Unable to startup
Frozen
New York, NY Join Date: 2010-07-02 Member: 72228Members, Constellation
Each time I try to boot up the alpha, it opens a full black screen which shrinks to half the screen and shows a debug report, but no option to actually start up the game. Anyone have a similar problem.
I did just recently update to the latest drivers for a geforce 8700m GT, on windows 7 32bit
I did just recently update to the latest drivers for a geforce 8700m GT, on windows 7 32bit
Comments
My guess would be the video card driver...try to revert driver..see if it works.
If it doest work...do a bug report with a copy/paste of the error message
I did just recently update to the latest drivers for a geforce 8700m GT, on windows 7 32bit<!--QuoteEnd--></div><!--QuoteEEnd-->
Did the game work before the driver update? If so, there is your answer. Or were you just stating that so people didn't default to recommending updating your drivers.
It's obnoxiously long and repetitive so I cut the end with comments
Date: 08/27/10
Time: 17:12:52
--------------------------------------------------------------
Build 151
RenderDevice: NVIDIA GeForce 8700M GT (8.17.12.5896)
IDirect3DDevice9::Reset failed (Invalid call)
IDirect3DDevice9::CreateTexture(960, 600, 1, D3DFMT_G16R16F) failed (Invalid call)
Direct3DDevice::Texture initialize failed- G16R16F, xSize=960, ySize=600)
IDirect3DDevice9::CreateTexture(960, 600, 1, D3DFMT_A8R8G8B8) failed (Invalid call)
Direct3DDevice::Texture initialize failed- A8R8G8B8, xSize=960, ySize=600)
IDirect3DDevice9::CreateTexture(960, 600, 1, D3DFMT_A8R8G8B8) failed (Invalid call)
Direct3DDevice::Texture initialize failed- A8R8G8B8, xSize=960, ySize=600)
IDirect3DDevice9::CreateTexture(960, 600, 1, D3DFMT_A2R10G10B10) failed (Invalid call)
Direct3DDevice::Texture initialize failed- A2R10G10B10, xSize=960, ySize=600)
IDirect3DDevice9::CreateTexture(960, 600, 1, D3DFMT_A16B16G16R16F) failed (Invalid call)
Direct3DDevice::Texture initialize failed- A16B16G16R16F, xSize=960, ySize=600)
IDirect3DDevice9::CreateTexture(64, 64, 1, D3DFMT_D16) failed (Invalid call)
Direct3DDevice::Texture initialize failed- D16, xSize=64, ySize=64)
IDirect3DDevice9::CreateTexture(64, 64, 1, Unknown) failed (Invalid call)
Direct3DDevice::Texture initialize failed- Null, xSize=64, ySize=64)
IDirect3DDevice9::CreateTexture(128, 128, 1, D3DFMT_D16) failed (Invalid call)
Direct3DDevice::Texture initialize failed- D16, xSize=128, ySize=128)
IDirect3DDevice9::CreateTexture(128, 128, 1, Unknown) failed (Invalid call)
Direct3DDevice::Texture initialize failed- Null, xSize=128, ySize=128)
IDirect3DDevice9::CreateTexture(256, 256, 1, D3DFMT_D16) failed (Invalid call)
Direct3DDevice::Texture initialize failed- D16, xSize=256, ySize=256)
IDirect3DDevice9::CreateTexture(256, 256, 1, Unknown) failed (Invalid call)
Direct3DDevice::Texture initialize failed- Null, xSize=256, ySize=256)
IDirect3DDevice9::CreateTexture(512, 512, 1, D3DFMT_D16) failed (Invalid call)
Direct3DDevice::Texture initialize failed- D16, xSize=512, ySize=512)
IDirect3DDevice9::CreateTexture(512, 512, 1, Unknown) failed (Invalid call)
Direct3DDevice::Texture initialize failed- Null, xSize=512, ySize=512)
IDirect3DDevice9::CreateTexture(64, 64, 1, D3DFMT_D16) failed (Invalid call) //repeats many times
Direct3DDevice::Texture initialize failed- D16, xSize=64, ySize=64)
IDirect3DDevice9::CreateTexture(128, 128, 1, D3DFMT_D16) failed (Invalid call) //repeats many times
Direct3DDevice::Texture initialize failed- D16, xSize=128, ySize=128)
IDirect3DDevice9::CreateTexture(256, 256, 1, D3DFMT_D16) failed (Invalid call) //repeats many times
Direct3DDevice::Texture initialize failed- D16, xSize=256, ySize=256)
IDirect3DDevice9::CreateTexture(512, 512, 1, D3DFMT_D16) failed (Invalid call) //repeats many times
Direct3DDevice::Texture initialize failed- D16, xSize=512, ySize=512)
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=110912&hl=" target="_blank">http://www.unknownworlds.com/ns2/forums/in...=110912&hl=</a>
Anyway, try downloading a driver from nVidia that is a couple months old.
Except that guy's issue was fixed by totally wiping NS2 from his HDD and re-loading it.
Yours seems more like a driver issue. That is, unless somehow a bad driver load of a texture could corrupt it, causing all the texture issues.
Max?