I believe the the specific case of frame drop you appear you appear to be referring to (on looking around rapidly), will be addressed by the changes to the occlusion culling system that Max is working on right now.
Without knowing what your GPU is, it's hard to know what other types of slow framerates you might be experiencing.
<!--quoteo(post=1855536:date=Jun 22 2011, 11:26 PM:name=NS2HD)--><div class='quotetop'>QUOTE (NS2HD @ Jun 22 2011, 11:26 PM) <a href="index.php?act=findpost&pid=1855536"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I believe the the specific case of frame drop you appear you appear to be referring to (on looking around rapidly), will be addressed by the changes to the occlusion culling system that Max is working on right now.
Without knowing what your GPU is, it's hard to know what other types of slow framerates you might be experiencing.<!--QuoteEnd--></div><!--QuoteEEnd-->
"The GeForce 9 Series is the ninth generation, the first of which was released on February 21, 2007."
and then the biggest eye opener, the list! : <a href="http://www.videocardbenchmark.net/video_lookup.php?gpu=GeForce+9500+GS" target="_blank">http://www.videocardbenchmark.net/video_lo...GeForce+9500+GS</a>
<!--quoteo(post=1855545:date=Jun 22 2011, 06:55 PM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Jun 22 2011, 06:55 PM) <a href="index.php?act=findpost&pid=1855545"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Faster then mine, whats your point... Well quad might be less efficient then C2D for now...<!--QuoteEnd--></div><!--QuoteEEnd-->
His RAM was low and CPU was old, so I wagered that his GPU was of according age.
Another gamble pays off a basically nonexistent reward. Yayness
<!--quoteo(post=1855605:date=Jun 23 2011, 03:01 AM:name=ironhorse)--><div class='quotetop'>QUOTE (ironhorse @ Jun 23 2011, 03:01 AM) <a href="index.php?act=findpost&pid=1855605"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->ah. right there. there's your biggest problem.
"The GeForce 9 Series is the ninth generation, the first of which was released on February 21, 2007."
and then the biggest eye opener, the list! : <a href="http://www.videocardbenchmark.net/video_lookup.php?gpu=GeForce+9500+GS" target="_blank">http://www.videocardbenchmark.net/video_lo...GeForce+9500+GS</a>
see what i mean? new egg, my friend. :) goodluck.<!--QuoteEnd--></div><!--QuoteEEnd--> So im ###### then? I just have to deal with the lag u say?
Your rig is well above the target recommended specs for the game. You just have to wait for optimization through the beta process. Check the patch notes for them, check the forums, you will see people mentioning they have more fps from the patches that come out.
You should be completely fine without having to upgrade once out of beta, otherwise I think UWE did something wrong lol
Not sure what settings you are playing at, but try and slide them down. if you would get a new video-card, doesn't have to be some super card but in the price-range of about 100$ you would be able to play at medium settings at the current build. and decently on High (but not always above ~20) but that might change with the new occlusion culling as said before.
I have 4GB RAM and one of the better dualcore processors (3.1GHz or something). my videocard is Nvidia's GTX 260. so it not that great but I can run on medium settings perfect.
so, slide down all the settings. then use the console to turn off shadows. "r_shadows 0" unless I'm mistaken. there are also other tweaks that you can find in the modding department of the forum.
<!--quoteo(post=1855543:date=Jun 23 2011, 09:45 AM:name=mzox210)--><div class='quotetop'>QUOTE (mzox210 @ Jun 23 2011, 09:45 AM) <a href="index.php?act=findpost&pid=1855543"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->MY GPU is nVidia GeForce 9500 GS<!--QuoteEnd--></div><!--QuoteEEnd--> By todays standards the 9500 GS is frankly rubbish. The GTS 450 which currently <a href="http://www.newegg.com/Product/Product.aspx?Item=N82E16814500187&cm_re=gts_450-_-14-500-187-_-Product" target="_blank">retails</a> around $100 has 6 times the amount of shader processors.
<!--quoteo(post=1855632:date=Jun 23 2011, 03:24 PM:name=zastels)--><div class='quotetop'>QUOTE (zastels @ Jun 23 2011, 03:24 PM) <a href="index.php?act=findpost&pid=1855632"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Your rig is well above the target recommended specs for the game.<!--QuoteEnd--></div><!--QuoteEEnd--> Those specs are far too old and ambitious to go by.
