The Performance Thread
countbasie
Join Date: 2008-12-27 Member: 65884Members
<div class="IPBDescription">Only for Graphics/Physics; nothing network-related plz</div>I hope it's ok to start it here. If I forgot something, just add it in your posts.
The idea is to see how the performance is in general for other players than yourself and to give some tips, if you guys have some.
Plz try to keep the order I'm starting with.
OS: Win7 64
CPU: AMD Phenom II X2 @2,8 ghz
GPU: Ati mobility Radeon 5650 DDR3 1024
RAM: 4 ghz
NS2 Build: Beta 156
Game Settings: No matter which, Frames never keep over 30. (min. tested resolution 1024x768 ; all details levels tested)
Average FPS: About 24 (from 15 to 50).
Windowed Mode FPS: About 19.
Specific slowdown situations: Looking on the floor in the RR on Tram (very bright floor) ; Fast movements (mouse, lerking) ; looking at a hive ; battle situations.
Playable: not really smooth, good for looking around a bit, bad for serious playing.
Hints that helped (like r_shadows false/r_flash false): Maximum 4 frames more, so not for me.
The idea is to see how the performance is in general for other players than yourself and to give some tips, if you guys have some.
Plz try to keep the order I'm starting with.
OS: Win7 64
CPU: AMD Phenom II X2 @2,8 ghz
GPU: Ati mobility Radeon 5650 DDR3 1024
RAM: 4 ghz
NS2 Build: Beta 156
Game Settings: No matter which, Frames never keep over 30. (min. tested resolution 1024x768 ; all details levels tested)
Average FPS: About 24 (from 15 to 50).
Windowed Mode FPS: About 19.
Specific slowdown situations: Looking on the floor in the RR on Tram (very bright floor) ; Fast movements (mouse, lerking) ; looking at a hive ; battle situations.
Playable: not really smooth, good for looking around a bit, bad for serious playing.
Hints that helped (like r_shadows false/r_flash false): Maximum 4 frames more, so not for me.
Comments
I will open the thread later this day when Im home from work. Aprox five hours from now.
My average fps in tram at 1680x1050 with a 3.8ghz Core2duo and 512MB Radeon 4850 on high settings was 25fps, min is usually the low teens, and max recently with build 155 was ~40, although I can get into the 50s in the ready room.
I get 15 to 40 fps in action, the former being near the end of the game for obvious reasons. Commander view starts at around 40 and quickly drops to 20 after a few minutes. Remains steady afterward though. In the ready room or in servers with almost nobody, I've seen mostly 60 and up to 100 fps, but that doesn't mean anything.
Specs: i7 860 2.8ghz, 8GB ram 1333mhz, HD 5770
AMD Phenom II X4 3.0GHz
4GB DDR2 667MHz
AMD Radeon 4870 512MB
Medium Graphics @ 1440x900
A given game starts out between 25-35 FPS. After a few structures go down I'm stuck in the low 20s. It varies wildly by plus or minus 15 FPS depending on what is happening around me.
Given that the game hitches pretty badly if you turn around too quickly, fighting skulks is futile once the game gets about 5 minutes in.
I'm not complaining, just posting for the sake of information.
Edit: Yes, this is not meant to be for complaining. It's meant for collecting data. Imagine, they come back from holidays and have 150 comparable benchmarks. That would be helpful i think.
And all the guys who have 3 FPS: post your specs anyway, it can only help, i think.
XP32
AMD Athlon 64 dual 2.10 GHz
Radeon 4770
2 GB RAM
1440x900 @75Hz
i5-750 stock
HD5770 OC
4gb 1033
Getting 45-60 FPS on listenserver, 30 (unplayable as it is) to 40 on most servers. 20-30 in combat.
It's bad.
Also, I believe it is 30 updates/second, which, from previous gaming experience, I can not imagine to ever be enough. CS(:S) has what, 100 tick servers? TF2 66 tick servers? NS2 halves that? Without doing any harm? How? And why?
<i>Seriously, if anyone is able to shed some light on this I would appreciate it; second time I'm asking, hopefully someone can explain why this isn't terrible.</i>
*edit*
Ah, found it.
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=111339&hl=" target="_blank">http://www.unknownworlds.com/ns2/forums/in...=111339&hl=</a>
Maybe we should do the same and add other benchmarks to have a better comparison? (Which was part of the idea I had to compare. I simply used the Devil May Cry 4 Benchmark (Standard settings), as well as 3D Mark 06, 3D MArk Vanatge and PC Mark Vantage) So we have "third party" scores which give a good impression if something is wrong with a specific setup.
