skulk leap

lunsluns Join Date: 2010-12-05 Member: 75502Members
current leap feels short/slow and it feels it isn't as ns1 skulk leap to me. I was hoping this ability would match skulks leap in ns1 more.

Comments

  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
    <!--quoteo(post=1815405:date=Dec 13 2010, 02:16 AM:name=luns)--><div class='quotetop'>QUOTE (luns @ Dec 13 2010, 02:16 AM) <a href="index.php?act=findpost&pid=1815405"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->current leap feels short/slow and it feels it isn't as ns1 skulk leap to me. I was hoping this ability would match skulks leap in ns1 more.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I agree, the skulk movement seems very restricted and inferior compared to NS1.

    Only good thing is sideways and backward leap addition but needless to say its not there quite yet.
  • RuntehRunteh Join Date: 2010-06-26 Member: 72163Members, Reinforced - Shadow
    It upgrades... I think with hive numbers?

    There is currently an exploit, just hit jump and leap at the same time. You'll be laughing!
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    You guys do know the Khaara can at some time in the game upgrade the leap ability...
  • lunsluns Join Date: 2010-12-05 Member: 75502Members
    it doesn't upgrade with hive numbers last time I checked.
  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
    You can upgrade it to "Running leap" which allows you to use it while running. Dunno about the hives but the upgrade is pretty much useless since you can leap without it if you jump and land leap (counts as standing still). In air leaping doesnt work at all which is very confusing as well.
  • lunsluns Join Date: 2010-12-05 Member: 75502Members
    yeah sounds bit buggy to me. I rather see the old ns1 leap back than current one we having now.
    maybe with hive upgrade it should change? with each hive upgrade it would take you further and faster - might be good idea.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    currently you can do a jump/leap/move forward combo to leap great distances, running leap makes this easier
  • BuzzouBuzzou Join Date: 2006-12-14 Member: 59056Members, Constellation
    <!--quoteo(post=1815414:date=Dec 12 2010, 11:44 PM:name=TrC)--><div class='quotetop'>QUOTE (TrC @ Dec 12 2010, 11:44 PM) <a href="index.php?act=findpost&pid=1815414"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->In air leaping doesnt work at all which is very confusing as well.<!--QuoteEnd--></div><!--QuoteEEnd-->

    from a physics perspective mid-air leap never made any sense, i don't think it should be in NS2
  • darktimesdarktimes Join Date: 2007-12-24 Member: 63247Members
    he could step on off bacteria in the air that form a solid mass for a few seconds to allow him to leap.

    bacteria.
  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
    <!--quoteo(post=1815510:date=Dec 13 2010, 03:18 PM:name=darktimes)--><div class='quotetop'>QUOTE (darktimes @ Dec 13 2010, 03:18 PM) <a href="index.php?act=findpost&pid=1815510"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->he could step on off bacteria in the air that form a solid mass for a few seconds to allow him to leap.

    bacteria.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Nice I can use this to push off realism efeigii's.
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    skulks have microscopic thrusters in their legs, that allows them to suspend them while leaping midair.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited December 2010
    <!--quoteo(post=1815537:date=Dec 13 2010, 03:22 PM:name=RobB)--><div class='quotetop'>QUOTE (RobB @ Dec 13 2010, 03:22 PM) <a href="index.php?act=findpost&pid=1815537"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->skulks have microscopic thrusters in their legs, that allows them to suspend them while leaping midair.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Oh gawd, that would be scary...


    It goes supersonic without control systems!
  • FehaFeha Join Date: 2006-11-16 Member: 58633Members
    edited December 2010
    You need to create a whip, make a second hive and then upgrade it to hive mass. At this time you can upgrade running leap in the whip, which will let each player able to upgrade running leap for themself in the evolve menu.

    Unupgraded the leap is a weak leap, usefull for dodging, but kind of useless. Unless you stand still, as then it is a normal leap (but you dont stand still very often while attacking rine base do you?).
    Upgraded the full leap will work when moving aswell (reason its called 'running leap').


    Leaping midair would make no sense at all :S. The microscopic thrusters does tho, which I guess is the reason why you can fly if you walk onto a wall then <i>spam </i>jump while walking in air (dont work from the floor). You can leap while flying though, which I guess is for gameplay issues, as leaping midair aint realistic.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited December 2010
    <strike>you also need melee upgrades first though.</strike>

    Never mind, I had a bug where mutliple tier 3 hives would disable it...
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