A 1.2ghz CPU and 256MB of RAM for a modern shooter seems ludicrous to me. It might 'run' but it's going to be a slideshow.
IronHorseDeveloper, QA Manager, Technical Support & contributorJoin Date: 2010-05-08Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
<!--quoteo(post=1855632:date=Jun 22 2011, 10:24 PM:name=zastels)--><div class='quotetop'>QUOTE (zastels @ Jun 22 2011, 10:24 PM) <a href="index.php?act=findpost&pid=1855632"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Your rig is well above the target recommended specs for the game.<!--QuoteEnd--></div><!--QuoteEEnd-->
annndddd who can play the recommended specs for this game? exactly. besides, even if they end up optimizing it, wth is a 9500 gs gonna do for anything? he meets the MINIMUM requirements for most games sold on steam right now (8800 GTX or better. 9800 is the same gpu. and he doesnt even have that, he has a 9500 gs, so arguably he's below.. ) so for sake of argument i have a hard time believing he plays much of anything above medium smoothly (60 fps). and like others have said, you can upgrade cheaply.
when people are running hardware thats circa four years ago its worth mentioning to them it just <i>might </i>be the cause of their performance issues, regardless of any future optimizations people are betting on.
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
I don't understand the rigs that have fairly decent CPU and RAM, while a shoddy "value" type of GPU is put in there... Wasted money on the CPU and RAM is the result, as they are slowed down by the shoddy GPU... I've seen plenty of these types of configs :/
Just for reference, I'm running this @ <b>25-55FPS</b>, when not recording with Fraps. It all is depending on Lerks, because when they start shootn my FPS dies...
<b>C2D E6420 @2.4Ghz, 2Gb OCZ @ 900Mhz and a HD4850 512Mb running on WinXP Pro SP3</b>
I'm paying the NS2 B179 on: 40-60FPS on Asus notebook (1366 × 768, High settings) ... Core i7-720, GeForce GTX 460M, 8GB 10-25FPS on old MSI notebook (8000 x 600, Medium settings) ... Core Duo 2GHz, GeForce 8600M, 2GB
there is rly significant difference between these two notebooks. I'm waiting for new OC, that I can also play on my old MSI with at least 30-40FPS (which have better monitor and keyboard)
<!--quoteo(post=1855525:date=Jun 22 2011, 06:07 PM:name=mzox210)--><div class='quotetop'>QUOTE (mzox210 @ Jun 22 2011, 06:07 PM) <a href="index.php?act=findpost&pid=1855525"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->IS it me or is it laggy when u look around. My pc Intel® Core2 Quad CPU Q6700 2.66Gh2 2.67GHz Ram 4.00GB<!--QuoteEnd--></div><!--QuoteEEnd-->
thats because the gameoverlay is causing lag when you close the game. the damn thing never closes or launches properly. even when you exit the game and close it from task manager the delay is still there till you reboot.
ScardyBobScardyBobJoin Date: 2009-11-25Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
<!--quoteo(post=1855628:date=Jun 22 2011, 10:03 PM:name=mzox210)--><div class='quotetop'>QUOTE (mzox210 @ Jun 22 2011, 10:03 PM) <a href="index.php?act=findpost&pid=1855628"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->So im ###### then? I just have to deal with the lag u say?<!--QuoteEnd--></div><!--QuoteEEnd-->
Current beta, yes.
Eventual NS2 v1.0 release, no.
Also, note that the performance bottleneck is still mostly server-side such that everyone is more or less experiencing the same amount of lag (which is more technically choke, but it looks similar to framerate problems).
I Dont understand lol. im sorry i dont know ###### about pc. Im more of a console player. I just pick up Starcraft 2, The Witcher 2, and F.E.A.R. 3. They all run fine on my pc.
Optimization is an ongoing process, and we have made some big improvements lately, and will be making many more while in this beta stage. You should notice less lag on your current system over the next few months as we get some of these optimizations and fixes in the game, and hopefully by the time the game reaches release status it will be significantly improved on your system.
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
@Tagertswe It's mostly the GPU though, I mean his CPU is running 0.26Ghz faster the mine...
