team Inversion Join Date: 2010-01-26 Member: 70321Members, NS2 Playtester, Squad Five Blue
    Based on the design log info, I have mixed feelings. Knock-back is cool and all, but couldn't this be more of a hindrance to the onos than helping? You come across a marine with a minigun and gore him one time. It wasn't enough to kill him, but now you've thrown him across the room, increasing the range, and now have to chase after him again to finish him off, all the while taking damage. The onos should be able to chose when to throw them and when not to.

    I like the stomp stunning buildings too. That should be fun and make for some good tactics on both sides. Shaking lights would be awesome too. I remember the shaking (and falling) lights in the April fools Gorge trailer. I thought it was just manually animated, but if stuff like that can be handled by the engine, that's great.
  • HybridclawHybridclaw Join Date: 2003-11-03 Member: 22271Members
    edited September 2011
    People will probably try to nerf the onos even before it is released.

    Just you wait, within the next few days people will be making threads to try and nerf it…
  • Cyberwarrior00785Cyberwarrior00785 Join Date: 2010-02-20 Member: 70651Members
    <!--quoteo(post=1877008:date=Sep 26 2011, 09:05 AM:name=SeaStorm)--><div class='quotetop'>QUOTE (SeaStorm @ Sep 26 2011, 09:05 AM) <a href="index.php?act=findpost&pid=1877008"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->the most funny thing on this is the Bizeps on his front legs ;)<!--QuoteEnd--></div><!--QuoteEEnd-->
    the thing is if you look at it's front feet you will see that it walks on it's knuckles.lol
  • LUSITANERLUSITANER Join Date: 2010-09-19 Member: 74086Members
    heck, i dont like stomp. Dont forget the bone shield, devs :P
  • RichardRahlRichardRahl Join Date: 2011-06-15 Member: 104594Members
    lol i'm sure when they release onos we will have dual cannon and exo, UWE isn't that retarded to buff the already strong kharra without giving the marines something to counter.
  • Squeal_Like_A_PigSqueal_Like_A_Pig Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
    <!--quoteo(post=1877007:date=Sep 26 2011, 04:59 PM:name=Steinhauer)--><div class='quotetop'>QUOTE (Steinhauer @ Sep 26 2011, 04:59 PM) <a href="index.php?act=findpost&pid=1877007"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Now that I get a good look at it... it looks too gorilla-like to me...<!--QuoteEnd--></div><!--QuoteEEnd-->
    <!--quoteo(post=1877008:date=Sep 26 2011, 05:05 PM:name=SeaStorm)--><div class='quotetop'>QUOTE (SeaStorm @ Sep 26 2011, 05:05 PM) <a href="index.php?act=findpost&pid=1877008"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->the most funny thing on this is the Bizeps on his front legs ;)<!--QuoteEnd--></div><!--QuoteEEnd-->
    Yes, the Onos in NS2 is based on a gorilla, rather then the bull/rhino look of the NS1 Onos. This was decided largely to give him more maneuverability in turning around in tight hallways, which was always a problem with the NS1 Onos.

    --cory
  • Cyberwarrior00785Cyberwarrior00785 Join Date: 2010-02-20 Member: 70651Members
    <!--quoteo(post=1877062:date=Sep 26 2011, 03:12 PM:name=Squeal_Like_A_Pig)--><div class='quotetop'>QUOTE (Squeal_Like_A_Pig @ Sep 26 2011, 03:12 PM) <a href="index.php?act=findpost&pid=1877062"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yes, the Onos in NS2 is based on a gorilla, rather then the bull/rhino look of the NS1 Onos. This was decided largely to give him more maneuverability in turning around in tight hallways, which was always a problem with the NS1 Onos.

    --cory<!--QuoteEnd--></div><!--QuoteEEnd-->
    yah that makes sense, though i wish you guys could of kept devour.
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    Should help with alien stalemate resolution, marines do desperately need the exo as well, but aliens probably need the onos more, as they lack any effective siege equipment.
  • SteinhauerSteinhauer Join Date: 2010-07-17 Member: 72493Members
    <!--quoteo(post=1877062:date=Sep 26 2011, 06:12 PM:name=Squeal_Like_A_Pig)--><div class='quotetop'>QUOTE (Squeal_Like_A_Pig @ Sep 26 2011, 06:12 PM) <a href="index.php?act=findpost&pid=1877062"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yes, the Onos in NS2 is based on a gorilla, rather then the bull/rhino look of the NS1 Onos. This was decided largely to give him more maneuverability in turning around in tight hallways, which was always a problem with the NS1 Onos.

    --cory<!--QuoteEnd--></div><!--QuoteEEnd-->

    Funny, I was talking about it with my friend and that was the guess we came to, just before I saw this post
  • peregrinusperegrinus Join Date: 2010-07-16 Member: 72445Members
    Good to see new content coming in soon :)

    The Onos model is fine IMO it has some insect touches like the grabby things next to the mouth and those front legs have claws.

    The teeth could look a little fiercer though, and the chest armour looks artificial, too much like man made armour rather than something that is part of the Onos's anatomy.

    Hope we will get some turning animations for it.
  • ace003ace003 Join Date: 2011-04-28 Member: 96034Members
    Kinda looks like arms and claws at the front
Sign In or Register to comment.