Good Texture Tutorial

crodecrode Join Date: 2002-11-09 Member: 7876Members
<div class="IPBDescription">for those still learning</div>Perfect metal panel creation using 3D app and Photoshop

<a href="http://www.philipk.net/tutorials/materials/metalmatte/metalmatte.html" target="_blank">http://www.philipk.net/tutorials/materials...metalmatte.html</a>

Comments

  • GISPGISP Battle Gorge Denmark Join Date: 2004-03-20 Member: 27460Members, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, NS2 Map Tester, Reinforced - Onos, WC 2013 - Gold, Subnautica Playtester, Forum staff
    Just need <i>em</i> working whit NS2 then, and uploaded texturepack or sorts for everyone to use...
  • WatchMakerWatchMaker Join Date: 2003-09-26 Member: 21233Members, Constellation
    Philipk actually made several textures for NS1.
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    edited August 2010
    He has made a number of environment asset sets for NS2 as well.
  • MasterGMasterG gmfbst Join Date: 2003-08-24 Member: 20169Members, Squad Five Blue
    <!--quoteo(post=1794900:date=Aug 18 2010, 07:59 AM:name=GISP)--><div class='quotetop'>QUOTE (GISP @ Aug 18 2010, 07:59 AM) <a href="index.php?act=findpost&pid=1794900"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Just need <i>em</i> working whit NS2 then, and uploaded texturepack or sorts for everyone to use...<!--QuoteEnd--></div><!--QuoteEEnd-->

    It works like a beauty! I've got them running smoothly as hell in the editor, yet to test ingame but I sure think it should work nicely since they work in-editor.
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    Ah cool I always kinda sucked at metal textures, might try this out next year.

    Also I was never entirely sure how the greebles were supposed to work, didn't realise you place them in front of the main body.
  • CruorCruor Join Date: 2004-11-07 Member: 32677Members
    <!--quoteo(post=1794927:date=Aug 18 2010, 05:48 AM:name=Insane)--><div class='quotetop'>QUOTE (Insane @ Aug 18 2010, 05:48 AM) <a href="index.php?act=findpost&pid=1794927"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->He has made a number of environment asset sets for NS2 as well.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Pretty much figured that when I saw the modular rocks on his page :D

    <a href="http://www.philipk.net/tutorials/modular_rocks/modular_rocks.html" target="_blank">http://www.philipk.net/tutorials/modular_r...ular_rocks.html</a>
Sign In or Register to comment.