In simple terms what is happening is the following, which might also confuse none-techies who end up blaming their own PC:
NS2 online basically consists of two version of the game, a client (running on your PC) and a server (running on a remote PC). Now if either of those doesn't run smoothly, you will see either FPS hitching or lag. Which can look quite similar from a player's perspective.
Build179 (latest patch as I write this) had quite a nice boost in performance, which is more noticeable on more powerful servers (player count rise). As Cory said, the patches after this one are focusing on performance, meaning it will keep getting smoother.
I suggest, trying 8-10 or perhaps 12 player servers for now. I hope you can at least run on those...
To anyone reading this thread and thinking oh-my-god I need an expensive GPU to run NS2, it is simply not true at all. NS2HD videos are recorded using a Nvidia GTS450, a $100 part.
I used to record on an ATI 5870, but the massive improvements in performance over the last few months have made that complete overkill.
ScardyBobScardyBobJoin Date: 2009-11-25Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
<!--quoteo(post=1855925:date=Jun 23 2011, 03:34 PM:name=NS2HD)--><div class='quotetop'>QUOTE (NS2HD @ Jun 23 2011, 03:34 PM) <a href="index.php?act=findpost&pid=1855925"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->To anyone reading this thread and thinking oh-my-god I need an expensive GPU to run NS2, it is simply not true at all. NS2HD videos are recorded using a Nvidia GTS450, a $100 part.
I used to record on an ATI 5870, but the massive improvements in performance over the last few months have made that complete overkill.<!--QuoteEnd--></div><!--QuoteEEnd-->
I think its mostly what Kouji_san said. He (and a lot of players) see lag and just assume its their hardware when its mostly a server-side issue at the moment.
Although there have been some pretty serious server-side performance improvements in the past few patches, it seems quite a few server owners have compensated by increasing their max playercount. 20 person servers seem to get about the same amount of lag as 12-14 players servers did in B177.
IronHorseDeveloper, QA Manager, Technical Support & contributorJoin Date: 2010-05-08Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
<!--quoteo(post=1855960:date=Jun 23 2011, 07:48 PM:name=ScardyBob)--><div class='quotetop'>QUOTE (ScardyBob @ Jun 23 2011, 07:48 PM) <a href="index.php?act=findpost&pid=1855960"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I think its mostly what Kouji_san said. He (and a lot of players) see lag and just assume its their hardware when its mostly a server-side issue at the moment.<!--QuoteEnd--></div><!--QuoteEEnd-->
he mentioned lag when "looking around" not perceived player warping etc. and also more importantly, i must suggest you see other people around these forums who have posted specs of their system with fps screenshots. there may be server side issues, i do agree with this, but <b><i>currently </i></b>expecting anything over 20 fps in a local game with just yourself with a 9500 gs is asinine.
in this thread alone:
<!--quoteo(post=1855960:date=Jun 23 2011, 07:48 PM:name=ZycaR)--><div class='quotetop'>QUOTE (ZycaR @ Jun 23 2011, 07:48 PM) <a href="index.php?act=findpost&pid=1855960"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->40-60FPS on Asus notebook (1366 × 768, High settings) ... Core i7-720, GeForce GTX 460M, 8GB 10-25FPS on old MSI notebook (8000 x 600, Medium settings) ... Core Duo 2GHz, GeForce 8600M, 2GB there is rly significant difference between these two notebooks.<!--QuoteEnd--></div><!--QuoteEEnd-->
i guarantee you, if the OP was getting 107 fps like this guy was, he wouldn't have started a thread. :) just trying to suggest there is a lot more going on than lack of optimization lately.. thanks to consoles in the past decade, a lot of newcomers to PC gaming have no clue about hardware and game requirements etc.
Comments
amiritegais?
Without knowing what your GPU is, it's hard to know what other types of slow framerates you might be experiencing.
Without knowing what your GPU is, it's hard to know what other types of slow framerates you might be experiencing.<!--QuoteEnd--></div><!--QuoteEEnd-->
MY GPU is nVidia GeForce 9500 GS
amiritegais?<!--QuoteEnd--></div><!--QuoteEEnd-->
Faster then mine, whats your point... Well quad might be less efficient then C2D for now...
ah. right there.
there's your biggest problem.
