Extremely Poor Performance ..

The1nkThe1nk Join Date: 2010-12-21 Member: 75811Members
<div class="IPBDescription">Very slow. :|</div>I can't help but feel like a herpderp with posting this as I've seen more threads like this, but I can't help but hope there is some trick someone didn't mention somewhere..

I get 10-15 FPS, which leads to a *lot* of excuses for why I died. :P

Some information:

System Info (Win + Pause|Break) -> <a href="http://i53.tinypic.com/2cy1sl.jpg" target="_blank">http://i53.tinypic.com/2cy1sl.jpg</a>
Start | Run | DXDiag -> <a href="http://pastebin.com/Dk3s6JxP" target="_blank">http://pastebin.com/Dk3s6JxP</a>
DXDiag | 64-Bit DXDiag -> <a href="http://pastebin.com/bVYWDYJV" target="_blank">http://pastebin.com/bVYWDYJV</a>

Win7 64-Bit
AMD Phenom 9500 Quad-Core 2.2ghz
3 GB Memory
ATI Radeon 4830 ..
...
Am I missing anything? O.o

Please help me! :| Thanks!
«1

Comments

  • yourbonesakinyourbonesakin Join Date: 2005-08-06 Member: 57682Members
    What is your setup for NS2's image quality and resolution?
  • The1nkThe1nk Join Date: 2010-12-21 Member: 75811Members
    I was about to turn in for the night, smoking the day's last cigarette, and went "D'oh!" when I realized I hadn't posted any NS2 settings. xD


    <!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->            <x-resolution>1152</x-resolution>
                <quality>0</quality>
                <y-resolution>864</y-resolution>
                <fullscreen>false</fullscreen><!--c2--></div><!--ec2-->

    Windowed, 1152x864, "Ridiculously Awful" settings.

    I also tried "r_shadows 0",I think it was, and the "r_flash 0" thing, both of which yielded zero results.

    Also, on last build (159) I would just consistently be 10-15 FPS, which was alright, but now with this new one (160), after around forty minutes of flailing/dieing/failing in the death throws of my machine it gets *worse*, if that's even feasibly possible. (Memory leak?)

    Thanks! :P
  • LucianLucian Join Date: 2004-01-09 Member: 25193Members, Constellation
    I was having very low fps till I lowered my resolution to 800 x 600. Chat and UI is really big in-game, but at least it's playable.

    Also I read NS2 might be cpu-intensive. You might consider overclocking your cpu if your system can handle it. Myself, I use a $50 dual-core intel cpu overclocked from 2.5 to 3.0ghz with a cheap heat sink.
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    the game is currently not optimized and does not use multithreading nor really uses your GPU (except for the texture memory).
    You will have to wait until the game is optimized further, as suggested, try a lower resolution in the meantime.
  • AtlantisThiefAtlantisThief Join Date: 2010-11-24 Member: 75254Members
    I have to mention that B160 somehow seemed to improve my performance. Before i have played with a lot of lags (around 10-15fps), last time I played after patching i played smoothly. It was so cool, i totally forgot to check out the fps.
    My settings are 1024*768 at Quality 0 (Ridcua..... damn description).
  • weezlweezl Join Date: 2008-07-04 Member: 64557Members, Reinforced - Shadow
    simple: you have an old and relatively slow CPU
    use task manager to check CPU-usage
    and GPU-Z to check GPU usage
    both during fighting gameplay, take a screen and post it.
  • The1nkThe1nk Join Date: 2010-12-21 Member: 75811Members
    <!--quoteo(post=1818315:date=Dec 22 2010, 05:49 AM:name=Asraniel)--><div class='quotetop'>QUOTE (Asraniel @ Dec 22 2010, 05:49 AM) <a href="index.php?act=findpost&pid=1818315"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->the game is currently not optimized and does not use multithreading nor really uses your GPU (except for the texture memory).
    You will have to wait until the game is optimized further, as suggested, try a lower resolution in the meantime.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Aye, I've read a lot of that, I was just hoping there was something I could do other than wait. :P Thanks!

