Code completion

SimonRodriguezSimonRodriguez Join Date: 2007-10-19 Member: 62677Members Posts: 4
Hi,

Great work on this editor!
A lot of great features and the watch functionality is to die for!

But I do miss code completion.. Is it planned to implement this ?
Not to visual assists level, but at least SciTE's level ?

Sincerely
Simon Rodriguez
-GRIN

Comments

  • SimonRodriguezSimonRodriguez Join Date: 2007-10-19 Member: 62677Members Posts: 4
    Also, a tree folder/file structure would be great, since my lua files are in a lot of different folders.
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer Posts: 6,941 admin
    edited October 2007
    Hey Simon,

    We've talked about adding command completion but I have to say I haven't missed it so far yet. I'm surprised at this, as I use Visual Assist for MSVC constantly, but this hasn't come up yet. I could definitely see us adding this though. We are just getting to the stage where we might need a tree view as well, so I wouldn't be surprised if that was added at some point.

    Do you guys currently use Lua in your projects and engine? On Bionic Commando?
    Charlie Cleveland
    Game Director, Unknown Worlds Entertainment
  • SimonRodriguezSimonRodriguez Join Date: 2007-10-19 Member: 62677Members Posts: 4
    Hi Charlie,

    Wonderful!
    Yes we use lua in our engine/game/bc, and with a good 100+ lua files, a list is kinda impossible to use smile-fix.gif
    Been trying out decoda all weekend with my own project, and I really like it, works like a charm.
    Thou I really miss SciTE's worddictionary aka code completion.

    Keep up the good work!

    /Simon
  • MaxMax Technical Director, Unknown Worlds Entertainment Join Date: 2002-03-15 Member: 318Super Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts, Future Perfect Developer Posts: 1,737 admin
    Code completion is definitely on the list of features to add. Folders are as well, although personally I stopped using the "solution explorer" view in Visual Studio when I discovered the Visual Sidekick plugin -- and that's on projects with 1000's of files!
    Max McGuire
    Technical Director, Unknown Worlds Entertainment
  • wolfmanfxwolfmanfx Join Date: 2010-09-04 Member: 73890Members Posts: 4
    Any news on this?
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