"The GeForce 9 Series is the ninth generation, the first of which was released on February 21, 2007."
and then the biggest eye opener, the list! :
<a href="http://www.videocardbenchmark.net/video_lookup.php?gpu=GeForce+9500+GS" target="_blank">http://www.videocardbenchmark.net/video_lo...GeForce+9500+GS</a>
see what i mean?
new egg, my friend. :)
goodluck.
His RAM was low and CPU was old, so I wagered that his GPU was of according age.
Another gamble pays off a basically nonexistent reward. Yayness
there's your biggest problem.
"The GeForce 9 Series is the ninth generation, the first of which was released on February 21, 2007."
and then the biggest eye opener, the list! :
<a href="http://www.videocardbenchmark.net/video_lookup.php?gpu=GeForce+9500+GS" target="_blank">http://www.videocardbenchmark.net/video_lo...GeForce+9500+GS</a>
see what i mean?
new egg, my friend. :)
goodluck.<!--QuoteEnd--></div><!--QuoteEEnd-->
So im ###### then? I just have to deal with the lag u say?
Your rig is well above the target recommended specs for the game. You just have to wait for optimization through the beta process. Check the patch notes for them, check the forums, you will see people mentioning they have more fps from the patches that come out.
You should be completely fine without having to upgrade once out of beta, otherwise I think UWE did something wrong lol
if you would get a new video-card, doesn't have to be some super card but in the price-range of about 100$ you would be able to play at medium settings at the current build. and decently on High (but not always above ~20) but that might change with the new occlusion culling as said before.
I have 4GB RAM and one of the better dualcore processors (3.1GHz or something). my videocard is Nvidia's GTX 260.
so it not that great but I can run on medium settings perfect.
so, slide down all the settings. then use the console to turn off shadows. "r_shadows 0" unless I'm mistaken.
there are also other tweaks that you can find in the modding department of the forum.
By todays standards the 9500 GS is frankly rubbish. The GTS 450 which currently <a href="http://www.newegg.com/Product/Product.aspx?Item=N82E16814500187&cm_re=gts_450-_-14-500-187-_-Product" target="_blank">retails</a> around $100 has 6 times the amount of shader processors.
<!--quoteo(post=1855610:date=Jun 23 2011, 01:27 PM:name=Techercizer)--><div class='quotetop'>QUOTE (Techercizer @ Jun 23 2011, 01:27 PM) <a href="index.php?act=findpost&pid=1855610"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->His RAM was low<!--QuoteEnd--></div><!--QuoteEEnd-->
4GB isn't low.
<!--quoteo(post=1855632:date=Jun 23 2011, 03:24 PM:name=zastels)--><div class='quotetop'>QUOTE (zastels @ Jun 23 2011, 03:24 PM) <a href="index.php?act=findpost&pid=1855632"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Your rig is well above the target recommended specs for the game.<!--QuoteEnd--></div><!--QuoteEEnd-->
Those specs are far too old and ambitious to go by.
A 1.2ghz CPU and 256MB of RAM for a modern shooter seems ludicrous to me. It might 'run' but it's going to be a slideshow.
annndddd who can play the recommended specs for this game? exactly.
besides, even if they end up optimizing it, wth is a 9500 gs gonna do for anything? he meets the MINIMUM requirements for most games sold on steam right now (8800 GTX or better. 9800 is the same gpu. and he doesnt even have that, he has a 9500 gs, so arguably he's below.. ) so for sake of argument i have a hard time believing he plays much of anything above medium smoothly (60 fps). and like others have said, you can upgrade cheaply.
when people are running hardware thats circa four years ago its worth mentioning to them it just <i>might </i>be the cause of their performance issues, regardless of any future optimizations people are betting on.
Just for reference, I'm running this @ <b>25-55FPS</b>, when not recording with Fraps. It all is depending on Lerks, because when they start shootn my FPS dies...