    <!--quoteo(post=1818322:date=Dec 22 2010, 06:32 AM:name=AtlantisThief)--><div class='quotetop'>QUOTE (AtlantisThief @ Dec 22 2010, 06:32 AM) <a href="index.php?act=findpost&pid=1818322"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I have to mention that B160 somehow seemed to improve my performance. Before i have played with a lot of lags (around 10-15fps), last time I played after patching i played smoothly. It was so cool, i totally forgot to check out the fps.
    My settings are 1024*768 at Quality 0 (Ridcua..... damn description).<!--QuoteEnd--></div><!--QuoteEEnd-->

    If 160 made your's faster at that resolution, I'll be trying that res when I get home. :P Thanks for your input!

    <!--quoteo(post=1818371:date=Dec 22 2010, 09:00 AM:name=weezl)--><div class='quotetop'>QUOTE (weezl @ Dec 22 2010, 09:00 AM) <a href="index.php?act=findpost&pid=1818371"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->simple: you have an old and relatively slow CPU
    use task manager to check CPU-usage
    and GPU-Z to check GPU usage
    both during fighting gameplay, take a screen and post it.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Will do as soon as I get home and get my pwni.. Failing* on. :) Thanks!
  • The1nkThe1nk Join Date: 2010-12-21 Member: 75811Members
    1152 x 864, Ridiculously Awful:
    <img src="http://i51.tinypic.com/344oxva.jpg" border="0" class="linked-image" />
    1024 x 768, Ridiculously Awful:
    <img src="http://i55.tinypic.com/2a5kygg.jpg" border="0" class="linked-image" />
    800 x 600, Ridiculously Awful:
    <img src="http://i52.tinypic.com/2rgnrk4.jpg" border="0" class="linked-image" />

    None of which look too promising. haha. :|
  • InfraRedInfraRed Join Date: 2003-01-20 Member: 12508Members, Constellation
    Hmm those images actually suggest that the game is multi-threaded.
  • FaskaliaFaskalia Wechsellichtzeichenanlage Join Date: 2004-09-12 Member: 31651Members, Constellation
    The resolution strikes me odd.

    Could you try something more classic/common please?

    1024x768 or 1240x1024
  • TSSTSS Join Date: 2010-05-11 Member: 71716Members
    Well, your GPU aint it. On the highest res you have a 2% load so that cannot be it.

    It also can't be your CPU. It's relatively slow and the game is currently CPU limited yes, however if it was the limiting factor we should see a near constant 100% on at the very least, 1 core. Considering it's closer to 50% in all screenshots (not counting spikes), it cannot be the CPU.

    IMO, it's your memory. In the last screenshot, on the lowest res, your running at 84% physical memory, while the first runs at 74% physical memory. My guess is you made the screenshots one after another after changing res and NS2 didn't release all of the memory :p You most likely did this on a listen server, so your the only one there with no buildings.

    If that takes 74% i'll bet a game where the map is loaded with structures and 10 players running around takes >100% memory. Not counting the fact that you run it windowed so i'll bet you've got some other programs opened as well, which also take up memory. Now my PC is in need of a cleanup but i'm taking up 2 GB of memory - just running windows and firefox. NS2 takes about 1.7gb's (on high quality tho), and you have 3 GB.

    When a PC runs out of physical memory it'll use the Page file instead. It's a reserved space on your HDD used as memory, but since the HDD is so much slower then RAM, you take an enormous performance hit. That DXdiag report says you've got 8GB's of it, with 2.2GB already used.

    I think with a bit more RAM, or with a thorough cleaning of your rig it should run a bit smoother. You might also want to limit your page file a bit, 8GB"s is alot for a PC with only 3GB of RAM. A page file as large as your RAM is better - so 3GB in your case. If your doing anything with the PC that requires more then 6GB RAM on a 3GB ram PC -> buy more RAM.
  • The1nkThe1nk Join Date: 2010-12-21 Member: 75811Members
    <!--quoteo(post=1819068:date=Dec 24 2010, 11:51 AM:name=Faskalia)--><div class='quotetop'>QUOTE (Faskalia @ Dec 24 2010, 11:51 AM) <a href="index.php?act=findpost&pid=1819068"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The resolution strikes me odd.

