Development Blog Update - NS2 Closed beta status

24

Comments

  • TalnoyTalnoy Join Date: 2003-01-04 Member: 11779Members, Reinforced - Shadow
    <3 you guys.

    Been waiting for years, and it's starting to pay off - make it good guys. I'm proud to have bought this game.
  • kormendikormendi Join Date: 2003-05-26 Member: 16726Members, Constellation, NS2 Playtester
    <!--QuoteBegin-Max+--><div class='quotetop'>QUOTE (Max)</div><div class='quotemain'><!--QuoteEBegin-->a few exciting things we're going to hold back on for the final release of the game<!--QuoteEnd--></div><!--QuoteEEnd-->

    BUS? :)
  • wulfwulf Join Date: 2008-08-03 Member: 64749Members
    Take your time, I want an awesome game!
  • OmitsonOmitson Join Date: 2007-12-15 Member: 63164Members
    God, I love the way UWE communicates with it's community so much.
    Much love and keep up the great work.
  • DrakoDrako Join Date: 2009-06-30 Member: 67980Members
    Great Work, and take your days off after monday.
  • SgtBarlowSgtBarlow Level Designer Join Date: 2003-11-13 Member: 22749Members, NS2 Developer
    Yes the BUS drives me nuts, Still don't know what the hell it is.
  • KoruyoKoruyo AUT Join Date: 2009-06-06 Member: 67724Members, Reinforced - Shadow
    Whats a BUS?

    <img src="http://usbusrentals.com/images/fleet/big/limo_bus1-web.jpg" border="0" class="linked-image" />


    ?
  • TriggermanTriggerman Graphic Artist Join Date: 2004-11-10 Member: 32724Members, WC 2013 - Supporter
    <!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><b>BUS!</b><!--sizec--></span><!--/sizec-->
    <!--sizeo:1--><span style="font-size:8pt;line-height:100%"><!--/sizeo-->Big Unannounced Secret<!--sizec--></span><!--/sizec-->

    Oh me gosh, will it finally see the light of day?
    Keep it up UWE, we're behind ya!
  • PlasmaPlasma Join Date: 2003-04-26 Member: 15855Members, Constellation, Squad Five Blue
    Looking forward to the next patch guys, but do take some time off as it sounds like you're super stressed and that's no good for anyone.

    Better to take time off for a few weeks and recharge instead of working into the ground :(
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1807823:date=Nov 21 2010, 03:32 AM:name=SgtBarlow)--><div class='quotetop'>QUOTE (SgtBarlow @ Nov 21 2010, 03:32 AM) <a href="index.php?act=findpost&pid=1807823"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yes the BUS drives me nuts, Still don't know what the hell it is.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Obviously the <a href="http://collateraldamage.files.wordpress.com/2008/03/cat_bus.jpg" target="_blank">BUS</a> was already in NS1...
  • TriggermanTriggerman Graphic Artist Join Date: 2004-11-10 Member: 32724Members, WC 2013 - Supporter
    edited November 2010
    <!--quoteo(post=1807830:date=Nov 20 2010, 06:45 PM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Nov 20 2010, 06:45 PM) <a href="index.php?act=findpost&pid=1807830"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Obviously the <a href="http://collateraldamage.files.wordpress.com/2008/03/cat_bus.jpg" target="_blank">BUS</a> was already in NS1...<!--QuoteEnd--></div><!--QuoteEEnd-->

    <a href="http://www.youtube.com/v/gSZaC_W7eyE&autoplay=1" target="_blank">!!!</a>

    Sorry, just felt like being a bit silly.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1807837:date=Nov 21 2010, 03:52 AM:name=Triggerman)--><div class='quotetop'>QUOTE (Triggerman @ Nov 21 2010, 03:52 AM) <a href="index.php?act=findpost&pid=1807837"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><a href="http://www.youtube.com/v/gSZaC_W7eyE&autoplay=1" target="_blank">!!!</a>

    Sorry, just felt like being a bit silly.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Keep your eye on the background

    Spoiler alert? Really, even after all these years!

    <a href="http://www.youtube.com/watch?v=EJ0YtPmCetg#t=0m50s" target="_blank">http://www.youtube.com/watch?v=EJ0YtPmCetg#t=0m50s</a>
  • KoruyoKoruyo AUT Join Date: 2009-06-06 Member: 67724Members, Reinforced - Shadow
  • SunshineKillerSunshineKiller Join Date: 2010-07-24 Member: 72752Members
    sweetness, thanks for informative post. Game is getting better and better. Enjoy the holiday.
  • dark-nsdark-ns Join Date: 2008-02-24 Member: 63726Members, Reinforced - Shadow
    <-- Had a lot of fun playing NS2 at a playable state! You guys are doing a great job so far.
  • AngeluszAngelusz Harmonic entropist Join Date: 2003-07-10 Member: 18072Members, Forum Moderators, Constellation, NS2 Playtester
    Good job at reacting to the negative forum threads like this. I've never lost faith myself, but I did notice how other people did.