<b>C2D E6420 @2.4Ghz, 2Gb OCZ @ 900Mhz and a HD4850 512Mb running on WinXP Pro SP3</b>
40-60FPS on Asus notebook (1366 × 768, High settings) ... Core i7-720, GeForce GTX 460M, 8GB
10-25FPS on old MSI notebook (8000 x 600, Medium settings) ... Core Duo 2GHz, GeForce 8600M, 2GB
there is rly significant difference between these two notebooks. I'm waiting for new OC, that I can also play on my old MSI with at least 30-40FPS (which have better monitor and keyboard)
My pc Intel® Core2 Quad CPU Q6700 2.66Gh2 2.67GHz Ram 4.00GB<!--QuoteEnd--></div><!--QuoteEEnd-->
thats because the gameoverlay is causing lag when you close the game. the damn thing never closes or launches properly. even when you exit the game and close it from task manager the delay is still there till you reboot.
Current beta, yes.
Eventual NS2 v1.0 release, no.
Also, note that the performance bottleneck is still mostly server-side such that everyone is more or less experiencing the same amount of lag (which is more technically choke, but it looks similar to framerate problems).
Although the game not so great optimized right now it helps with a cpu over 3ghz and a somewhat new midrange graphics card.
The fps will improve greatly when they have solved the occlusion culling problem in the game.
--Cory
In simple terms what is happening is the following, which might also confuse none-techies who end up blaming their own PC:
NS2 online basically consists of two version of the game, a client (running on your PC) and a server (running on a remote PC). Now if either of those doesn't run smoothly, you will see either FPS hitching or lag. Which can look quite similar from a player's perspective.
Build179 (latest patch as I write this) had quite a nice boost in performance, which is more noticeable on more powerful servers (player count rise). As Cory said, the patches after this one are focusing on performance, meaning it will keep getting smoother.
I suggest, trying 8-10 or perhaps 12 player servers for now. I hope you can at least run on those...
I used to record on an ATI 5870, but the massive improvements in performance over the last few months have made that complete overkill.
I used to record on an ATI 5870, but the massive improvements in performance over the last few months have made that complete overkill.<!--QuoteEnd--></div><!--QuoteEEnd-->
I think its mostly what Kouji_san said. He (and a lot of players) see lag and just assume its their hardware when its mostly a server-side issue at the moment.
Although there have been some pretty serious server-side performance improvements in the past few patches, it seems quite a few server owners have compensated by increasing their max playercount. 20 person servers seem to get about the same amount of lag as 12-14 players servers did in B177.
he mentioned lag when "looking around" not perceived player warping etc.
and also more importantly, i must suggest you see other people around these forums who have posted specs of their system with fps screenshots. there may be server side issues, i do agree with this, but <b><i>currently </i></b>expecting anything over 20 fps in a local game with just yourself with a 9500 gs is asinine.
in this thread alone:
<!--quoteo(post=1855960:date=Jun 23 2011, 07:48 PM:name=ZycaR)--><div class='quotetop'>QUOTE (ZycaR @ Jun 23 2011, 07:48 PM) <a href="index.php?act=findpost&pid=1855960"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->40-60FPS on Asus notebook (1366 × 768, High settings) ... Core i7-720, GeForce GTX 460M, 8GB
10-25FPS on old MSI notebook (8000 x 600, Medium settings) ... Core Duo 2GHz, GeForce 8600M, 2GB
there is rly significant difference between these two notebooks.<!--QuoteEnd--></div><!--QuoteEEnd-->
in another thread:
<!--quoteo(post=1855791:date=Jun 23 2011, 09:27 AM:name=Mige)--><div class='quotetop'>QUOTE (Mige @ Jun 23 2011, 09:27 AM) <a href="index.php?act=findpost&pid=1855791"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Same problem here. My comp:
2500k @ 4,5ghz 16gb mem & Nvidia gtx 570 (drive 275.33)
<a href="http://aijaa.com/v.php?i=002498231955.jpg" target="_blank"><img src="http://i2.aijaa.com/t/00249/8231955.t.jpg" border="0" class="linked-image" /></a>
<a href="http://aijaa.com/v.php?i=008528231956.jpg" target="_blank"><img src="http://i7.aijaa.com/t/00852/8231956.t.jpg" border="0" class="linked-image" /></a><!--QuoteEnd--></div><!--QuoteEEnd-->
i guarantee you, if the OP was getting 107 fps like this guy was, he wouldn't have started a thread. :)
just trying to suggest there is a lot more going on than lack of optimization lately.. thanks to consoles in the past decade, a lot of newcomers to PC gaming have no clue about hardware and game requirements etc.