I mainly play on Rockdown, high at 1680x1050. With 6 players the FPS usually hovers around 35-40. Thou I usually play with flash and shadows disabled, which gives a nice boost to 40-60fps. Read room usually gives 70-100fps.
Alpha 152 used to give me about.. 20-30fps on Rockdown, so I'm pretty pleased with the increments of performance. Can't wait to see what the FPS is when my cards being 95%+ utilized, same with CPU :D
Q6600 @ 3.4GHz (Used to have a E8500 at 4GHz that ran NS2 faster)
6GB DDR2-800
HD5850 1GB @ stock
GPU: ATI Radeon 4890 HD
CPU: i5 @ 2.97GHz (4 core) <- Note that each core adjusts speed accordingly
Res: 1280x1024 @ 75Hz
Menu: 127-155fps
Rockdown RR: 24-74fps // 51fps avg.
Rockdown Map: 20-32fps // 28fps avg.
Rockdown Combat: 4-14fps // 5fps avg.
-- WILL UPDATE WITH STATS AS I GET THEM --
Tram RR: x-xfps // xfps avg.
Tram Map: x-xfps // xfps avg.
Tram Combat: x-xfps // xfps avg.
Junction RR: x-xfps // xfps avg.
Junction Map: x-xfps // xfps avg.
Junction Combat: x-xfps // xfps avg.
You need to lower your settings from "High" to at least medium...512 MB isn't enough to hold all the textures at high settings...I tried running it on a friend's computer and had the same issue the other day; it would go at 25fps, but keep dropping to around 3fps.
My PC:
35-62 fps @ 1920x1200, high settings on Rockdown
i7 920 at stock speeds (~2.6 GHz iirc)
HD 4890 XOC (overclocked)
CPU: Athlon II X3 440 ($72)
GPU: GTX 460 768MB OC ($160)
Memory: 4GB DDR3 1600
Resolution: 1680x1050
Settings: High
Benchmark: FRAPS frametimes, circling Rockdown as Skulk on empty server
<img src="http://downloadablesuicide.com/uploads/build155.png" border="0" class="linked-image" />
<img src="http://downloadablesuicide.com/uploads/build156.png" border="0" class="linked-image" />
How did you get those nice graphs?
*edit end*
It is just an idea how we could make benchmarks with more sense or lets say: which are comparable with each other.
So, here is what I did:
First of all I used third party benchmarks to get an idea what my system is capable of. For this I used the DevilMayCry4 Benchmark and 3DMark06 and 3DMarkVantage (all are free to use/download. Only Vantage needs a free to get trial key)
Here are the results:
All done with <b>standard</b> settings!
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->dmc4 dx9:
Scene 1: 194.31
Scene 2: 182.87
Scene 3: 219.69
Scene 4: 132.23
dmc4 dx10:
Scene 1: 226.37
Scene 2: 212.83
Scene 3: 278.30
Scene 4: 134.39
3D Mark 06: 13038
3D Mark Vantage: 14067
NS2 "Benchmark":
Min: 22
Max: 36<!--QuoteEnd--></div><!--QuoteEEnd-->
Then I used Fraps to do a small benchmark on tram.
<b>If you want to do the same please use 1280*720 and Medium settings so that we have comparable results. Or at least do one run on this setting so that we have one result that is comparable.</b>
Start Fraps. Start a game on tram and spawn as marine. Hit F11 to start the benchmark. Run (SHift!) straight for the tunnel (you should be facing it) and follow the tracks, turn left at the alien hive. Run up to the hive. Shoot two magazines into the hive, switch to pistol and shoot two mags into the hive. Turn around and walk(!) back to your spawn location. Hit F11 to end the benchmark.
Look in your "Fraps/Benchmars" folder for the minmax file and paste the data. The ms time should be around 75 seconds for the run.
Create a dxdiag file and attach the three benchmark files and dxdiag file in a zip and attach it.
Rename the benchmark files respectivly if you run several tests.
Finally,some sysinfo (dxdiag included in attached zip):
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Core2Duo E8400
GTX460 768
2GB RAM
Win 7 64bit<!--QuoteEnd--></div><!--QuoteEEnd-->
Gigabyte GTX 470 Superoverclock edition - 1280 mb
4 Gigs DD3 @1600
Usually pull down 50-70 fps in an empty server at 1920x1080.
HD 5850
4G DDR3 1600
30-70 on empty
Average 15 on 20 player server
4 <b>GHZ</b> of Ram? I know pc some what but I am not pro lol
Anyways I play the game on MEDIUM @1280x800(windowed) and get roughly 23-29 FPS. If I play on high, I get horrible frames.
