Tower Compression
Canadianmonk3y
Join Date: 2002-11-13 Member: 8465Members
<div class="IPBDescription">Yes! You can!</div> Ok, you are in a small corridor, as a gorge.
You want to make a wall of lame, but still be able to have your friends be able to get over the wall.
What do you do?
COMPRESS TOWERS!
What is tower compression? Tower compression is the act of creating chambers within other chambers, so you get to squeeze UNLIMITED towers anywhere there is enough space to make a two-tower stack.
How you do it:
Build a tower.
Build a tower behind the first tower.
Build a new tower on top of the first one.
Jump on the first one as a gorge, and shoot down at it with acid spit, while jumping.
WA-LA! The third tower is now sinking into the first!
I have also noticed that the chamber limit is determined by the number of hives.
I have fit 9 OCs backed by 9 DCs into the area normally occupied by two chambers on hera reception.
Spacing is the choice of the builder, but I generally just leave max chamber "presents" in the middle of rooms. Marines cannot run across, as they will get killed too fast, and aliens can get by easily.
No more trapped onii.
Another thing:
As a gorge...
Hide in RTs as you are building them. (Hide in the fat part up just a bit away from the center of the nozzle, and from there, many stupid marines will walk right by you without noticing you. You can also place chambers on top of the RT, which is very useful at times.
You want to make a wall of lame, but still be able to have your friends be able to get over the wall.
What do you do?
COMPRESS TOWERS!
What is tower compression? Tower compression is the act of creating chambers within other chambers, so you get to squeeze UNLIMITED towers anywhere there is enough space to make a two-tower stack.
How you do it:
Build a tower.
Build a tower behind the first tower.
Build a new tower on top of the first one.
Jump on the first one as a gorge, and shoot down at it with acid spit, while jumping.
WA-LA! The third tower is now sinking into the first!
I have also noticed that the chamber limit is determined by the number of hives.
I have fit 9 OCs backed by 9 DCs into the area normally occupied by two chambers on hera reception.
Spacing is the choice of the builder, but I generally just leave max chamber "presents" in the middle of rooms. Marines cannot run across, as they will get killed too fast, and aliens can get by easily.
No more trapped onii.
Another thing:
As a gorge...
Hide in RTs as you are building them. (Hide in the fat part up just a bit away from the center of the nozzle, and from there, many stupid marines will walk right by you without noticing you. You can also place chambers on top of the RT, which is very useful at times.
Comments
LMAO <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
<!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' valign='absmiddle' alt='siege.gif'><!--endemo--> <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' valign='absmiddle' alt='siege.gif'><!--endemo--> <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' valign='absmiddle' alt='siege.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Well yeah, but hey... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
I would rather have chambers clustered in as small of a space as possible, rather than the massive walls of lame that fill up entire corridors and prevent any movement whatsoever through them.
You might as well compress towers just for enhanced mobility. (Compressed DCs look REALLY cool too!)
It basically means a solo marine cannot sneak into your hive and start gunning it to scare you all and draw you back to your hive..
I don't really think walls of lame add much. Its too easy for the aliens to use them to choke the marine's in a specific area.
BlueGhost
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Post script - Don't take the above as a flame or insult to non-Americans. I love you foreign people. I really do. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
Stop and think please, who the hell are you blocking? Not the marines.
Block the corridor, block your team, cause the marines aren't running past.
No, really, just don't do it, I stopped using onos at all, and fades due in part, due to idiot gorges that block the corridors.
-- (OC)(OC)-- <--- OC's on top of other ones
(OC)(OC)(OC) <--- OC's
------------------------ <--- the floor
If a marine shoots them they will sink into eachother also. This doesnt seem to work with D Chambers however, and i havent tried sensory or movement either.
"You $#^#&ing noob! How the $^@#^$ are we supposed to get past with Onos?"
"$^#^$#ing idiot."
*jump jump jump*
*spit spit spit*
"wtf?"
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Thank you Monkey! Now I am not a noob anymore! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->