Why does nobody play MvM?

ZurikiZuriki Join Date: 2010-11-20 Member: 75105Members
<div class="IPBDescription">Note: I am not an NS1 player if it has any relevance.</div>I noticed there is the MvM game mode option, why does nobody play it?

Comments

  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    Does it work? Honestly I never actually thought to try it.
  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    It just loads ns2. I didn't expect anything else frankly, as UWE is busy enough getting that to work properly.
  • FocusedWolfFocusedWolf Join Date: 2005-01-09 Member: 34258Members
    Crysis 2 demo has satisfied my MvM cravings. Hmm... marines need that "nano vision" :P
  • SturmwindSturmwind Join Date: 2010-07-20 Member: 72589Members
    <!--quoteo(post=1836211:date=Mar 6 2011, 06:57 PM:name=Zuriki)--><div class='quotetop'>QUOTE (Zuriki @ Mar 6 2011, 06:57 PM) <a href="index.php?act=findpost&pid=1836211"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I noticed there is the MvM game mode option, why does nobody play it?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Even if it worked, why should i play it? Ok, if i were a BDSM-Sub, maybe to experience even more unbalanced gameplay ;-)
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    Kinda hard to be unbalanced if both sides are identical.

    MvM would probably be interesting, although I don't know how much fun it would be, everyone shooting everyone else with rifles would probably get a bit old.
  • TacotaTacota Join Date: 2009-10-12 Member: 69027Members
    <!--quoteo(post=1836231:date=Mar 6 2011, 04:58 PM:name=Sturmwind)--><div class='quotetop'>QUOTE (Sturmwind @ Mar 6 2011, 04:58 PM) <a href="index.php?act=findpost&pid=1836231"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Even if it worked, why should i play it? Ok, if i were a BDSM-Sub, maybe to experience even more unbalanced gameplay ;-)<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah, identical sides is the only way to reach perfectly balanced gameplay ;)
  • Heroman117Heroman117 Join Date: 2010-07-28 Member: 73268Members
    Be really interesting to see flame thrower marine vs flame thrower marine :P

    Next we definitely NEED aliens vs aliens, Fade vs Fade will be epic, and just imagine, Onos vs Onos. Why stop there? you could even make it so when infestation from the two opposing alien sides overlaps each other, then even the infestation dukes it out, leaving the more concentrated infestation victorious.
  • DJPenguinDJPenguin Useless Join Date: 2003-07-29 Member: 18538Members
    personally, I'd like to see 2 teams in which both sides consist of marines and aliens. a squad of marines following a couple onos tickles me pink.
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    <!--quoteo(post=1836244:date=Mar 7 2011, 06:30 AM:name=Chris0132)--><div class='quotetop'>QUOTE (Chris0132 @ Mar 7 2011, 06:30 AM) <a href="index.php?act=findpost&pid=1836244"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Kinda hard to be unbalanced if both sides are identical.

    MvM would probably be interesting, although I don't know how much fun it would be, everyone shooting everyone else with rifles would probably get a bit old.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Maybe not on a team-vs-team basis. But on a weapon-by-weapon basis, it is. Because otherwise that's like saying early versions of CS are balanced because both teams have access to the same equipment.
  • Stele007Stele007 Join Date: 2004-07-23 Member: 30063Members
    I remember seeing hints that this would happen in the original NS and never happened. I think it's something they tacked early on thinking, "Oh, this would be easy to implement with Lua," but after the numerous delays and setbacks to the actual game it got pushed off to the side (and rightfully so -- it wouldn't be very fun).
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    <!--quoteo(post=1836291:date=Mar 7 2011, 09:44 AM:name=Harimau)--><div class='quotetop'>QUOTE (Harimau @ Mar 7 2011, 09:44 AM) <a href="index.php?act=findpost&pid=1836291"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Maybe not on a team-vs-team basis. But on a weapon-by-weapon basis, it is. Because otherwise that's like saying early versions of CS are balanced because both teams have access to the same equipment.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Well yeah you can have that, hence the 'everyone with rifles' comment.

    I generally consider that less important however, you can have a fun game with few weapons.
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    MvM mods in NS1 existed, but they were usually horrible due to the fact that hit points weren't designed for it (a marine has more hitpoints than a skulk, buildings were done to last X amount of time against bites, etc)

    But why play MvM when so much of the appeal of NS is the asymmetrical gameplay?
  • ZurikiZuriki Join Date: 2010-11-20 Member: 75105Members
    <!--quoteo(post=1836345:date=Mar 7 2011, 08:46 PM:name=Cereal_KillR)--><div class='quotetop'>QUOTE (Cereal_KillR @ Mar 7 2011, 08:46 PM) <a href="index.php?act=findpost&pid=1836345"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->MvM mods in NS1 existed, but they were usually horrible due to the fact that hit points weren't designed for it (a marine has more hitpoints than a skulk, buildings were done to last X amount of time against bites, etc)

    But why play MvM when so much of the appeal of NS is the asymmetrical gameplay?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Mainly because aliens can't beat flamers yet (well, not without a bit of (aka. Lots) luck and a really good early game expansion across the map.
  • derWalterderWalter Join Date: 2008-10-29 Member: 65323Members
    is there a headshot hitbox?

    that could make it interesting!
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    <!--quoteo(post=1836350:date=Mar 7 2011, 09:56 PM:name=Zuriki)--><div class='quotetop'>QUOTE (Zuriki @ Mar 7 2011, 09:56 PM) <a href="index.php?act=findpost&pid=1836350"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Mainly because aliens can't beat flamers yet (well, not without a bit of (aka. Lots) luck and a really good early game expansion across the map.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Well the game is in beta phase right now, so it's supposed to be "iron out the problems time", not "play alternate modes time"
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