Core 2 Duo 3.0 GHz
ATI 4670 512 mb
2 GB Ram
Win 7 Ult
Build 156
CPU: AMD Phenom II X6 1090T @3.2 ghz
GPU: Ati Radeon 5770 1gb
RAM: 4gb 1600 mhz(yes it runs at that speed)
Settings: 1920x1200 @ High Fullscreen (fullscreen adds 10-15 fps over windowed for me)
ingame on non-network on Rockdown(all fps are for alien side since i dont play marines ;)
<b>Readyroom</b>
high: 82 fps
avg: 48 fps
low: 9 fps(with jumping and spinning in a certain area)
<b>ingame</b>
High: 62 fps
avg: 40-45 fps
low: 10 (avg low 20 in certain areas while trying to shoot and jump etc)
_________________________________________
ingame on network on Rockdown on the best server I have found
<b>Readyroom</b>
high: 62 fps
avg: 30 fps
low: 1fps connection problems detected!
<b>ingame</b>
High: ~60 fps
avg: 20-32 fps is very jumpy, i suspect this is network related(if the fps was solid at 32 i would consider that playable but jumping up and down makes it hard to get hit's registered)
low: 0 (avg low 10 in certain areas while trying to shoot and jump and if aliens or teammates are around fps drops)
(I must add that some servers I just get connection error etc, even though I have opened the suggested ports and allowed ns2.exe on my firewall.)
The big issue here for me being that +network my average fps drop about 20, and becomes very glitchy, and stutters at times, making me frowny face. If the game could get to the point where I could get the framerates I get currently in the ready room on lan, in an online game, I would be satisfied, avg 45fps is very playable and satisfactory, 20 is not. I might not have top end equipment, but I feel like I should be able to average 45-60fps. However this is a solid foundation, from what I've played, There have been points where hit registry and gameplay mechanics were awesome, Skulk vrs lmg marine is still fun and thats really what its about for me. It really just feels like a simple cl_rate #### is off when you play online, I'm no programmer, so i have no clue.
Gigabyte GTX 470 Superoverclock edition - 1280 mb
4 Gigs DD3 @1600
Usually pull down 50-70 fps in an empty server at 1920x1080.<!--QuoteEnd--></div><!--QuoteEEnd-->
Same fps at empty
Phenom II x 4 955 @ 3.8 ghz
XFX HD 5870 1 GB 900/1200
8 GB DDR3 @ 1333
In a full server I haven't seen the drops that many people have recorded and usually it keeps at 60 fps but a couple times it would drop to 30 fps for no particular reason.
It got even worse considering on the dev server some guy hydra spammed an entire room. You walk in there and feel lag and then die (lag is a weapon apparently). Lawl it got so bad the server was on the verge of crashing and hanging like mad (until we got some GL's and cleared the damn room).
GPU: Ge-Force 9400GT (if i understood Everest right:) 1024MB
CPU: AMD Athlon 64 X2 Dual Core Processor 6000+, 2985 MHz
OS: Windows XP Home Edition !32-Bit!
Res: 1024x768 @ 60Hz
Menu: 37-39fps // 37fps avg
Rockdown RR: 20-44fps // 31fps avg.
Rockdown Map: 16-38fps // 26fps avg.
Rockdown Combat: 4-20fps // 15fps avg.
Result: Rockdown barely playable.
Tested: r_shadows false, r_flash false
Result: Better fps during combat and overall. Menu fps not affected. Ca. 9-25 fps // 21fps avg.
-- WILL UPDATE WITH STATS AS I GET THEM --
Tram RR: x-xfps // xfps avg.
Tram Map: x-xfps // xfps avg.
Tram Combat: x-xfps // xfps avg.
Junction RR: 34-53fps // 42fps avg.
Junction Map: 16-43fps // 27fps avg.
Junction Combat: x-xfps // xfps avg.
Cpu: Intel Core2 Duo E8500, OC'ed to 4Ghz
Gpu: Ati Radeon HD4870
Ram: 4096MB DDR2
Motherboard: Asus P5Q SE
FPS average: 56
Running in empty in rockdown shooting.
I would have given you a nice graph but meh google docs fails.
I use the steam stress test to set a base.
Microsoft Windows 7 Home Premium
AMD Athlon II X4 620 Processor, 2600 mHz,
Total Physical Memory 6.00 GB
Display adapter type NVIDIA GeForce 8800 GT
Total available graphics memory 3839 MB
Dedicated graphics memory 1024 MB
resolution 1600x900
DirectX version DirectX 10
Steam stress test (lost coast). 113 FPS average.