A question about Engine-Updates
Lord Schnitzel
Join Date: 2008-11-04 Member: 65377Members
I'm really excited seeing all those new feature find their way into NS2. Great job, UWE!
However I have a question about the development / updating process (and this is a neutral question, i have no intend to flame/whine!)
If the game is unplayable (framerate of 3-5 fps on lowest settings, looong loading times, etc.) at the current state of the beta, is there any hope that a patch in the forseeable future will increase the performance? Or is it a "Sorry, dude. You really should get a new computer or you will not have any fun with NS2"?
As said before, this is intended to be a neutral question. UWE is doing a great job and I'm looking forward to the day I can finally play it - be it later in the beta or when I can afford a new rig.
However I have a question about the development / updating process (and this is a neutral question, i have no intend to flame/whine!)
If the game is unplayable (framerate of 3-5 fps on lowest settings, looong loading times, etc.) at the current state of the beta, is there any hope that a patch in the forseeable future will increase the performance? Or is it a "Sorry, dude. You really should get a new computer or you will not have any fun with NS2"?
As said before, this is intended to be a neutral question. UWE is doing a great job and I'm looking forward to the day I can finally play it - be it later in the beta or when I can afford a new rig.
Comments
Although I still have more fps than you, so either you are unlucky and there is a bug specific to your config, either you do have a too low config, but if you want us to tell you wether it's one or the other, you should give us your system specs ;)
I personally adjusted the Garbage Collector speeds so they are approximately 2x more frequent. Though it had minimal effect on my FPS it did remove some of the "hitching" (where FPS drops to 0 for a brief moment). (http://www.unknownworlds.com/forums/index.php?showtopic=112484&st=13, adjusted link to start at post 14 where the optimization I used is noted). <b>I will warn you though, the game is more likely to crash with this adjustment due to the sheer volume of garbage the game generates cannot be cleared fast enough, however when the game isn't crashing, it plays much smoother!</b>
But yes, optimizations will be included. They have to be because even mid-top end computers (ones that can run the likes of Crysis on Very High without so much as a hitch) can sometimes struggle to make stable 60fps, I myself have an ATI Radeon 4890 HD, pretty powerful card for the price it was at, I get an average of 40fps but it does drip quite often.
UWE has been increasing performance every patch. I suspect that if your computer can handle any major modern game (Bioshock1/2, Dead Space 1/2, CoDMW1/2, etc.) you'll be able to play NS2 with a decent framerate.
--Cory
Can you run older tech games like Half-Life 2 or Killing Floor reasonably well?
--Cory<!--QuoteEnd--></div><!--QuoteEEnd-->
You guys rock!
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Can you run older tech games like Half-Life 2 or Killing Floor reasonably well?<!--QuoteEnd--></div><!--QuoteEEnd-->
I played Dragon Age Origins, Mass Effect 1+2, Mafia 2, Prototype, Singularity, etc. on this rig. Not on high settings, but all games were playable.
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->The system spec is quite low, I can tell you that wether I play on low or high settings, the game laggs the same way, wich means that it's engine issues for me.
Although I still have more fps than you, so either you are unlucky and there is a bug specific to your config, either you do have a too low config, but if you want us to tell you wether it's one or the other, you should give us your system specs ;)<!--QuoteEnd--></div><!--QuoteEEnd-->
I didn't plan to hijack this thread for troubleshooting, but maybe somebody can acutally help, so i'll give it a shot:
My rig:
AMD Athlon 64 X2 Dual Core Processor 6000+, MMX, 3DNow (2 CPUs), ~3.1GHz
2048MB RAM
NVIDIA GeForce 9800 GT (512MB)
Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)
You can find the <a href="http://pastebin.com/LTEnqdxN" target="_blank">complete DxDiag here</a>
I'm running NS2 in windowed mode at 1600x900 on "ridiciously awful".
Loading a map takes ~2 minutes (there might be a short "connection problem detected" message when the ready room is finally visible). It takes the game quite a while to actually put me on the team and spawn the player after using a team portal or typing j1/j2. The games runs quite smooth(-ish) for ~4 Minutes, then the framerate drops to 1-3fps and will not recover.
I'm not that much into the tech stuff so I really can't say if it's the game, my rig (and if it is, what component), moon phase,...
The only game I remember having a similar behaviour on my machine (slowdown to 1-3 fps after some time of smooth gameplay) was Supreme Commander FA. (The AMD Dual Core Optimizer is installed btw.)
If anybody has an idea how I can figure out where the problem is for my NS2 (maybe some monitoring tool to see what component causes the slowdown?), i'm all ears for suggestions.
Regards,
Schnitzel
<a href="http://www.imgplace.com/viewimg140/7193/91hardwaremonitoring.png" target="_blank"><img src="http://www.imgplace.com/img140/7193/91hardwaremonitoring.th.png" border="0" class="linked-image" /></a>
The bottom line is they are working on it, and are probably more pissed off about it than anyone else.
AMD Athlon 64 X2 Dual Core Processor 6000+, MMX, 3DNow (2 CPUs), ~3.1GHz
2048MB RAM
NVIDIA GeForce 9800 GT (512MB)
Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)
You can find the <a href="http://pastebin.com/LTEnqdxN" target="_blank">complete DxDiag here</a>
I'm running NS2 in windowed mode at 1600x900 on "ridiciously awful".
Loading a map takes ~2 minutes (there might be a short "connection problem detected" message when the ready room is finally visible). It takes the game quite a while to actually put me on the team and spawn the player after using a team portal or typing j1/j2. The games runs quite smooth(-ish) for ~4 Minutes, then the framerate drops to 1-3fps and will not recover.
I'm not that much into the tech stuff so I really can't say if it's the game, my rig (and if it is, what component), moon phase,...
The only game I remember having a similar behaviour on my machine (slowdown to 1-3 fps after some time of smooth gameplay) was Supreme Commander FA. (The AMD Dual Core Optimizer is installed btw.)
If anybody has an idea how I can figure out where the problem is for my NS2 (maybe some monitoring tool to see what component causes the slowdown?), i'm all ears for suggestions.
Regards,
Schnitzel<!--QuoteEnd--></div><!--QuoteEEnd-->
Yeah, that's pretty much my rig, and I get around 20fps, which is nigh unplayable when I want to bite people's knees properly and dodge bullets.
I'd say that there's hope for our systems by release to get decent performance. But until then, we're kinda stuck. The currently posted Source Game Specs (i.e. Pent 4, etc) I think are optimistic, but who knows how well they can churn out optimizations.
Right now they're in bug fixing mode with a little optimization on the side.