Spreading NS to TeamLiquid

OmitsonOmitson Join Date: 2007-12-15 Member: 63164Members
<div class="IPBDescription">RTS strategy community to FPS strategy community</div><img src="http://www.teamliquid.net/mirror/layout/TeamLiquidStarCraftNewsCommunityTeam.jpg" border="0" class="linked-image" />

TeamLiquid (TL) is a big English RTS strategy community revolving around Starcraft Broodwar (SC:BW) and Starcraft II (SC2).

They've just set up a FPS program (http://www.teamliquid.net/forum/viewmessage.php?topic_id=169792) that's being featured on the front-page.
I think the NS2 E-Team has a lot to gain if they make a good thread on TeamLiquid pointing out the similarities and differences between SC:BW/SC2 and NS1/NS2, respectively.
The strategic aspect of NS might appeal to quite a few players on TL.

Within every community there are FPS lovers. Considering NS is more of a RTS FPS type of game, there might be an overwhelming group of users that'll enjoy NS.
The user base is huge and especially with this freshly started, community initiated, FPS project there seems to be a lot to gain marketing wise.

I have no time nor the in-depth NS/SC knowledge to make such a thread successful. The TL member setting up the FPS servers has already acknowledged he'll host a NS2 server.

It would require that you have in-depth knowledge about both NS and Starcraft so you can make comparisons.
What do you think? I'd like to hear your thoughts on this little project.

Some things I've thought about so far are below, but put into spoiler tags.
Don't read them if you haven't thought the concept trough yet, so I don't influence your creativity. I am not a SC:BW player so those are ideas are all up for grabs.

<span style='color:#000000;background:#000000'><b>Unit comparisons:</b>
Kharaa == Zerg
Frontiersmen == Terran

Onos == Ultralisk
Skulk == Zergling
Lerk == Mutalisk
Infestation spreading == Creep spreading
Hive == Hatchery/Lair/Hive

Turret = Missile turret (sort of)
Siege turret == Siege tank
Jetpack == Reaper (sort of...)
Marine = Marine (doh)

<b>Gameplay comparisons:</b>
Everything is about resources and the balance between moving out to deal damage to your opponents economy/base, defending your own resources and base.
Map control is important. Tactics points in each map lead to advantage by unit/building placement alone, but have a counter to it.

Some <b>lines/quote</b> I had floating around in my head:
"Ever wanted to control a zergling in first person view to chew up a delicious marine?"
"Who hasn't had the urge to play an Ultralisk so you can slice through a squad of marines as if they were butter?"
"Have you ever felt like entering the game in first person, looking around the creep spread as a new born zergling?</span>

Anyone up for the writing of a good post for the TeamLiquid website?
Let's use this thread as a brainstorm

I'll keep track of this post, be on irc or you can contact me by pm on this forum if you want get in touch with me.
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Comments

  • BacillusBacillus Join Date: 2006-11-02 Member: 58241Members
    edited November 2010
  • _Thresh__Thresh_ Join Date: 2008-01-11 Member: 63385Members
    If it was pitched as a request for help with game balance.

    I'm sure those sc guys would be able to contribute.
  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
    Tapping the SC2 community would be of huge benefit. I'd love to draft a post but I have no forum presence on Team Liquid - I would be a 'one post ######' and likely be ignored.

    Anyone got a respected presence on their forum?
  • OmitsonOmitson Join Date: 2007-12-15 Member: 63164Members
    That is somewhat what I am looking for:
    Someone willing to write the post.

    I am but a beginning forum user on TL, but I'm pretty sure I can make it work regardless. As long as the article looks great.
    Nevertheless, someone with respected forum presence, as you put it so gently, is much, much better.

    I think the main focus of the post would rely on the fact that the users are playing Starcraft in first person. If we can emphasize that I have my hopes up high for a great success.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1807811:date=Nov 21 2010, 03:14 AM:name=NS2HD)--><div class='quotetop'>QUOTE (NS2HD @ Nov 21 2010, 03:14 AM) <a href="index.php?act=findpost&pid=1807811"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Tapping the SC2 community would be of huge benefit. I'd love to draft a post but I have no forum presence on Team Liquid - I would be a 'one post ######' and likely be ignored.