    Could you try something more classic/common please?

    1024x768 or 1240x1024<!--QuoteEnd--></div><!--QuoteEEnd-->
    The 2nd and 3rd screenshot sets are both fairly common resolutions (1024x768 and 800x600, respectively)

    <!--quoteo(post=1819071:date=Dec 24 2010, 12:03 PM:name=TSS)--><div class='quotetop'>QUOTE (TSS @ Dec 24 2010, 12:03 PM) <a href="index.php?act=findpost&pid=1819071"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It also can't be your CPU. It's relatively slow and the game is currently CPU limited yes, however if it was the limiting factor we should see a near constant 100% on at the very least, 1 core. Considering it's closer to 50% in all screenshots (not counting spikes), it cannot be the CPU.

    IMO, it's your memory. In the last screenshot, on the lowest res, your running at 84% physical memory, while the first runs at 74% physical memory.<!--QuoteEnd--></div><!--QuoteEEnd-->
    My thoughts exactly on this one. :(

    <!--quoteo(post=1819071:date=Dec 24 2010, 12:03 PM:name=TSS)--><div class='quotetop'>QUOTE (TSS @ Dec 24 2010, 12:03 PM) <a href="index.php?act=findpost&pid=1819071"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->My guess is you made the screenshots one after another after changing res and NS2 didn't release all of the memory :p You most likely did this on a listen server, so your the only one there with no buildings. If that takes 74% i'll bet a game where the map is loaded with structures and 10 players running around takes >100% memory.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Actually the 3 shots were all done on live servers, after a fairly heavy (as in super low FPS for me) fire-fights. 2 of them were on ArmorCore #2 or whatever it's called, and the third was on .. ... err.. Something that discusses "Fast CPU" in its name. :X Also, the 3 were each done with separate starts of NS2 on the choice resolutions, by changing Options.XML before launching the game. However, I did not reboot after each attempt.

    <!--quoteo(post=1819071:date=Dec 24 2010, 12:03 PM:name=TSS)--><div class='quotetop'>QUOTE (TSS @ Dec 24 2010, 12:03 PM) <a href="index.php?act=findpost&pid=1819071"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Not counting the fact that you run it windowed so i'll bet you've got some other programs opened as well, which also take up memory. Now my PC is in need of a cleanup but i'm taking up 2 GB of memory - just running windows and firefox. NS2 takes about 1.7gb's (on high quality tho), and you have 3 GB.

    When a PC runs out of physical memory it'll use the Page file instead. It's a reserved space on your HDD used as memory, but since the HDD is so much slower then RAM, you take an enormous performance hit. That DXdiag report says you've got 8GB's of it, with 2.2GB already used.

    I think with a bit more RAM, or with a thorough cleaning of your rig it should run a bit smoother. You might also want to limit your page file a bit, 8GB"s is alot for a PC with only 3GB of RAM. A page file as large as your RAM is better - so 3GB in your case. If your doing anything with the PC that requires more then 6GB RAM on a 3GB ram PC -> buy more RAM.<!--QuoteEnd--></div><!--QuoteEEnd-->
    The only reason I was playing windowed in the first place was because NS2 wouldn't launch as it was set to Full Screen, but using a different resolution than my desktop when I first installed. After a thorough forum scraping, I set it to windowed, which at least allowed it to open. Then, from there, I toyed with the resolutions and various settings extensively before coming to the forums for help. :P

    Aye. My Motherboard only supports 3 GB of memory. Which is awful. :( I'm running Win 7 x64, so I theoretically could have ######-tonnes more, but the hardware doesn't support it. :( I had previously set the Page File so ridiculously high while using 3DS Max with the FumeFX Plugin to create some nifty, sexy, and aesthetic volumetric gas renders. I also didn't know that setting he PF to the same size as your physical memory was the best approach.

