How do you want code fixes submitted? GetSatisfaction?
noisywalrus
Join Date: 2010-12-15 Member: 75694Members
Apologies if this has been answered somewhere, but a recent tweet noted:
The best part of having all of the game code in open Lua is players sending in bug fixes
27 Dec
Didn't know you were accepting fixes, so I opened up Decoda and fixed some easy stuff. Posted to GetSatisfaction, but it seems like there should be some standard tags or something so that you can find code fixes quickly. Maybe #luafix or #codefix?
Fix: Connect without params no longer crashes client.
<a href="http://getsatisfaction.com/unknownworlds/topics/code_fix_for_connect_without_params_in_console" target="_blank">http://getsatisfaction.com/unknownworlds/t...rams_in_console</a>
Feature: Retry and Reconnect in console.
<a href="http://getsatisfaction.com/unknownworlds/topics/code_suggestion_for_reconnect_and_retry_console_commands" target="_blank">http://getsatisfaction.com/unknownworlds/t...onsole_commands</a>
The best part of having all of the game code in open Lua is players sending in bug fixes
27 Dec
Didn't know you were accepting fixes, so I opened up Decoda and fixed some easy stuff. Posted to GetSatisfaction, but it seems like there should be some standard tags or something so that you can find code fixes quickly. Maybe #luafix or #codefix?
Fix: Connect without params no longer crashes client.
<a href="http://getsatisfaction.com/unknownworlds/topics/code_fix_for_connect_without_params_in_console" target="_blank">http://getsatisfaction.com/unknownworlds/t...rams_in_console</a>
Feature: Retry and Reconnect in console.
<a href="http://getsatisfaction.com/unknownworlds/topics/code_suggestion_for_reconnect_and_retry_console_commands" target="_blank">http://getsatisfaction.com/unknownworlds/t...onsole_commands</a>
Comments
While you're at it, give people the ability to sprint in the ready room :)
if UWE makes money of off it, they ###### DESERVE IT!
since they started the whole thing, would be no NS without them...
Perhaps e-mail them directly?
I guess it's okay if you voluntarily submit code, without expectation of compensation. Consider it a <u>code donation</u>.
Perhaps e-mail them directly?<!--QuoteEnd--></div><!--QuoteEEnd-->
I personally hate people who e-mail me code, but if that's what they want (if they want it at all) then fine. :)
Github isn't bad (and it's not like this code does anything practical outside of their proprietary environment), but I don't know how realistic it is to be running different source control systems for internal devs who will do the majority of the heavy lifting and external hobbyist devs who will fix things here and there. As far as I'm concerned, I doubt I'd be inspired to fix anything beyond trivial "chore" bugs.... only did those two because they were trivial to reproduce/patch/test.
Also, I think any external hobbyist who wants to checkin code should limit scope to "things which are obviously bugs" unless it's for some proof of concept suggestion that you understand will probably not make the final cut. (Was tempted myself while browsing code to double the cost of flame and hydra for each instance in the world... funny, but not helpful.)