    Anyone got a respected presence on their forum?<!--QuoteEnd--></div><!--QuoteEEnd-->
    First post can be inforamtive. I usually do first posts like that, bring something they could use or is in their general field of interest... Here my first post was of mah NS1 map ns_achio (still the only map with a dual button door and weldable resnode+bacteria infested resnodes mind you!)
  • QuelTosQuelTos Join Date: 2003-05-14 Member: 16313Members, Constellation
    Yeah, the SC2 community could definitely help. Also the big commentator names should be involved somehow. Husky, HD, Day9.. we could give everyone of them like 4 copies (1 for themselves, 3 as giveaways) and maybe they'll show some screens and talk some words on how the game is related to SC2. And since the HD and HDH tournaments are upcoming, we could sponsor them (there are quite some ppl around who would like to donate something aren't there?). I guess with a few hundred bucks we could already get a lot of attention this way (I guess the tournaments will get something beyond 100k individual viewers).
  • OmitsonOmitson Join Date: 2007-12-15 Member: 63164Members
    That's all up to you guys. I'm just here with idea. I don't know how realistic anything involved with money is. I am just a big fan of NS1 and naturally, NS2.
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    edited November 2010
    <!--quoteo(post=1807833:date=Nov 21 2010, 05:48 AM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Nov 21 2010, 05:48 AM) <a href="index.php?act=findpost&pid=1807833"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->First post can be inforamtive. I usually do first posts like that, bring something they could use or is in their general field of interest... Here my first post was of mah NS1 map ns_achio (still the only map with a dual button door and weldable resnode+bacteria infested resnodes mind you!)<!--QuoteEnd--></div><!--QuoteEEnd-->
    So you where responsible for the phasegate-through-the-bulkhead-sit-in-a-node exploitable map?
  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
    <!--quoteo(post=1808255:date=Nov 22 2010, 10:24 AM:name=QuelTos)--><div class='quotetop'>QUOTE (QuelTos @ Nov 22 2010, 10:24 AM) <a href="index.php?act=findpost&pid=1808255"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Also the big commentator names should be involved somehow. Husky, HD, Day9...<!--QuoteEnd--></div><!--QuoteEEnd-->

    I have put serious thought into contacting them once my channel is big enough for them to take me seriously. I wanted to pay for a shoutout earlier but I couldn't find an appropriate way to communicate with them. Obvious ones like YouTube PM and email are out: The former is likely full of spam and the latter they have screened by TGS for 'requests for advertising.'

    If anyone has any contact ideas, let me know and I will try to throw the channel name behind contacting them. Only 900 subs at the moment though so to them I am a flea.
  • QuelTosQuelTos Join Date: 2003-05-14 Member: 16313Members, Constellation
    <!--quoteo(post=1808399:date=Nov 22 2010, 12:29 AM:name=NS2HD)--><div class='quotetop'>QUOTE (NS2HD @ Nov 22 2010, 12:29 AM) <a href="index.php?act=findpost&pid=1808399"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->[...]YouTube PM[...]<!--QuoteEnd--></div><!--QuoteEEnd-->
    Btw.. did you read mine? I think responding to ns2 trailers posted by machinima.com with your videos to get kinda in depth view of what is actually happening in the trailer would help a lot. E.g. a lot of ppl think this is just another survival horror game or something. Like doom3, dead space, halo or whatever they are comparing it. If there's say one video response to this one fade trailer which immediately tells you, that not only the marines are players, but the fade also, this would get a lot of information to quite a lot of people quickly I guess.
  • OmitsonOmitson Join Date: 2007-12-15 Member: 63164Members
    <!--quoteo(post=1808399:date=Nov 22 2010, 06:29 AM:name=NS2HD)--><div class='quotetop'>QUOTE (NS2HD @ Nov 22 2010, 06:29 AM) <a href="index.php?act=findpost&pid=1808399"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I have put serious thought into contacting them once my channel is big enough for them to take me seriously. I wanted to pay for a shoutout earlier but I couldn't find an appropriate way to communicate with them. Obvious ones like YouTube PM and email are out: The former is likely full of spam and the latter they have screened by TGS for 'requests for advertising.'