    I'll change my PF size, and do some more testing and see if it helps. :P

    Any other input would still be excellent!! Thanks!! :P
  • weezlweezl Join Date: 2008-07-04 Member: 64557Members, Reinforced - Shadow
    your motherboard only supports a very odd 3GB???
    what the hell kind of cheap ghetto stuff is it?
    might exactly be what slows your PC down...!

    and the GPU usage is just plain wrong, it's not showing correctly for some reason...
    read this thread
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=111426" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=111426</a>
    and set your game-resolution to the same as desktop-resolution (which in turn should be the native res of the screen)
  • w0dk4w0dk4 Join Date: 2008-04-22 Member: 64129Members, Constellation, Reinforced - Shadow
    You tech "experts" do understand that Windows can switch the processing core of a particular thread many times within a measurement frame, which looks like the thread is running on many cores at the same time, but in reality it isnt - right?
  • The1nkThe1nk Join Date: 2010-12-21 Member: 75811Members
    <!--quoteo(post=1819632:date=Dec 26 2010, 10:54 PM:name=weezl)--><div class='quotetop'>QUOTE (weezl @ Dec 26 2010, 10:54 PM) <a href="index.php?act=findpost&pid=1819632"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->your motherboard only supports a very odd 3GB???
    what the hell kind of cheap ghetto stuff is it?
    might exactly be what slows your PC down...!

    and the GPU usage is just plain wrong, it's not showing correctly for some reason...
    read this thread
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=111426" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=111426</a>
    and set your game-resolution to the same as desktop-resolution (which in turn should be the native res of the screen)<!--QuoteEnd--></div><!--QuoteEEnd-->

    Oops, I think I was having a bit of brain-death back there. I have 3 GBs, but I think my Mobo supports only 4 GB. And I'm also not sure that an additional +1 GB will really make all the difference in the world, although it may help if not only I added +1, but instead made it all higher-end memory. :\

    Also, I remedied the issue with not being able to start NS2. I was just writing the details of that in my earlier post for clarification. It was default set to a resolution other than the one I chose (1920x1080), which in turn meant NS2 wouldn't launch. After fixing it to 1920x1080, it was unplayable. With these lesser resolutions, in windowed mode, it is closer to playable. Also, has anyone else noticed that now with B160 you can [seemingly] run a non-desktop resolution in full screen without crashes? Or did I miss something else? :P

    <!--quoteo(post=1819633:date=Dec 26 2010, 11:08 PM:name=w0dk4)--><div class='quotetop'>QUOTE (w0dk4 @ Dec 26 2010, 11:08 PM) <a href="index.php?act=findpost&pid=1819633"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You tech "experts" do understand that Windows can switch the processing core of a particular thread many times within a measurement frame, which looks like the thread is running on many cores at the same time, but in reality it isnt - right?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Aye. And would a way to see if the CPU is really throttling it be to set the Affinity of the process to a single core, and see if it caps at 100% during runtime? Or?

    Thanks!
  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
    I highly doubt its your ram, I have 4G DDR3 1600 and I can run 3 games simultaniously without performance problem.

    I think the performance it is giving is normal for your specs with the currect optimation level.
  • SafetyHelmetSafetyHelmet Join Date: 2010-11-26 Member: 75298Members, Constellation
    You aren't pegging your CPU or RAM. When's the last time you defragged, updated all your drivers, or just plain reinstalled windows? I'd bet that you have some services going or junk clogging up your system.

    Have you run a hard drive or RAM diagnostic? If you have errors, you could try re-seating your memory.. or replacing things if it turns out to have issues.
  • SnougarSnougar Join Date: 2007-12-31 Member: 63301Members
    I'm in agreement that the performance is pretty typical for a system like yours.

    Remember the Agena Phenoms weren't an amazing leap from the Athlon X2's and are pretty slow. It was probably the most over-hyped CPU AMD ever made, and when it came out it had abysmal performance and huge power demands.

    Might be worth looking into more ram and a CPU upgrade if your mainboard would allow. Maybe a Phenom II or even a Athlon II X4.

    If it were me, I would save up and make a new system, which isn't as expensive as you'd think.

