bots

Racer1Racer1 Join Date: 2002-11-22 Member: 9615Members
Its great to see that bots will be available to facilitate ns2 testing.

However, please provide a way to filter out servers that have no human players. Thanks.

Comments

  • TigTig Join Date: 2010-05-08 Member: 71674Members, Reinforced - Shadow, WC 2013 - Silver
    might not be released to us. the bots might just be an internal thing.
  • Evil_bOb1Evil_bOb1 Join Date: 2002-07-13 Member: 938Members, Squad Five Blue
    Ok im being tricky :D

    But what's the connection between bots developed for testing (INTERNAL DEVELOPMENT) and a way to filter servers with no humans in (PEOPLE GAMING)?
  • OngreOngre Join Date: 2009-02-05 Member: 66309Members
    <!--quoteo(post=1797313:date=Sep 2 2010, 09:32 PM:name=Evil_bOb1)--><div class='quotetop'>QUOTE (Evil_bOb1 @ Sep 2 2010, 09:32 PM) <a href="index.php?act=findpost&pid=1797313"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Ok im being tricky :D

    But what's the connection between bots developed for testing (INTERNAL DEVELOPMENT) and a way to filter servers with no humans in (PEOPLE GAMING)?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Maybe to avoid joinning a server full of bots ?
  • Racer1Racer1 Join Date: 2002-11-22 Member: 9615Members
    I would like to see bots available in the alpha. They do make it easier to test both internally and publicly, despite being dumb bots.
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    edited September 2010
    Even if they never release working bots, it would be nice to eventually get the code for them so that people who are interested can make their own fully fledged bots.

    Generally testing bots aren't the kind you would ever use in a game, they usually just have basic commands like mimicing everything the player does, or running around randomly, basically useful for target practice and testing things in third person.
  • CXZmanCXZman Join Date: 2010-02-26 Member: 70730Members
    Sometimes bots aren't stupid just because bad AI scripting, it might be the leveldeisgn itself that mess with pathfinding and line of sight. Releasing the bots' AI code might not be enough.
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    <!--quoteo(post=1797331:date=Sep 2 2010, 10:28 PM:name=CXZman)--><div class='quotetop'>QUOTE (CXZman @ Sep 2 2010, 10:28 PM) <a href="index.php?act=findpost&pid=1797331"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Sometimes bots aren't stupid just because bad AI scripting, it might be the leveldeisgn itself that mess with pathfinding and line of sight. Releasing the bots' AI code might not be enough.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I meant more as like a reference for how to start building bots.

    Like how to hook into the functions required to simulate players and whatnot.
  • CXZmanCXZman Join Date: 2010-02-26 Member: 70730Members
    It would be a good start for sure. I guess you would need the same with the editor, that is how to script a brand new level entity so you can enhance sparx for bots.
  • TriggermanTriggerman Graphic Artist Join Date: 2004-11-10 Member: 32724Members, WC 2013 - Supporter
    Wouldn't hurt the modding community if they were able to create enemy-AI for singleplayer campaigns for example. But hardly a priority, could be useful for alpha-testing and in general fun cannon-fodder but that would be it at this stage.
  • ctoon6ctoon6 Join Date: 2007-06-15 Member: 61256Members
    edited September 2010
    from what i understand you should have the source. lua is just a bunch of txt documents? so you should have the source as long as the bots are not built into the engine directly?
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    <!--quoteo(post=1797346:date=Sep 3 2010, 12:25 AM:name=ctoon6)--><div class='quotetop'>QUOTE (ctoon6 @ Sep 3 2010, 12:25 AM) <a href="index.php?act=findpost&pid=1797346"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->from what i understand you should have the source. lua is just a bunch of txt documents? so you should have the source as long as the bots are not built into the engine directly?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Well yes quite possibly, but depending on how well commented the code is, a small explanation would likely be helpful.
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