    If anyone has any contact ideas, let me know and I will try to throw the channel name behind contacting them. Only 900 subs at the moment though so to them I am a flea.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I'd love to help you, but I lack the connections myself as well.
  • N_3N_3 &#092;o/ Join Date: 2004-03-12 Member: 27291Members, Constellation
    I probably wouldn't say things like skulk = zergling, gorge = queen, etc. You'd make it sound as though ns2 is a cheap fps knock-off of sc. Perhaps just the notion of marine and alien asymmetric teams is all the similarity you want to emphasize.
  • OmitsonOmitson Join Date: 2007-12-15 Member: 63164Members
    Obviously I hadn't typed anything out and saying that would be dumb. But yes, I do get your point. "The X in game A looks a lot like the Y in game B, because blablablabla"
  • FuzionMonkeyFuzionMonkey Join Date: 2005-05-04 Member: 50889Members
    <!--quoteo(post=1808706:date=Nov 22 2010, 03:15 PM:name=N_3)--><div class='quotetop'>QUOTE (N_3 @ Nov 22 2010, 03:15 PM) <a href="index.php?act=findpost&pid=1808706"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I probably wouldn't say things like skulk = zergling, gorge = queen, etc. You'd make it sound as though ns2 is a cheap fps knock-off of sc. Perhaps just the notion of marine and alien asymmetric teams is all the similarity you want to emphasize.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Indeed. But unfortunately I think that is the natural conclusion. Remind them though that NS1 came out well before SC2.
  • OmitsonOmitson Join Date: 2007-12-15 Member: 63164Members
    From <a href="http://www.teamliquid.net/forum/viewmessage.php?topic_id=171462" target="_blank">http://www.teamliquid.net/forum/viewmessag...topic_id=171462</a>
    <!--QuoteBegin-TeamLiquid.net wrote+--><div class='quotetop'>QUOTE (TeamLiquid.net wrote)</div><div class='quotemain'><!--QuoteEBegin--><b>Can I help? How?</b>

    There are many ways to help! <u><b>Make good posts.</b></u> Introduce someone to our site, teach them how to play or watch the game. Buy a shirt if you want one. Write a Liquipedia article. Support our staff, say thanks when they do something awesome. Apply to our graphics team if you want to draw. Do some coverage if you want to write. We'll have opportunities to contribute in the future, whether it's helping our TLPD guys add games or our Calendar guys add events. If you want to help, there is a place for you. We'll be very appreciative. But don't feel that it's mandatory at all. If you're just a good, kind community member, you've done enough.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Now is the time to get this post up and running!
  • DarkomicronDarkomicron Join Date: 2010-11-24 Member: 75256Members
    I made a thread about NS2 on SCA (Starcraftarena.net). Which is a site about Starcraft 2, Husky and HD manage it (two popular SC2 commentators).
  • thecowsaysmoothecowsaysmoo Join Date: 2008-02-02 Member: 63557Members
    I am a teamliquid member, an d lvoe that site for sc2, however, I would not recommend introducing ns2 to Teamliquid until the game is done. TL.net is the type fo place that will chew up eat and spit out a game that isnt even completed yet.
  • OmitsonOmitson Join Date: 2007-12-15 Member: 63164Members
    <!--quoteo(post=1810056:date=Nov 25 2010, 01:54 AM:name=Darkomicron)--><div class='quotetop'>QUOTE (Darkomicron @ Nov 25 2010, 01:54 AM) <a href="index.php?act=findpost&pid=1810056"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I made a thread about NS2 on SCA (Starcraftarena.net). Which is a site about Starcraft 2, Husky and HD manage it (two popular SC2 commentators).<!--QuoteEnd--></div><!--QuoteEEnd-->
    Nice.

    Any chance you could link the post?
  • OmitsonOmitson Join Date: 2007-12-15 Member: 63164Members
    <!--quoteo(post=1810145:date=Nov 25 2010, 04:30 AM:name=thecowsaysmoo)--><div class='quotetop'>QUOTE (thecowsaysmoo @ Nov 25 2010, 04:30 AM) <a href="index.php?act=findpost&pid=1810145"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I am a teamliquid member, an d lvoe that site for sc2, however, I would not recommend introducing ns2 to Teamliquid until the game is done. TL.net is the type fo place that will chew up eat and spit out a game that isnt even completed yet.<!--QuoteEnd--></div><!--QuoteEEnd-->
    That's actually a very, very valid point.
  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
    Excuse the lack of qoutes but my response to some of the points above:

    1) Pointing out equality between SC2 and NS2 units is a big no no. What N_3 said.