    AMD Athlon II X4 640 - $100
    Asrock M3A770DE - $60
    4GB G.Skill DDR 1333 - $50
    AMD HD6850 - $180

    This setup I've recently done for a friend and it performs amazingly well!
  • Dennis_Dennis_ Join Date: 2010-12-27 Member: 75982Members
    The performance of the current build is aweful.

    The game actually performs better on my old Core 2 Duo E4500/8800GT box then on my brother's Phenom X4?

    Would be a good thing if the team would concentrate on optimizing the engine (making the game testable)...
  • YuukiYuuki Join Date: 2010-11-20 Member: 75079Members
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Remember the Agena Phenoms weren't an amazing leap from the Athlon X2's and are pretty slow. It was probably the most over-hyped CPU AMD ever made, and when it came out it had abysmal performance and huge power demands.<!--QuoteEnd--></div><!--QuoteEEnd-->

    How can is cpu limit the game but be only used to 50% ? I don't get it.
  • InfraRedInfraRed Join Date: 2003-01-20 Member: 12508Members, Constellation
    <!--quoteo(post=1819702:date=Dec 27 2010, 12:24 PM:name=Yuuki)--><div class='quotetop'>QUOTE (Yuuki @ Dec 27 2010, 12:24 PM) <a href="index.php?act=findpost&pid=1819702"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->How can is cpu limit the game but be only used to 50% ? I don't get it.<!--QuoteEnd--></div><!--QuoteEEnd-->
    If you have 2 CPU cores, but NS2 only uses 1 core, then the CPU will be used to 50% total but the individual core that NS2 is running on will be running at 100%
  • NirthNirth Join Date: 2010-12-27 Member: 75984Members
    I was just about to create a thread about poor performance when I stumbled upon this. I have about 20 to 30FPS but with a different computer (Q9550@3.4GHz, 4GB DDR2, 8800GT) and for some reason changing from ridiculously awful (haha) to high didn't change anything (It's a pity there were no custom, I looove custom!!). This is a beta and it's expected but it's a bit boring actually since I find gaming with low performance boring and I can't really try the game and find bugs with it. :/

    I will try change resolution too but I can't play on non-native so that won't be a solution anyway.
  • MOOtantMOOtant Join Date: 2010-06-25 Member: 72158Members
    NS2 is not a normal game. Don't expect it to run even a little bit faster by changing graphics detail. There's one big bottleneck - Lua (or worse C++) client code (CPU). Game::Update or ClientGame::UpdateEntityStates and Lua garbage collector. No hardware will ever improve quality of code being executed on it. But UWE is busy posting prerendered videos or 3 vs 3 games. :P
  • The1nkThe1nk Join Date: 2010-12-21 Member: 75811Members
    <!--quoteo(post=1820442:date=Dec 31 2010, 12:34 AM:name=MOOtant)--><div class='quotetop'>QUOTE (MOOtant @ Dec 31 2010, 12:34 AM) <a href="index.php?act=findpost&pid=1820442"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->NS2 is not a normal game. Don't expect it to run even a little bit faster by changing graphics detail. There's one big bottleneck - Lua (or worse C++) client code (CPU). Game::Update or ClientGame::UpdateEntityStates and Lua garbage collector. No hardware will ever improve quality of code being executed on it. But UWE is busy posting prerendered videos or 3 vs 3 games. :P<!--QuoteEnd--></div><!--QuoteEEnd-->

    Do you think when it's "optimized" it will be better? Or do you think the approach they took to the engine, or the LUA Scripting, has created a permanent bottleneck that cannot be loosened?
  • MkilbrideMkilbride Join Date: 2010-01-07 Member: 69952Members
    <!--quoteo(post=1820581:date=Dec 31 2010, 09:52 PM:name=The1nk)--><div class='quotetop'>QUOTE (The1nk @ Dec 31 2010, 09:52 PM) <a href="index.php?act=findpost&pid=1820581"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Do you think when it's "optimized" it will be better? Or do you think the approach they took to the engine, or the LUA Scripting, has created a permanent bottleneck that cannot be loosened?<!--QuoteEnd--></div><!--QuoteEEnd-->

