Development Blog Update - NS2 Closed beta status
Max
Technical Director, Unknown Worlds Entertainment Join Date: 2002-03-15 Member: 318Super Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts, Future Perfect Developer
Comments
Have a happy thanksgiving, UWE!
You guys deserve a lot more for all the work you put in.<!--QuoteEnd--></div><!--QuoteEEnd-->
I don't think you can "donate" as such, but you could always buy more copies and use them for whatever?
now we have a clear advice on what coder think about this lag probleme and we know than the "fix" is near, and i hope, cause lag probleme is since begining, no true game at more than 3v3 and game cannot be realy test untill 5v5.
so we realy hope next week we can for first time have start to try strategy in 5v5 6v6 standar number for a futur esport status and check bug and balance gameplay.
great work on this beta status and on 155 build
Don't die from to much work though Max, we are all screwed then.
Keep up the good work!
but take your time off and let your two compadrés work along :P
i hope for more detailed information posts like this :)!!!!
Naw just kidding, good news though. I've only had 2 actually playable games out of about 30.
I don't care if forum folks get annoyed/mad/whatever for me saying this, but IMO Max you should take the time off RIGHT NOW. I REALLY want to see NS2 come to its full potential, but not at the cost of Max's health. Hell no!
Flayra, give Max a solid week off! Hell all of UWE needs a solid week away from their computers. Seriously, this is a glorious and wonderful game, but in the final analysis it's just a game and not worth sacrificing one's health just to see it done.
Now with that out of the way, I'm off to buy 5 more gift-copies of NS2.
Okay...so i thought about it and you guys need lots of turkey so you will have two new NS2 Players complaining. Happy Turkey Day!
I saw the Tick at 24 fps and slowly moving down, the in and out data sent was extremely low so I figured out that the problem was in there.
Great work guys. Keep on that. And after monday release, check if everything works better and get the hell out of the office until next day. And if something is wrong, get the hell out and come back next day more relaxed.
That being said, I think there is a very loud voice being heard on the forums to allow us to donate to the development further than a single pre-order. We all implore UWE to allow us to show our appreciation for the dedication and committment you guys exemplify day in, day out by bringing back a Constellation-like system. Most of us enjoyed NS1 for years and you guys are crafting a game that many of us will remember for the rest our lives!
cheers!
One doubt though, the article mentioned "If you are still having this problem in Build 156" Im currently on build 155 according to the game's menu, am I missing something or are you referring to the next build that's going to be released?
LIES, Max is not a mere man. Max a god of the lines of code!
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And I'm saying this having bought 7 copies, plus my own SE copy, (so far) of the game. I understand the struggle that indie studios have and I want to ensure UWE get's all the funding and support they need.
<!--sizeo:1--><span style="font-size:8pt;line-height:100%"><!--/sizeo-->...cept for all the grammatical errors... o_O<!--sizec--></span><!--/sizec-->