    2) QuelTos I did and I tried, they haven't been posted (assumed rejected, they must get 100's of requests every day)

    3) We should heed the words of the thecowsaysmoo. These guys are used to game balance betas, not game building betas. Perhaps a few builds down the track would be the ideal time for our push.
  • OmitsonOmitson Join Date: 2007-12-15 Member: 63164Members
  • JirikiJiriki retired ns1 player Join Date: 2003-01-04 Member: 11780Members, NS1 Playtester, Squad Five Silver
    You shouldn't do this, besides thecowsaysmoo has it correct.

    Also, there're some connections to SC2 pro scene in competitive ns1 circles. They'll be used if the game is near in competitive depth to SC1 (or NS1). There's actually a chance of getting massive publicity but I'm won't tell you the details, but I repeat, the game has to be damn good before this can happen. We'll see.

    NS2HD, current competitive players know everything you need to know about the game balance. You don't need to get SC2 players for that.
  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
    <!--quoteo(post=1812305:date=Dec 2 2010, 09:54 AM:name=Jiriki)--><div class='quotetop'>QUOTE (Jiriki @ Dec 2 2010, 09:54 AM) <a href="index.php?act=findpost&pid=1812305"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->NS2HD, current competitive players know everything you need to know about the game balance. You don't need to get SC2 players for that.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I don't understand this. I think you must have misread one of my posts or something.
  • JirikiJiriki retired ns1 player Join Date: 2003-01-04 Member: 11780Members, NS1 Playtester, Squad Five Silver
    edited December 2010
    Oh wait it was thresh not NS2HD. :P
  • marksmarks Join Date: 2008-07-28 Member: 64720Members
    <!--quoteo(post=1812305:date=Dec 1 2010, 10:54 PM:name=Jiriki)--><div class='quotetop'>QUOTE (Jiriki @ Dec 1 2010, 10:54 PM) <a href="index.php?act=findpost&pid=1812305"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Also, there're some connections to SC2 pro scene in competitive ns1 circles<!--QuoteEnd--></div><!--QuoteEEnd-->

    Read: PainUser (3rd MLG Dallas) and Nadagast.
  • QuelTosQuelTos Join Date: 2003-05-14 Member: 16313Members, Constellation
    Painuser played NS1.. neat :)

    Just noticed a mention of Husky about a game called BattleDex and TotalHalibut did a review of ist (see <a href="http://www.youtube.com/watch?v=uKCyiKOzRtQ)" target="_blank">http://www.youtube.com/watch?v=uKCyiKOzRtQ)</a>. If I got that correctly they just sponsored a tournament on TeamLiquid to get their attention. So that could be a way to bring some NS2 into the SC2 community.
  • OmitsonOmitson Join Date: 2007-12-15 Member: 63164Members
    But first! We'll wait for UWE to turn this game into a/our precious little diamond.
  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
    <!--quoteo(post=1812543:date=Dec 3 2010, 05:28 AM:name=QuelTos)--><div class='quotetop'>QUOTE (QuelTos @ Dec 3 2010, 05:28 AM) <a href="index.php?act=findpost&pid=1812543"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Just noticed a mention of Husky about a game called ...<!--QuoteEnd--></div><!--QuoteEEnd-->

    Getting Husky to just THINK about NS2 would be a goldmine of new players. Did anyone see that video where he asked his viewers to vote in an SC2 V Assassins Creed vote? Suddenly 50,000 more votes for SC2. Imagine... 'Hey guys, played a few rounds of this game NS2, it was quite fun.' Instantly 25,000 people view Unknown Worlds, of those maybe 3,000 buy. Absolute win.

    A few builds down the track, hopefully....
  • OmitsonOmitson Join Date: 2007-12-15 Member: 63164Members
    I'm curious to check out the new build, but yes, as you said. That'll take a few builds. And rather a few 'too much'.
  • SkwareSkware Join Date: 2006-10-31 Member: 58125Members
    A good way to get some word about on TL is to have a hosted tourny. UWE itself sounds like its strapped for cash but if someone could take the initiative to start like $5 dollar donations to a prize pool (total like $500 is how much Teamspeak and Altitude used). Teamspeak was already popular but it TL really gave some exposure to Altitude during its tourny.

    Just an idea
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