    Sounds like you're on a real good road, keep it up! <3
  • FehaFeha Join Date: 2006-11-16 Member: 58633Members
    <!--quoteo(post=1807830:date=Nov 21 2010, 04:45 AM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Nov 21 2010, 04:45 AM) <a href="index.php?act=findpost&pid=1807830"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Obviously the <a href="http://collateraldamage.files.wordpress.com/2008/03/cat_bus.jpg" target="_blank">BUS</a> was already in NS1...<!--QuoteEnd--></div><!--QuoteEEnd-->

    A better <a href="http://img807.imageshack.us/img807/236/babblers.jpg" target="_blank">BUS</a>.
  • saikosaiko Join Date: 2007-04-10 Member: 60588Members
    This makes me fell all warm and fuzzy.

    Thanks for the update guys, you're the bestest :)
  • yodayoda Join Date: 2003-11-27 Member: 23619Members, Constellation, Reinforced - Shadow
    Thanks for the update Max, most of us know that your doing great and that the gaming 'betas' that the public has come accustom to from other game companies like EA aren't really betas. Keep up the good work; I'm also happy to see that things are being fixed at an awesome pace. Keep it up ^^

    ps. networking plz
  • StakhanovStakhanov Join Date: 2003-03-12 Member: 14448Members
    Seeing lag issues identified , the game should reach a playable state soon. Most of the frustration came from lag happening with no discernible cause , a player's closest guess being "bad netcode". Before there was no indication that you were fruitlessly trying to connect to a server or being dropped from it , now there's "connection problems" at least , still rather vague.

    Even if all major bugs are sorted , please remember to add some more control over the NS2 client , to disconnect as soon as problems happen. Currently , there is no choice but to kill the application in many cases.
  • PistachioPistachio Join Date: 2005-05-26 Member: 52481Members
    Great update. It's always nice to get a solid breakdown of what's going on behind the scenes.

    Also, here's another player who would be interested in donating. It seems there's sufficient interest in the community for us to slide some extra change your way. At the very least it would be nice to hear from one of the devs about how you are, or aren't approaching this.

    Thanks for all the hard work!
  • monopolowamonopolowa Join Date: 2004-05-23 Member: 28839Members
    <!--quoteo(post=1807887:date=Nov 20 2010, 09:42 PM:name=Stakhanov)--><div class='quotetop'>QUOTE (Stakhanov @ Nov 20 2010, 09:42 PM) <a href="index.php?act=findpost&pid=1807887"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Even if all major bugs are sorted , please remember to add some more control over the NS2 client , to disconnect as soon as problems happen. Currently , there is no choice but to kill the application in many cases.<!--QuoteEnd--></div><!--QuoteEEnd-->
    If you can open the console, typing "disconnect" will work for your connection problems
  • StakhanovStakhanov Join Date: 2003-03-12 Member: 14448Members
    Not all the time. However , using the escape menu apparently updates the manual disconnection sooner.
  • LorenzoLorenzo Join Date: 2004-01-23 Member: 25624Members
    i very liked the talk about "behind the scenes fixing problems"; gives to us an overview of what are you doing/done in these days (besides twitter and the pivotal tracker) without complaining about it! (well, it worked for me. :p )
    if possibile and not time consuming for you, i would like to read more of them on week-end basis!
  • DaveKapDaveKap Join Date: 2002-12-11 Member: 10660Members
    Max, for this update, I will buy you as much beer as you want when we hit this month's postmortem. :)
  • ctoon6ctoon6 Join Date: 2007-06-15 Member: 61256Members
    I have a feeling the release will not be "feature complete". but as long as the game runs smoothly for release it should be fine. DI and other stuff can be added and tested later, after all what good is a game if the server and client don't run smoothly and crash all the time. :)
  • firebladefireblade Join Date: 2010-11-19 Member: 75032Members
    does this line:

    so anyone that's pre-ordered the game can now access it.

    mean that i, who have pre - ordered normally now have the black armor?

    if so how do i access it?
  • yimmasabiyimmasabi Join Date: 2006-11-03 Member: 58318Members
    edited November 2010
    Thanx Max ! Take Care yourself. Have a nice holliday.

    Also there are some bugs on the Spark Editor side.
    Especially some polygons are shown wrong.
    This is started from the v154 and v155
  • peregrinusperegrinus Join Date: 2010-07-16 Member: 72445Members
    Reassurin update - thanks guys.
  • ViolenceViolence Join Date: 2004-10-10 Member: 32199Members
    Connected to a server tonight and played with people for the first time since the alpha release! I wasn't having much luck hitting anything with guns (other people were, I'm just rusty), so I picked up a flame thrower, and WOOOAH buddy is that thing awesome. I cooked a few fades, lots of drone, two dozen eggs, several of those god awful whips and even ninja knifed a hive down with a team mate. Good stuff, I definitely look forward to playing more in the coming weeks.

    As far as the alpha being over, and the beta being released..

    I ain't even mad!

    More people to play with.

    Keep up the good work, guys!
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