    That's just not possible, or there is no way this will be a successful game.
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    On my core i7, 8GB ram, and radeon 4890 I typically get around 15 fps pretty much everywhere. My roommate is interested in NS2 but has a Core 2 Duo, 4GB ram, and a 9800GTX. I cannot recommend this game to him at the current time.
  • MkilbrideMkilbride Join Date: 2010-01-07 Member: 69952Members
    <!--quoteo(post=1820599:date=Jan 1 2011, 12:36 AM:name=Invader_Scoot)--><div class='quotetop'>QUOTE (Invader_Scoot @ Jan 1 2011, 12:36 AM) <a href="index.php?act=findpost&pid=1820599"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->On my core i7, 8GB ram, and radeon 4890 I typically get around 15 fps pretty much everywhere. My roommate is interested in NS2 but has a Core 2 Duo, 4GB ram, and a 9800GTX. I cannot recommend this game to him at the current time.<!--QuoteEnd--></div><!--QuoteEEnd-->


    Really? I have Q6600 @ 3.4GHZ, GTX280(bout the same as your 4890 according to Benchmarks), and 4GB of RAM. Windows 7 64-bit. I manage 25-35FPS(At low & medium)

    Do you not OC your Core i7? What a waste.

    My cousin has a Core i5 750 @ 3.8GHZ, with a ATi 5850 + 6GB OF RAM and maintains 45FPSish.

    My hope is that with optimization I could run this game on Medium with at least 45+FPS, but yeah, looking bad here. :P

    My cousin on the other hand is all set. Unless optimization REALLY sucks.
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    <!--quoteo(post=1820599:date=Dec 31 2010, 06:36 PM:name=Invader_Scoot)--><div class='quotetop'>QUOTE (Invader_Scoot @ Dec 31 2010, 06:36 PM) <a href="index.php?act=findpost&pid=1820599"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->On my core i7, 8GB ram, and radeon 4890 I typically get around 15 fps pretty much everywhere. My roommate is interested in NS2 but has a Core 2 Duo, 4GB ram, and a 9800GTX. I cannot recommend this game to him at the current time.<!--QuoteEnd--></div><!--QuoteEEnd-->
    You could always log onto Steam with his computer and try it out. Your performance is pretty abnormally low given your specs.
  • AdamaAdama Join Date: 2010-12-21 Member: 75826Members
    Guys,

    You are misinterpreting how windows displays memory usage.

    From those screenshots, memory is not a bottleneck at all.

    If you start seeing 99% physical memory usage then you should be more worried as it means it's likely that your machine is paging. Despite this, you are likely only to experience severe performance issues once the commit charge is full.

    Look at the values as opposed to the percentages - you have 500MB of physical free and 500MB cached.

    My guess from what has been discussed is a CPU bottleneck.

    I have noticed you haven't got the latest drivers, so a start would be to uninstall your drivers and install the latest below, I know the following sounds very generic but it's best to do this before further diagnosing the problem.

    ATI:
    <a href="http://sites.amd.com/us/game/downloads/Pages/radeon_win7-64.aspx" target="_blank">http://sites.amd.com/us/game/downloads/Pag...on_win7-64.aspx</a>

    Once installed open CCC and set Catalyst AI to 'Advanced' - also try 'Standard' and 'Disabled' - Personally I gain FPS with it on 'Advanced'.

    Ensure everything is set to 'Use Application Settings'

    If you join an empty server - what FPS do you get just walking around the Ready Room?
  • The1nkThe1nk Join Date: 2010-12-21 Member: 75811Members
    Well, right off the bat on the old drivers at 1280x720 here are the Ready room stats:

    Empty Server, Tram, 53 Ping, 15-31 FPS with the seldom 0.9 FPS (!)
    Empty Server, Rockdown, 106 Ping, 30-42 FPS with no uber droppages.

    Now, I'll uninstall old drivers and install new ones.. I'll be back with more data! :P

    Thanks guys!
This discussion has been closed.