<div class="IPBDescription">Not enough of it in a game all about it.</div>I (and the devs) would like to know; what your ideas are to increase teamwork between the players? My idea is to engineer the gameplay around working together, not going rambo. Rambo should be a good way to get yourself killed, no matter what you have. An Onos without other aliens around should fall quickly. A heavily armored marine with a minigun should be no match for a decent team of 3 players, and the comms need the final say in everything, and the ability to reward and punish players.